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    posted a message on Minecraft/Mojang Terms of Service Change
    I really hope this gets changed. Minecraft has gotten tons of free publicity from all of those YouTube videos.
    Posted in: Discussion
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    posted a message on Super flat, Mojang what happened?
    Solution: have a dropdown that lets you select the Y height of superflat, ranging from 6 to 128.

    Bonus: an option to have layer 128 as entirely bedrock. A world that is forever underground.
    Posted in: 1.1 Update Discussion
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    posted a message on Minecraft 1.1 Snow
    Quote from Weasel2000

    Since 1.1 came out it's been snowing in biomes where it should be raining:




    Is this biome from 1.8 or so?

    Remember that snow was messed up in 1.8. My server's world was generated in 1.8 and it turns out we had a lot of snow biomes that, well, just flat-out weren't generating snow. Now we have pine forests that are peppered with snow (as people haven't hung around long enough for it to properly blanket the area) and certain chunks of water freezing over.

    So... I think it's less likely that snow is in the wrong place and more likely that that place was *supposed* to have snow but didn't previously and now it has been fixed.
    Posted in: 1.1 Update Discussion
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    posted a message on Minecraft Server & Client 1.1 error: "n must be positive"
    Quote from AbbydonPrime

    What do you mean by "restart the map"?


    I believe he may be suggesting that you start over, which I imagine would be an untenable situation.

    I would, however, agree with his recommendation of entirely redownloading the server.
    Posted in: Legacy Support
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    posted a message on Improvements to the EXP system/enchanting system
    Quote from wolfendoom

    Thats exactly how I feel too. :smile.gif: I don't think it should be too easy to get a high level in minecraft though (10 levels per hour of non stop play?)


    I agree.

    How long would it take you to find diamonds? A good player can get this done in 10 minutes.

    How long would it take you to brew a high level potion? Considering that someone who brews potions as an industry, it would take an hour or two at most.

    5 hours or so is a good metric. That's a long play session for all but the most obsessed players. That's a Saturday afternoon. This makes 1 Level 50 enchantment a day (that you could lose the experience by dying, which is a risk)... maybe 2 or 3 if you're really crazy. I believe this is reasonable.
    Posted in: Suggestions
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    posted a message on Boats Evolved; bigger, modular boats
    I took the 2 minutes to register on GetSatisfaction and voted for this. I think this is a fantastic idea.

    Your implementation might need some simplifying - honestly, it would probably be the most complex thing added to the game yet - but it would be really cool as a finished product.
    Posted in: Suggestions
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    posted a message on Improvements to the EXP system/enchanting system
    Think of it like Dungeons & Dragons.

    Yeah, you can get experience from fighting. You can also get experience from roleplaying.

    Or how about an MMO like WoW... you can have mundane quests like "bring this from point A to point B" and get experience.

    I'm usually really, really good at industrializing stuff - mob grinders, automated farms, etc., and I've yet to find a way that gets you to Level 50 without taking many, many hours. For a game like Minecraft that is far, far too long. If I had the materials on hand I could max out a crafting skill in WoW in like 20 minutes!

    So yeah... I think we should get experience from non-combat stuff. Maybe a 1/5 chance of getting 1 experience point when breaking a block. You have to kill 60 enemies to just get to Level 10 and get a *mediocre* enchantment! (Thanks to the randomness, you can get stuff like Efficiency I when spending 10 levels -.- ).
    Posted in: Suggestions
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    posted a message on Group License Discount Suggestion
    Quote from Bogdacutu

    Yes!


    The easiest solution is that buying X copies of Minecraft comes with a gift code.

    So like buying 3 copies will give you 1 free gift code for the fourth player in the "standard" four player group. (I say standard because lots of games offer four player packages - Left 4 Dead and Borderlands are standout examples).

    This would effectively lower the total price of four games from $108 to $81, or a little higher than the price of a brand new 360/PS3 game.
    Posted in: Discussion
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    posted a message on no more void fog
    Some people like it. I think it's safe to say that most (including myself and everyone on my server) do not.

    Obviously effort was put into coding it. Make it a true/false flag in the config so that servers which want to have it can have it and servers that don't want it don't have to have it. Off by default, of course.

    Everybody wins, yes?
    Posted in: 1.0 Update Discussion
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    posted a message on I want Ice back
    You know, I just thought of something kinda important.

    We wouldn't be able to light buildings made out of ice. They'd melt.

    So for ice blocks to be useful for building we'd need a "cold" light source (i.e. one that doesn't generate heat.)
    Posted in: 1.0 Update Discussion
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    posted a message on jeb should try playin minecraft and figure out what's boring
    Quote from Mikk-

    The game always seems more fun when you first play it because you have no idea what to do when you first play, but when you've gotten the hang of it it gets boring, even starting a new world the 954099203rd time.


    I agree, sort of. I just do really huge projects and that keeps me busy.

    I look at Minecraft less as a game and more like a Zen garden - kinda somethin' to space out and play. I usually load up VLC or MPC and run one of my DVDs offa my computer.
    Posted in: 1.0 Update Discussion
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    posted a message on I want Ice back
    If you have even the slightest understanding of how coding works like I do (I get the basic concepts and I've tinkered with BASIC, HTML, Java, etc.) you realize how laughably easy a fix like this in the sense of work and time. It's frustrating that something like this that should by all means be an easy fix isn't done.

    I mean, what, Jeb can't copy the "IF PLACED = NETHER THEN = DESTROY" code from water into the Ice Block? ;_;
    Posted in: 1.0 Update Discussion
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    posted a message on Minecraft 1.0 is completely Unbalanced.
    I tend to die from stupid mistakes more often than genuinely challenging combat.
    Posted in: 1.0 Update Discussion
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    posted a message on Enchanting table question
    Quote from not_a_zombie

    I don't see any reason why it shouldn't work, but I think most people use pistons to control the level.


    Thanks, though I hope I can get a more concrete answer. (I wish I could have monitored this thread all day but I was at work. ;_:wink.gif:
    Posted in: 1.0 Update Discussion
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    posted a message on Enchanting table question
    Teal deer:, are enchanting tables able to share bookcases? Like this:

    :bookshelf: :bookshelf: :bookshelf: :bookshelf: :bookshelf: :bookshelf: :bookshelf: :bookshelf: :bookshelf:
    :bookshelf: :: :: :: :bookshelf: :: :: :: :bookshelf:
    :bookshelf: :: :obsidian: :: :bookshelf: :: :obsidian: :: :bookshelf:
    :bookshelf: :: :: :: :bookshelf: :: :: :: :bookshelf:
    :bookshelf: :bookshelf: :: :bookshelf: :bookshelf: :bookshelf: :: :bookshelf: :bookshelf:

    = = =

    I want to have four different enchanting tables so I can "cap" the max level of the enchantment. One bookcase for 50, one for 40, one for 30, and one for 20. (This is because it's less likely that you'll get lower-level enchantments at a Level 50-capable enchanting table.)

    I have a keep wherein I will place enchanting tables and bookcases, but it's a bit short on floor space to fit four of these. In fact, it'd (barely) be able to fit four total. The tower was built before enchanting was in the game, and I'd really rather not have to punch out some walls and expand it if I don't have to.

    Will the above diagram work? Will enchanting tables share bookcases as is above, or will it glitch out? Is there any way to verify this? Thanks.
    Posted in: 1.0 Update Discussion
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