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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Im having a little issue with the mod. It works, every part of it is just fine. the problem is when I right click the airship controller (haven't tested the others yet) to set the craft back into its resting state, all blocks from the controller to the back of the ship (including the controller block) lose their textures and become invisible. Anyone know what's going on with it?
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from helen269

    Ah. Fair point, my apologies, I didn't see that bit.

    It's all good man. I just can't wait to see what this mod will be like when it's actually done =)
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from helen269

    That is a question often asked on here and always goes unanswered. I don't think SMP is on the cards any time soon, if ever.


    If you had looked further down at his "Future Plans" section it says right there at the top that he will eventually make it SMP. I had heard it was going to be with modloaderMP, not Bukkit or Spout. Don't quote me on that though =P
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from GNS

    A workaround would be to install Zombe mod pack, it allows you to edit item properties and make them glow. You can make colored wool glow if you want. Zombe's pack is also useful for other tools like flying (think of it as a personal jetpack) and building (select large areas of the world, fill them with a certain block or delete all blocks in that area - useful for building high walls quickly and for repaving large tracts of land with another material). You can even stop time and keep the world perpetually sunny as you work to complete an airfield or airship manufacturing facility (as in my case).


    I took a look at the Zombe mod pack. It seems like a wonderful solution, but I must ask this before attempting to install it. Is the Zombe mod compatible with the Zepplin mod? Im only asking because I don't want to end up downloading it, installing it then "ooops, doesn't work" you know what I'am saying?
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Hey. I really enjoy the mod. I have one request (if it's not asking to much that is) can you possibly add in a few different colored glowstone or torches? I do a little airfield lighting at work and wanted to make an airfield for my ships on minecraft as well. So i looked around, but it seems no one has a 1.2.5 version of colored glowstone or torches that I can use. Specifically I need blue, green, white, and red (not redstone torches) glowstone/torches. If that would be possible I would really enjoy that. Any reply to this is much appreciated.
    Posted in: WIP Mods
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    posted a message on Vech's Map's series.
    IGN: eldershyn
    Do you have a skype?: yes with mic
    Can you host a server?: yes, never tested my server capacity though. If to many people get on the server we might have issues and need someone with a more capable server
    How old are you?: 19
    Do you like trains, waffles, or turtles?: lol. waffles yum. turtles uh? trains... only if the wreck something =P
    Are you good at minecraft: yes.

    As for you thinking you cant handle it. Plenty of people have made a series. But a series cant be handled by a single person. that's why you recruit. to get help. Usually people want builders for their series, which I have tried countless times to get these roles but in the end never succeeded. I can explain more about why I never succeeded if you add me on skype.

    **EDIT**
    this might help with the skype =P
    name: diamondskuii
    Posted in: Video/Series Help
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    posted a message on Minercraft: The 3 Heroes
    Your real name: Henry Fox
    Gender: male
    Ign: eldershyn
    Age: 19
    What do you want to be?: builder
    Why are you the best choice: been building for a long time. have done many huge personal projects. that and im on 24/7.
    Have you ever played in a series before?: Other than my own series, no. and I will explain why in the note below.
    your time zone: Central US
    what country do you live in?: USA

    ~NOTE~
    The reason I can never get on any servers is because I have a cracked Minecraft. Which requires no login info to play. Because of that ANY server that has the server.properties "Online: true" I can't connect to cause it tries to verify it with the Minecraft login database. Im a valuable builder to have, but if that online isn't set to false. Then ignore this post entirely.
    Posted in: Video/Series Help
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    posted a message on Would YOU download a Mod to play a Map?
    I done it once. not doing that again. I believe it was called Imperial Lands? not for sure. But what made me quit that, other than the fact it was horridly huge, was its messy quest progression setup. literally here was my first 5 mins. "walking, walking, walking. Oh a pond *hops in and explores inside* Oh a cavern. lets keep exploring *walks for a while longer finds a chest* Oh a chest. Lets open it *opens chest and reads from book inside* book: Finally! I found the diamond. I should take it back to the miners and collect my reward. me: Sht.... I wasn't suppose to be here yet."
    Posted in: General Off Topic
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    posted a message on can't find snow biome in 1.0.0 SMP
    lol i been having trouble finding a snow biome myself. just recently went to a map and turned on creative and just kept flying =P im currently sitting at about x=3564, y=83, z=291.... it took about an hour (with it lag-loading the whole way) which is a little ridiculous if i say so myself. snow biomes are (IMO) the hardest biome besides mushroom to find.
    Posted in: Legacy Support
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    posted a message on [32x/64x] [1.0.0] Rounded Pixel (under construction - [Now with Terrain.png and Font !])
    Quote from xXValyneXx

    why would you use rc2? minecraft 1.0.0 is out


    oh is that wat the whole minecon was for. alright =P looks like i need an upgrade then lol
    Posted in: Resource Packs
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    posted a message on [32x/64x] [1.0.0] Rounded Pixel (under construction - [Now with Terrain.png and Font !])
    Quote from havenlau

    Yes sir i changed the blocky pixels to become rounder.
    and thanks for the good comments


    i guess i should also ask this. this will be for RC2 yes? or will i need to downgrade?
    Posted in: Resource Packs
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    posted a message on [32x/64x] [1.0.0] Rounded Pixel (under construction - [Now with Terrain.png and Font !])
    alright im pretty sure i know wat u mean but im gonna ask just so im 100% sure exactly what u did. instead of everything looking like a collaboration of blocky pixels u changed it so it looks smoother, more "rounded" pixels? correct? if i got that right then i have to say im already liking the sound of it. its a good start and a nice change from all the other texture packs that only increase the amount of pixels to make things look halfway decent. keep it up
    Posted in: Resource Packs
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    posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    just a quick question. is this RC2 compatible? if IT IS then u might wanna take a look at the 128x128 (not LB RPG, but the standard) cause the chest still has default texture on it
    Posted in: Resource Packs
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    posted a message on NGM
    Quote from Chikincows

    Do you have Skype yet? Update me when you get it if you don't have it now.


    hey. i got skype back now. name: diamondskuii add me sometime and we can figure out wat the heck is going on. cause i did find your servers when they were up, but it was doing the same thing as the last 2 team servers. Bad Login. i believe its cause of my cracked version of MC trying to connect to a server which has online set to true.
    Posted in: Mods Discussion
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    posted a message on NGM
    "1st I need to know what timezone you are in so I can try and keep the server up for you.
    and 2nd 173.74.157.205:25565 is the ip You are a test subject."

    Im in Central US/Canada time.
    Posted in: Mods Discussion
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