• 3

    posted a message on Why do zombie and skeleton burn in day while others cant?

    ...

    Spiders are real life creatures. They don't burn in the daylight IRL.

    Creepers are the tough enemy, so it makes sense that they don't burn in the daylight.

    Besides, when's the last time you've seen one burn in the daylight?

    Posted in: Survival Mode
  • 1

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    ya i got banned from the monumenta discord can i please get unbanned??

    Posted in: Maps Discussion
  • 1

    posted a message on [CTM] The CTMCommunity Maps Thread - Discordancy, Austerity, and more! - Scarcity, the sequel to Austerity newly released!
    Quote from zewd»

    Never, and I mean NEVER EVER let mobs naturally spawn in your beginning area. It gets really hard to control, and it's frustrating to the player to have to immediately be on their guard for not only your spawner mobs that you have control over, but also the natural spawns.


    Posted in: Maps
  • 5

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    since i'm the authority on this stuff (i'm kind of a big deal)


    i declare ctm to be dead


    go home everyone

    Posted in: Maps Discussion
  • 3

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    is ctm dead yet


    Sent from my iPhone

    Posted in: Maps Discussion
  • 8

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    aloha my friends :)


    i am new to this community and was wondering what you would recommend for me to play ?


    i am very bad at the minecraft video game :( so please do not make your maps too hard thank :)

    Posted in: Maps Discussion
  • 6

    posted a message on CLUSTER CHUNK Team Based PvP in the Sky! 1.3+ and new 1.4+ version available!

    This is about to get serious folks.

    I support!

    Posted in: Maps
  • 2

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Infamy»

    There have legitimately been mapmakers, myself included, who have been around here for years and still haven't released a full map because they've spent hours and hours on trying to make each area look pretty. This needs to stop. Stop caring so much about aesthetics, and stop spending so much time on them. They're not your priority.


    I don't get this. You're conforming to what other people are doing (making stuff pretty) and then complaining that you're conforming and not just doing your own thing. What's up with that? Honestly, the whole argument here seems to be "I don't like it when people put effort into aesthetics because...YOU SHOULDN'T!" and that's a pretty pissweak argument right there.


    and regarding your list of things that legendary didn't have...do you want everything to stay the same? It's been 4 years since Legendary. I don't see why things need to stay the same because "that's how they once were" or whatever.


    also:


    >extra credits

    >2015


    Yeah nah nah yeah nah yeah nah nah mate.

    Posted in: Maps Discussion
  • 2

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from KacperNFS»

    My comments are getting ninja-changed anyway because this forum is targeted to 9 year olds, so what's the point of being nice if someone can do it for me.


    tru


    bit silly how everything has to get complimented when 75% of the stuff here is p bad


    also my original Anus III post got removed because it wasn't appropriate for the forum, like, wtf is this nanny-forum doing

    Posted in: Maps Discussion
  • 7

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    [crossposted from the jam thread]


    The year is 20XX.


    Jam 6 is here. Tarps, Tolls and April Tools. It's clear that a hardware sale is on. Low low prices are booming in the cities, and we're here to collect what we need to build our dream cubbyhouse. Wood panelling, lavender paint and ceramic tiles are key to our construction. Our builders have 2 hours to build their cubbyhouse. Let's check on them later.


    Anus explorers of the past have failed to discover the secret of the anus. It takes a man with courage, power, more courage and anal knowledge to truly unlock the secrets of the anus. The windswept plains will be conquered. The skylines of the colon will be surmounted by you, as you are truly the one to challenge the beasts of the anus. You will be part of history.


    But now, let's cross over to our interviewer for this tell-all shocking reveal of the Anus legacy from Hybran.


    Interviewer: Jesus christ, you're back again? Why won't you just die in a hole like every other damn person in the CTM community?


    Answer: That's a brilliant question. I love living, and I also give to charitable organisations like the Susan B. Komen foundation and Stop Kony 2015. I'd consider myself a philanthropist, yeah. I'm always here to give and not to take. I suppose I'd attribute my wealth to one thing though, and that's one thing that everyone loves. Everyone has one, too, so I think it's relatable.


    Interviewer: My god, at least most people who leave the community have dignity. You're just a narcissist. Why haven't you killed yourself?


    Answer: That's right, Anus. It's the thrilling map that left a great taste in people's mouths last time I premiered it in an interview with you back in Jam 5. It's been a long road since then, a whole 4 months of method-crafting and cautious planning for the future. I know people have been anticipating the third map, but I'm afraid I don't have anything to show.


    Interviewer: That's great! So we can end this interview now? I need to see my family, you've locked me here for the past 4 months and they're probably really worried. Just a hint.


    Answer: The concept for Anus III started when I started playing Septum Immoriel again. I was amazed once again at the first area, at how unrealistically it represented the anal cavity. I honestly didn't think I'd survive playing it again, it was just that bad. I made it a goal to create something that accurately documented the structure of the anus and how it is truly the best part of the human body. I hired a team of researchers to give me a full map of isaac_bardin's anus and from there we just hit it off. It's been a wild ride and I think I'm happy with the end product.


    Interviewer: I'm calling the police. There's no way you didn't just escape from a mental asylum - you need to be euthanized, you *****.


    Answer: Alright, alright, I know you're anxious about when Anus III will come out. In fact, why don't I just release it right now? That'd be ni-



    -wow, it's Anus III - All in a Buttshell! I can't believe it. It's here for download for anyone here today after this premiere interview. Thanks Harold for giving me the chance to show my product here today.


    Interviewer: Yeah, you're gonna be locked up for a long time.


    Bye Harold, I know you wanna talk more, but we got business to discuss.


    This map is perfect in any way. It's my most heart-wrenching map with 16 objectives, 8 fascinating lore books and a captivating amount of loot. Play in version 1.8, or I'll come to your house and murder you. :)


    http://www.mediafire.com/download/3j2d678ifswc4z4/Anus_III__All_in_a_Buttshell.zip


    Copyright Valve 2015. Do not use as an accurate representation of the human anus - I only looked into isaac_bardin's one and I'm pretty sure he's not a human. Do not enjoy around other people. Do not enjoy sexually. Do not enjoy.

    Posted in: Maps Discussion
  • To post a comment, please .