• 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Did you change anything in the pack or in your settings? It should have the normal Dandelion-texture

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Well it should work on 1.12.2, but if you're only interested in the textures for inspiration, zeekubeast postet a download-link on page 21 in 2015. Otherwise you could extract the textures from Hallo's DWM pack (though it doesn't have all the textures)

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23
    Quote from Spooooky42»

    So I found the pack on planet minecraft and after checking around in this threat a bit (I didn't read all 31 pages xD) As far as I see Steelfeathers is the original author, but not active anymore? The links from the last post are the newest right?



    Yep!

    Quote from Spooooky42»

    One question. It says biomes o plenty support, not non of any versions have biomes o plenty textures. Any chance I can get a link to any?


    Which version do you play on?

    Posted in: Resource Packs
  • 1

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Dandelion + (Working for 1.14 (and snapshots) and almost complete. You don't need a new link, if an update comes out): Link Removed (new update coming soon)
    Dandelion X (updated for 1.14 but there are still a lot of textures missing): Dandelion X Download here
    Dandelion With Mods (1.13): DWM Download here


    XeroTrinity edited the colours a bit in his Dandelion X texture pack and edited some of Steelfeathers ( Her 1.12 pack ) original textures. He has a lot randomized textures and some pretty cool optifine features

    Hallo89's DWM version supports a lot of mods. He updated the colours over the years and also supports a lot of randomized textures and made some custom models. Sadly DWM is only available for 1.13 as he currently doesn't really work on the pack ( but I'm sure it will be updated some time in the future)

    My Dandelion Expanded or Dandelion + pack is probably the most complete dandelion version in the internet. It's really important for me that no of Steelfeathers's textures get lost or edited and I use her textures to make those which are missing. With one of the next updates the pack will also support mods and a lot of randomized textures. At the moment it supports a few optifine features, however it'll get more with the next update. Basically the only missing textures are some of the entities, but we don't have seagrass or kelp yet and very few items are still place-holders, which will get final textures soon.


    There is no perfect pack for 1.14.4 as every pack has its own style. You will have to take a look at each pack and decide for yourself which pack you like the most.


    Besides these three packs there are a lot of other edits and the textures in the packs are made by many different people, not only by the four of us.

    Of course I can say much more about my pack, as I use it all the time and I made it, so I am really quite sorry, if I missed anything (which I definitely did)^^

    If I got anything wrong, please make sure to correct me, as everyone needs to get the credit they deserve!

    Posted in: Resource Packs
  • 1

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23


    Update:

    Link Removed







    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Changelock:


    Added blocks:

    Added glazed terracotta textures


    Added entities:

    Added all the different villagers

    Added all the different villager zombies

    Added pillager

    Added vindicator

    Added vex textures

    Added Alex

    Added witch

    Added blaze

    Added magma cube

    Added snow golem (again)


    Other stuff:

    Added nether portal texture

    Added splashes


    Tweaked stuff:

    Tweaked Steve

    Updated the lead knot texture

    Updated blaze rod item

    New Heart of the Sea item

    New Conduitpower texture

    New old widgets

    Posted in: Resource Packs
  • 1

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Yeah, I noticed that bug..
    I tried some things but sadly nothing seemed to help

    However I'll keep trying til it's fixed!

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23



    Update:
    Link Removed

    Changelog:


    added totem of undying texture
    added cookie texture
    added missing effects and mob effects
    added end sky texture
    added forcefield texture
    added steve texture


    tweaked repeater texture
    tweaked comparator texture
    tweaked toasts texture
    tweaked fireworks charge overlay texture


    fixed inventory bug
    fixed font bug

    ------------------------------------------------------------------------------


    Added a new pile of colours (skin colour):


    They are based on the red colours of the original palette. Any other colours are by Steelfeathers.

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Sadly I don't know anything about the pocket edition, so I can't really say anything about it. But I asked about it in the DWM Discord, so if anyone knows something about this, they will probably answer sometime. (Discord)

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    At first, you are very welcome! I hope you enjoy the packs!

    Appearently, I forgot to implement those in my texturepack. However, I've already made them, so here they are!
    The updated pack-download will come up soon, this is just the textures.
    Also impelmented are tweaked comparator- and repeater-item textures along with a cookie-texture.

    Link Removed

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Though it currently still is 'work in progress', I wanted to share the current state of the Dandelion 1.14 Expanded Version!




    Blocks added:

    Stripped acacia log (all other stripped logs were made by XeroTrinity)

    Concrete (partly made by someone else)

    Concrete Powder

    Blue Ice

    Corals (by XeroTrinity)

    Kelp (by XeroTrinity)

    Seagrass (by XeroTrinity)

    Pickles (by XeroTrinity)

    Cornflower

    Lily oft he Valley

    Wither Rose

    Grass Path Side Texture

    Signs

    Beds (partly made by XeroTrinity)

    Scaffolding

    Loom (by Bri Luna)

    Barrel (by Bri Luna)

    Smoker (by Bri Luna and edited by me)

    Blast Furnace (by Bri Luna)

    Cartography Table (by Bri Luna)

    Stone Cutter (Saw by XeroTrinity)

    Smithing Table (by XeroTrinity)

    Fetching Table

    Grindstone (by XeroTrinity and edited by me)

    Bell (by XeroTrinity)

    Lantern (based on Bri Luna’s Texture)

    Campfire (based on Bri Luna’s Texture)

    Lectern (based on Bri Luna’s Texture)

    Observer (by XeroTrinity)

    Spruce, Acacia, Jungle and Dark Oak Trapdoors (by XeroTrinity)

    Birch Trapdoor (by Bri Luna)

    Composter (by XeroTrinity)

    Conduit (by XeroTrinity)

    Kelpblock (by XeroTrinity)

    Bamboo (by XeroTrinity and edited by me)

    Sweet Berries

    Missing Commandblocks

    Structureblocks


    Items added:

    Bell (by XeroTrinity)

    Lantern (based on Bri Luna’s Texture)

    Campfire

    Spruce, Birch, Jungle and Dark Oak Boats (by XeroTrinity)

    Acacia Boat

    Elytra (in the shape of XeroTrinity’s Elytra-Texture)

    Broken Elytra (in the shape of XeroTrinity’s Elytra-Texture)

    Turtle Egg

    Scute

    Bucket of Pufferfish

    Bucket of Salmon

    Bucket of Cod

    Bucket of Tropical Fish

    Kelp (by XeroTrinity)

    Bamboo

    Fire Charge

    Firework Star

    Prismarine Crystals

    Chorus Fruit

    Popped Chorus Fruit

    Heart of the Sea

    Banner Patterns

    Raw Cod

    Raw Salmon

    Tropical Fish

    Pufferfish

    Cooked Cod

    Cooked Salmon

    Dried Kelp (by XeroTrinity)

    Potato

    Baked Potato

    Poisonous Potato

    Pumpkin Pie

    Raw Rabbit

    Cooked Rabbit

    Rabbit Stew

    Suspicous Stew

    Sweet Berries

    Shears

    Turtle Shell

    Trident

    Crossbow

    Rabbit Hide

    Rabbit Foot

    Lingering Potions

    Dragons Breath

    Phantom Membrane

    Knowledge Book

    Structurevoid

    Blaze Rod

    Nautilus Shell

    All missing Dyes


    Added Entities:

    Spruce, Birch, Jungle and Dark Oak Boat (by XeroTrinity)

    Oak Boat

    Llamas (by XeroTrinity)

    Drowned (by Bri Luna)

    Husk (by Bri Luna)

    Fox (by Bri Luna and edited by me)

    Brown Mooshroom

    Panda (by Bri Luna)

    Polar Bear (by Bri Luna)

    Pufferfish (based on Bri Luna‘s Texture)

    Projectiles

    Turtle (by Bri Luna)

    Shulker (by XeroTrinity)

    Silverfish

    Bat

    Zombie Villager (by Bri Luna)

    Zombie Pigman (by Bri Luna)

    Trident

    Beacon Beam

    Elytra

    Experience Orbs

    Explosions

    Arrow

    A few Banners


    Working on the Font


    Particles and Footprint-Particle


    Added a few Paintings


    GUI added:

    Minecraft Logo (based on XeroTrinity’s Texture)

    Version (by XeroTrinity)

    Mojang Logo (by XeroTrinity and edited by me)

    All container stuff

    • 2nd Villager-gui (by XeroTrinity and edited by me)
    • Grindstone-gui (by XeroTrinity and edited by me)

    Stole a bit for the Loom-gui and the Stonecutter-gui

    Book

    Recipe Button

    Stats Icons


    Others:

    Added those animated textures XeroTrinity made for some enchanted stuff

    Edited the Flame-Bow

    Tweaked the Porkchop-Textures

    Tweaked the Leather Hat

    Tweaked the Chainmail Helmet

    Added Totem of Undying Recolour

    Added Leather Horse Armour Recolour






    If any bug should occur, make sure to tell me!


    Click me!

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Hey!


    As I am currently working on some 1.14 textures (and missing textures of older versions aswell) I was wondering, if anyone has already done a few textures of 1.14 or some that weren't in the latest Dandelion version (apart from those Spidermas99 postet a few days ago).


    I have already done the crossbow textures, missing flowers, turtle egg, lingering potions, missing dyes (1.14), fire charge, popped chorusfruit, suspicious stew, the trident, bamboo item, all the buckets, every fish, the shears, pumpkin pie, brown mooshroom, all the signs, scaffolding block, the structure void and the knowledge book along a few recolours of default textures for the time we don't have real textures for those items.


    -Hühnerfrikassee

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    That looks pretty good!

    Will you make the item-ones aswell?

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Hello!

    I've recently updated a few textures though most of them are not ment to be final textures, but fill-ins for the time we do not have textures for those items/entities etc.

    The updated version is just for 1.8 at the moment, but newer versions (1.9-1.12+1.13) will be added soon.

    Changelock is put inside the .zip file.


    I mainly added textures and recolours to the items-, entities- and gui-files.

    But as I said before, it's not really ment to be final.


    Download 1.8: click here


    If there are any horrible mistakes I missed, make sure to tell me, so I can fix them.


    - Hühnerfrikassee

    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    These textures are not up-to-date anymore. The new ones can be found in my 1.14 Expanded Version!


    Hello there!

    Though I'm not really new to this thread, it's the first time for me to say hello in here!

    My name is Hühnerfrikassee (Chicken fricassee) and because I'm a huge fan of the Dandelion texture pack, I began to update a few textures on my own. As I saw you already did some meat textures, though there are still some missing. So I did two versions of the porkchop textures (1.13 and below) as I did not really know which version is better.

    The texture on it self is based on the picture below.

    There is one "darker version", which fits better in the palette of the other meat textures and one "lighter version", which fits better to the picture used as template and steelfeathers's pig textures.

    Download: http://www.mediafire.com/file/po8hwnlipmw9gc0/Porkchop.zip/file

    If you have other ideas for other textures of those items, I'd love to see them, as I'm pretty new to texturing and not that good (imo).

    - Hühnerfrikassee


    P.S.: If you wanna write "Hühnerfrikassee" instead of "Chicken fricassee" just write "ue" instead of the "ü" (Huehnerfrikassee)

    Posted in: Resource Packs
  • To post a comment, please .