Well it should work on 1.12.2, but if you're only interested in the textures for inspiration, zeekubeast postet a download-link on page 21 in 2015. Otherwise you could extract the textures from Hallo's DWM pack (though it doesn't have all the textures)
So I found the pack on planet minecraft and after checking around in this threat a bit (I didn't read all 31 pages xD) As far as I see Steelfeathers is the original author, but not active anymore? The links from the last post are the newest right?
Dandelion + (Working for 1.14 (and snapshots) and almost complete. You don't need a new link, if an update comes out): Link Removed (new update coming soon)
Dandelion X (updated for 1.14 but there are still a lot of textures missing): Dandelion X Download here
Dandelion With Mods (1.13): DWM Download here
XeroTrinity edited the colours a bit in his Dandelion X texture pack and edited some of Steelfeathers ( Her 1.12 pack ) original textures. He has a lot randomized textures and some pretty cool optifine features
Hallo89's DWM version supports a lot of mods. He updated the colours over the years and also supports a lot of randomized textures and made some custom models. Sadly DWM is only available for 1.13 as he currently doesn't really work on the pack ( but I'm sure it will be updated some time in the future)
My Dandelion Expanded or Dandelion + pack is probably the most complete dandelion version in the internet. It's really important for me that no of Steelfeathers's textures get lost or edited and I use her textures to make those which are missing. With one of the next updates the pack will also support mods and a lot of randomized textures. At the moment it supports a few optifine features, however it'll get more with the next update. Basically the only missing textures are some of the entities, but we don't have seagrass or kelp yet and very few items are still place-holders, which will get final textures soon.
There is no perfect pack for 1.14.4 as every pack has its own style. You will have to take a look at each pack and decide for yourself which pack you like the most.
Besides these three packs there are a lot of other edits and the textures in the packs are made by many different people, not only by the four of us.
Of course I can say much more about my pack, as I use it all the time and I made it, so I am really quite sorry, if I missed anything (which I definitely did)^^
If I got anything wrong, please make sure to correct me, as everyone needs to get the credit they deserve!
Sadly I don't know anything about the pocket edition, so I can't really say anything about it. But I asked about it in the DWM Discord, so if anyone knows something about this, they will probably answer sometime. (Discord)
At first, you are very welcome! I hope you enjoy the packs!
Appearently, I forgot to implement those in my texturepack. However, I've already made them, so here they are!
The updated pack-download will come up soon, this is just the textures.
Also impelmented are tweaked comparator- and repeater-item textures along with a cookie-texture.
As I am currently working on some 1.14 textures (and missing textures of older versions aswell) I was wondering, if anyone has already done a few textures of 1.14 or some that weren't in the latest Dandelion version (apart from those Spidermas99 postet a few days ago).
I have already done the crossbow textures, missing flowers, turtle egg, lingering potions, missing dyes (1.14), fire charge, popped chorusfruit, suspicious stew, the trident, bamboo item, all the buckets, every fish, the shears, pumpkin pie, brown mooshroom, all the signs, scaffolding block, the structure void and the knowledge book along a few recolours of default textures for the time we don't have real textures for those items.
I've recently updated a few textures though most of them are not ment to be final textures, but fill-ins for the time we do not have textures for those items/entities etc.
The updated version is just for 1.8 at the moment, but newer versions (1.9-1.12+1.13) will be added soon.
Changelock is put inside the .zip file.
I mainly added textures and recolours to the items-, entities- and gui-files.
But as I said before, it's not really ment to be final.
These textures are not up-to-date anymore. The new ones can be found in my 1.14 Expanded Version!
Hello there!
Though I'm not really new to this thread, it's the first time for me to say hello in here!
My name is Hühnerfrikassee (Chicken fricassee) and because I'm a huge fan of the Dandelion texture pack, I began to update a few textures on my own. As I saw you already did some meat textures, though there are still some missing. So I did two versions of the porkchop textures (1.13 and below) as I did not really know which version is better.
The texture on it self is based on the picture below.
There is one "darker version", which fits better in the palette of the other meat textures and one "lighter version", which fits better to the picture used as template and steelfeathers's pig textures.
0
Did you change anything in the pack or in your settings? It should have the normal Dandelion-texture
0
Well it should work on 1.12.2, but if you're only interested in the textures for inspiration, zeekubeast postet a download-link on page 21 in 2015. Otherwise you could extract the textures from Hallo's DWM pack (though it doesn't have all the textures)
0
Yep!
Which version do you play on?
1
Dandelion + (Working for 1.14 (and snapshots) and almost complete. You don't need a new link, if an update comes out): Link Removed (new update coming soon)
Dandelion X (updated for 1.14 but there are still a lot of textures missing): Dandelion X Download here
Dandelion With Mods (1.13): DWM Download here
XeroTrinity edited the colours a bit in his Dandelion X texture pack and edited some of Steelfeathers ( Her 1.12 pack ) original textures. He has a lot randomized textures and some pretty cool optifine features
Hallo89's DWM version supports a lot of mods. He updated the colours over the years and also supports a lot of randomized textures and made some custom models. Sadly DWM is only available for 1.13 as he currently doesn't really work on the pack ( but I'm sure it will be updated some time in the future)
My Dandelion Expanded or Dandelion + pack is probably the most complete dandelion version in the internet. It's really important for me that no of Steelfeathers's textures get lost or edited and I use her textures to make those which are missing. With one of the next updates the pack will also support mods and a lot of randomized textures. At the moment it supports a few optifine features, however it'll get more with the next update. Basically the only missing textures are some of the entities, but we don't have seagrass or kelp yet and very few items are still place-holders, which will get final textures soon.
There is no perfect pack for 1.14.4 as every pack has its own style. You will have to take a look at each pack and decide for yourself which pack you like the most.
Besides these three packs there are a lot of other edits and the textures in the packs are made by many different people, not only by the four of us.
Of course I can say much more about my pack, as I use it all the time and I made it, so I am really quite sorry, if I missed anything (which I definitely did)^^
If I got anything wrong, please make sure to correct me, as everyone needs to get the credit they deserve!
1
Update:
Link Removed
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Changelock:
Added blocks:
Added glazed terracotta textures
Added entities:
Added all the different villagers
Added all the different villager zombies
Added pillager
Added vindicator
Added vex textures
Added Alex
Added witch
Added blaze
Added magma cube
Added snow golem (again)
Other stuff:
Added nether portal texture
Added splashes
Tweaked stuff:
Tweaked Steve
Updated the lead knot texture
Updated blaze rod item
New Heart of the Sea item
New Conduitpower texture
New old widgets
1
Yeah, I noticed that bug..
I tried some things but sadly nothing seemed to help
However I'll keep trying til it's fixed!
0
Update:
Link Removed
Changelog:
added totem of undying texture
added cookie texture
added missing effects and mob effects
added end sky texture
added forcefield texture
added steve texture
tweaked repeater texture
tweaked comparator texture
tweaked toasts texture
tweaked fireworks charge overlay texture
fixed inventory bug
fixed font bug
------------------------------------------------------------------------------
Added a new pile of colours (skin colour):
They are based on the red colours of the original palette. Any other colours are by Steelfeathers.
0
Sadly I don't know anything about the pocket edition, so I can't really say anything about it. But I asked about it in the DWM Discord, so if anyone knows something about this, they will probably answer sometime. (Discord)
0
At first, you are very welcome! I hope you enjoy the packs!
Appearently, I forgot to implement those in my texturepack. However, I've already made them, so here they are!
The updated pack-download will come up soon, this is just the textures.
Also impelmented are tweaked comparator- and repeater-item textures along with a cookie-texture.
Link Removed
0
Though it currently still is 'work in progress', I wanted to share the current state of the Dandelion 1.14 Expanded Version!
Blocks added:
Stripped acacia log (all other stripped logs were made by XeroTrinity)
Concrete (partly made by someone else)
Concrete Powder
Blue Ice
Corals (by XeroTrinity)
Kelp (by XeroTrinity)
Seagrass (by XeroTrinity)
Pickles (by XeroTrinity)
Cornflower
Lily oft he Valley
Wither Rose
Grass Path Side Texture
Signs
Beds (partly made by XeroTrinity)
Scaffolding
Loom (by Bri Luna)
Barrel (by Bri Luna)
Smoker (by Bri Luna and edited by me)
Blast Furnace (by Bri Luna)
Cartography Table (by Bri Luna)
Stone Cutter (Saw by XeroTrinity)
Smithing Table (by XeroTrinity)
Fetching Table
Grindstone (by XeroTrinity and edited by me)
Bell (by XeroTrinity)
Lantern (based on Bri Luna’s Texture)
Campfire (based on Bri Luna’s Texture)
Lectern (based on Bri Luna’s Texture)
Observer (by XeroTrinity)
Spruce, Acacia, Jungle and Dark Oak Trapdoors (by XeroTrinity)
Birch Trapdoor (by Bri Luna)
Composter (by XeroTrinity)
Conduit (by XeroTrinity)
Kelpblock (by XeroTrinity)
Bamboo (by XeroTrinity and edited by me)
Sweet Berries
Missing Commandblocks
Structureblocks
Items added:
Bell (by XeroTrinity)
Lantern (based on Bri Luna’s Texture)
Campfire
Spruce, Birch, Jungle and Dark Oak Boats (by XeroTrinity)
Acacia Boat
Elytra (in the shape of XeroTrinity’s Elytra-Texture)
Broken Elytra (in the shape of XeroTrinity’s Elytra-Texture)
Turtle Egg
Scute
Bucket of Pufferfish
Bucket of Salmon
Bucket of Cod
Bucket of Tropical Fish
Kelp (by XeroTrinity)
Bamboo
Fire Charge
Firework Star
Prismarine Crystals
Chorus Fruit
Popped Chorus Fruit
Heart of the Sea
Banner Patterns
Raw Cod
Raw Salmon
Tropical Fish
Pufferfish
Cooked Cod
Cooked Salmon
Dried Kelp (by XeroTrinity)
Potato
Baked Potato
Poisonous Potato
Pumpkin Pie
Raw Rabbit
Cooked Rabbit
Rabbit Stew
Suspicous Stew
Sweet Berries
Shears
Turtle Shell
Trident
Crossbow
Rabbit Hide
Rabbit Foot
Lingering Potions
Dragons Breath
Phantom Membrane
Knowledge Book
Structurevoid
Blaze Rod
Nautilus Shell
All missing Dyes
Added Entities:
Spruce, Birch, Jungle and Dark Oak Boat (by XeroTrinity)
Oak Boat
Llamas (by XeroTrinity)
Drowned (by Bri Luna)
Husk (by Bri Luna)
Fox (by Bri Luna and edited by me)
Brown Mooshroom
Panda (by Bri Luna)
Polar Bear (by Bri Luna)
Pufferfish (based on Bri Luna‘s Texture)
Projectiles
Turtle (by Bri Luna)
Shulker (by XeroTrinity)
Silverfish
Bat
Zombie Villager (by Bri Luna)
Zombie Pigman (by Bri Luna)
Trident
Beacon Beam
Elytra
Experience Orbs
Explosions
Arrow
A few Banners
Working on the Font
Particles and Footprint-Particle
Added a few Paintings
GUI added:
Minecraft Logo (based on XeroTrinity’s Texture)
Version (by XeroTrinity)
Mojang Logo (by XeroTrinity and edited by me)
All container stuff
Stole a bit for the Loom-gui and the Stonecutter-gui
Book
Recipe Button
Stats Icons
Others:
Added those animated textures XeroTrinity made for some enchanted stuff
Edited the Flame-Bow
Tweaked the Porkchop-Textures
Tweaked the Leather Hat
Tweaked the Chainmail Helmet
Added Totem of Undying Recolour
Added Leather Horse Armour Recolour
If any bug should occur, make sure to tell me!
Click me!
0
Hey!
As I am currently working on some 1.14 textures (and missing textures of older versions aswell) I was wondering, if anyone has already done a few textures of 1.14 or some that weren't in the latest Dandelion version (apart from those Spidermas99 postet a few days ago).
I have already done the crossbow textures, missing flowers, turtle egg, lingering potions, missing dyes (1.14), fire charge, popped chorusfruit, suspicious stew, the trident, bamboo item, all the buckets, every fish, the shears, pumpkin pie, brown mooshroom, all the signs, scaffolding block, the structure void and the knowledge book along a few recolours of default textures for the time we don't have real textures for those items.
-Hühnerfrikassee
0
That looks pretty good!
Will you make the item-ones aswell?
0
Hello!
I've recently updated a few textures though most of them are not ment to be final textures, but fill-ins for the time we do not have textures for those items/entities etc.
The updated version is just for 1.8 at the moment, but newer versions (1.9-1.12+1.13) will be added soon.
Changelock is put inside the .zip file.
I mainly added textures and recolours to the items-, entities- and gui-files.
But as I said before, it's not really ment to be final.
Download 1.8: click here
If there are any horrible mistakes I missed, make sure to tell me, so I can fix them.
- Hühnerfrikassee
0
These textures are not up-to-date anymore. The new ones can be found in my 1.14 Expanded Version!
Hello there!
Though I'm not really new to this thread, it's the first time for me to say hello in here!
My name is Hühnerfrikassee (Chicken fricassee) and because I'm a huge fan of the Dandelion texture pack, I began to update a few textures on my own. As I saw you already did some meat textures, though there are still some missing. So I did two versions of the porkchop textures (1.13 and below) as I did not really know which version is better.
The texture on it self is based on the picture below.
There is one "darker version", which fits better in the palette of the other meat textures and one "lighter version", which fits better to the picture used as template and steelfeathers's pig textures.
Download: http://www.mediafire.com/file/po8hwnlipmw9gc0/Porkchop.zip/file
If you have other ideas for other textures of those items, I'd love to see them, as I'm pretty new to texturing and not that good (imo).
- Hühnerfrikassee
P.S.: If you wanna write "Hühnerfrikassee" instead of "Chicken fricassee" just write "ue" instead of the "ü" (Huehnerfrikassee)