I'm fairly certain the old launcher will stop working once this change goes through, as it hasn't been updated in years. Unless Forge or Mojang decide to support Forge 1.6.4, it's unlikely that'll change.
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Nov 4, 2020HondaAutomobiles posted a message on JAVA Account Migration: What You Need to KnowPosted in: News
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Oct 22, 2020HondaAutomobiles posted a message on JAVA Account Migration: What You Need to KnowPosted in: News
Any idea what the new login API will look like so far? If I had to guess, it'll probably be some OAuth2 login like for any Microsoft account integration, instead of the authentication being handled by a third party launcher or website (which is great for security, but will break essentially every account related service ever). Would be nice if there was some updated documentation in advance, so developers can update accordingly.
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I've been working on making my own Minecraft launcher, and I've figured out how to download and run normal, vanilla Minecraft, but how do I download Minecraft Forge? I know it's possible, since MultiMC does it, but I can't figure out how since their source code is very confusing. Any responses are appreciated.
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I stand corrected.
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That's not what I'm saying though. Yes, I know it's not new, but what is new is that Minecraft gets updated from 1.8 to 1.9 to 1.10 so quickly.
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Well okay, so you don't mind the Windows 10 Edition, and you say to wait on the Minecraft store. Fair enough. But the frequent updates are indeed a problem - The modding community has become fractured between 1.7.10 and 1.11, with most large mods staying on 1.7.10. At this point, someone will come up and say "What does it matter to you then? Just stay on Minecraft 1.7.10!". It's not as easy as that. Some mods stay and keep updating 1.7.10 but others continue updating - this means that if I want MC Helicopters and Securitycraft, I would have to use an old version of Securitycraft. If there was just one universal version of Minecraft for mods, that would solve everything, but of course that doesn't exist.
Also, you mention that the Windows 10 Edition is made by another team - what's even the point of it? Performance you say?...I doubt that C would bring that much more performance, but even if it did you would be losing so much of what the PC edition has that it wouldn't be worth it. I see it as a waste of time developing the Windows 10 Edition when the PC Edition is lacking innovation. It also seems that Microsoft is trying to get some more corporate profit from Minecraft in this way, releasing a Windows 10 Edition. Why Windows 10 over all other versions of Windows?
@TheDarkNinja10:
What new mobs? You mean the zombie and skeleton? Yeah...no. Mods have provided more mobs and creativity made by developers for free, in their spare time, and here goes Mojang adding insignificant mobs.
New biomes? I haven't heard of any new biomes since 1.7.10.
New mechanics? Is that when they ruined combat? Well then.
"I think it's stupid to be complaining about the updates because they don't listen" Well, they may have control of the development, but they can't control if we play the game or not. Besides, it's not stupid to complain about a company not listening to its customers. A good company listens to its customers, but when a company like Mojang doesn't do that then that's when it starts losing players.
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"Has Microsoft done anything bad with the game?"
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Yes, yes they have. While I can only speculate about what Microsoft directly impacted for some things, for others I can concretely say it was Microsoft.
1. Minecraft Windows 10 Edition - What's the point of yet another Minecraft edition? Basically Minecraft P.E. except for exclusively Windows 10. Windows Mobile isn't even relevant enough to be worthy, and I don't see any other reasons.
2. Minecraft Store for PE and Windows 10 - announced a couple days ago, more options for purchases in Minecraft. What ever happened to the old Minecraft, where when you bought the game you bought THE GAME? While I'm not against downloadable resource packs for PE and Windows 10 E, and not against map makers and resource pack makers getting money, I am against an actual store to buy things that were traditionally available for free. Yes, these changes do not affect PC Edition or Console Editions, but those are not far off anymore.
3. Frequent updates - I can't tell if this is the Mojang development team, or Microsoft, but either way once Notch left updates have been spilling out of Mojang. I'm not against updates, but if it comes to the point where I can't remember what was added in 1.10 from 1.9, then the update has so little meaning it defeats the purpose.
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I don't believe there are any other options currently.
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I can relate, whenever I went to my friend's house and used his computer to play Minecraft, I had to change the password once I got home before he could do any damage to my server.
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Well, it's a great concept and I'd like to see it in action, but there are a few problems.
First of all, you may want to consider the expansion packs for MC Heli, since the expansion system for MC Heli is unique in the way of actually modifying mod folders.
Second, I have found that if a client has a different config setting for the amount of damage a vehicle deals than a server, MC Heli uses the client's config. This means that if a Hind configuration file on a server had a default damage output of 500 (not accurate) and the client configuration had a setting of 189000, the Hind from that client would deal that much damage. The mod creator has not addressed this though, and hasn't been active since last year.
Otherwise, I'm all for it! To fix the issues above, the best solution would probably be a modpack launcher that downloads the expansion packs and configuration files every time the client launches.
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That, or use commands.yml to disable the command altogether: http://bukkit.gamepedia.com/Commands.yml
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Well, one thing to keep in mind is, (as some teachers say) the worst answer you can get is "no". As a sidenote, you can download a launcher and play offline and set your own username (I believe MultiMC does this, but I can't remember exactly). I know that this is not entirely the best solution, but it is possible. Also, on Bukkit, there might be a way with the Bukkit API to change your player name on the server.
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Well, while this particular event might not be a symptom of being hacked, it's never a bad idea to reset your password.
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Well I haven't tried this personally, but it might be possible with the /setworldspawn command. I highly doubt it though, you would probably be better off just making the Nether the overworld.
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Well, Minecraft 1.6.4 is probably the best version of Minecraft for all the unneeded extras. Has command blocks and commands and creative, but is missing the newer biomes and combat changes. If you don't mind the old days of ID conflicts when installing too many mods, then 1.6.4 is the best version for everything. Many mods still support or have an older release for Minecraft 1.6.4, and 1.6.4's stability was mentioned even by Mojang when they released 1.7 - https://mcupdate.tumblr.com/page/4
However, if you're looking at installing a lot of mods, and they don't support 1.6.4 (or you don't want to deal with ID conflicts...) then 1.7.10 is the way to go. The version of Minecraft before Mojang was sold to Microsoft...anyways, yes. 1.7.10 is the best version for the "up to date" mods, and most of the essentials are there and minimal extras.
Honorable mentions:
-Minecraft 1.5.2:
Redesigned the creative menu to be more user friendly
Added modern redstone components
-Minecraft 1.8:
Last version of Minecraft released by "Mojang" as an individual company
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Well, this isn't really something that can be fixed. I don't believe that those who are not opped will see the message, but considering that you don't want the message shown at all, you probably want a different kit plugin if the one you are using does not offer a different solution. Otherwise, you can dig around in the files for your server software. I will take a guess that you use Spigot, although Bukkit and KCauldron/Cauldron should have similar files. They may have some setting that you can toggle. If not, then either a new plugin or modifying the...
...is your best bet.
Oh yes, and one more thing I just remembered. In the...
...file, there is an option for broadcasting the console to server operators. You can set that to false, which should fix the problem.
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I know that the OP already found his answer, but for the record, Dxtory also works fine: http://exkode.com/home-en.html
I can usually get ~30 FPS while recording on an AMD Radeon 7570 at 720p.