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    posted a message on Pikmin Mod
    Quote from _Z3R0TH3H3R0_»

    Sounds like a cool idea, I want to learn how to mod. What interests me most is the AI of the mobs and and the mob's interactions with the world. Just the thing is I don't know java either but if there is some way that I could help that'd be cool.


    Sorry I didn't reply to this sooner, I was taking a vacation! Anyways, you may not be able to help with my mod ( I need people who know a decent amount of Java), but you CAN help via testing the pre - alpha map that comes with the mod! just send me a private message and i'll send you the map. Be sure to include honest feedback as well! Thank you for your time.

    Posted in: WIP Mods
  • 1

    posted a message on Pikmin Mod

    Hello! I'm here to bring a new, possibly the best, Pikmin mod out there! Now let's get started with an update page!


    Pikmin


    Red Pikmin: 45%

    Yellow Pikmin: 0%

    Blue Pikmin: 0%

    Onions: 0%

    Pellets: 0%

    Pellet Posies: 0%

    Candypop Buds: 0%


    Enemies


    Red Bulborb: 45%

    Dwarf Red Bulborb: 45%

    Bulbear: 0%

    Dwarf Bulbear: 0%

    Water Dumple: 0%

    Female Seargrub: 0%

    Male Seargrub: 0%

    Searwig: 0%

    Fiery Blowhog: 0%

    Puffy Blowhog: 0%

    Swooping Snitchbug: 0%

    Iridescent Flint Beetle: 0%

    Wollywog: 0%

    Yellow Wollywog: 0%

    Wogpole: 0%

    Breadbug: 0%

    Pearly Clamclamp: 0%


    Bosses


    Mamuta: 0%

    Goolix: 0%

    Armored Cannon Beetle: 0%

    Puffstool: 0%

    Burrowing Snagret: 0%

    Beady Long Legs: 0%

    Smokey Progg: 0%

    Emperor Bulblax: 0%


    Obstacles


    White Bramble Wall: 0%

    Black Bramble Wall: 0%

    Grey Stone Wall: 0%

    Dark Grey Stone Wall: 0%

    Black Stone Wall: 0%

    Box: 0%

    Stick Bridge: 0%

    Climbing Stick: 0%

    Geysers: 0%


    Now, This is alot. A whole lot, actually, And to be honest, I kiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiinda don't know Java . . . at all... Soo, I will need some help in that department! It's ironic, really: it seems like people who want to make mods make the outside, whilst someone else makes the innards, and it looks as if i'm a part of it too! Besides that, I'm basically Doing the models, sounds, and animations. Just need someone to implement it into the game . . . heh heh.


    I have no pictures as of now, so just chill yo!

    Posted in: WIP Mods
  • 1

    posted a message on Pikmin (Map)

    Hello! It's me, Piktendo, now in the new account! First things first, here's the new update page!


    Title: 100%

    Rule Room: 100%

    Opening Cutscene: 100%

    Level Select: 0%

    Impact Site: 75%

    Forest of Hope: 0%

    Forest Navel: 0%

    Distant Spring:: 0%

    Final Trial: 0%

    Ending Cutscene: 0%

    Mod: 1%


    Now, whilst finishing the background for the impact site, I realized something.


    Something big.


    The enemies.


    Custom NPCs won't do that, so I need to make my own mod. Oh, Pikmin too! That means you can throw pikmin and what have you. Another thing is that the parts will still be the same as before (Pushing a button and doing the minigame), but instead you'll need a certain amount of pikmin to do so! Soo, here are the Impact Site pics!

    Posted in: WIP Maps
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