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    posted a message on How do I reinstall updated versions of mods?
    I have Mo Creatures, Food Plus, BiblioCraft and Pam's HarvestCraft mods. They've all updated to 1.7.2, but I'm still in 1.6.2. I tried to search the Internet to help but didnt have much luck. I'm hoping someone can answer me directly because I really want to get the 1.7.2 version of Minecraft. :( PLEASE help me!
    Posted in: Mods Discussion
  • 0

    posted a message on [1.6.2][Forge]New Launcher -- how to have multiple profiles with unique mods to each
    Quote from Lycanite

    This is a nice guide but there's a much quicker and easier way to get the same effect. Edit: Just realised jckfrbn suggested this method! Here's a step by step list though!
    1. Open the launcher, login if you need to and then click New Profile.
    2. Give it a name.
    3. Change the Game Directory to where you want to store the set of mods for the profile. It can be anywhere.
    4. Select the Forge version. Such as: release 1.6.2-Forge...
    5. Save your profile.
    6. Hit play, the game should load with Forge but no mods yet.
    7. Close the game then open the game directory that you selected in step 3.
    8. In the game directory you should see a mods folder and config folder along with some logs and other things. I think even the singleplayer world saves are stored here making it really convenient.
    9. Save all the forge mods you want to use with the profile in the mods folder.
    10. Job done!


    I did all this, but the game crashes when I'm on the older versions of forge. Help.
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo


    1. spoiler tags
    2. look at the forge requirements for R3.
    Quote from Hlootoo



    Does the file I'm supposed to edit have "class" in it's name?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo


    some mods put their config files in subfolders inside the config folder. CMS and MOC are two. You'll see why when you get into CMS's config folders


    Does the file I'm supposed to edit have "class" in it's name?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Alright, I downloaded Notepad++ and is ready to edit, or delete those config files. However, I don't see the Custom Spawner file under "config". *sigh* I'm sorry for being a complete and utter twit with this stuff, but this is my first time dealing with these sort of things. Is it in another location? Did I not download it correctly, because apparently I can still access it in-game. Please, HELP.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo


    make them positive, or zero. depending on what they are and what you are trying to do.

    what version of MC, MOC, and CMS do you have?


    Ok, thank you. :) Have a nice day.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo


    seriously?
    you just go into the config files in CMS (those dealing with spawn settings) and make sure none are negative
    use something like wordpad or notepad++, do not use notepad as that can add extra formatting data and really screw it up
    if you haven't messed with too many settings you can just delete the CMS config files and start over
    though in 1.5.2 the spawn settings may still be in a MOC config file.....


    Sorry. I don't fool with configs or such all that much...If I do find some negative ones, what do I do then?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo


    you've got a bad config setting in CMS, check and make sure none of the settings are negative.


    Ok, how do I do that?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Can somebody help? My game keeps crashing and I'm sure that it's because of Mo' Creatures. Here's the report...

    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
    Time: 6/9/14 9:16 AM
    Description: Ticking memory connection
    java.lang.IllegalArgumentException: n must be positive
    at java.util.Random.nextInt(Unknown Source)
    at drzhark.customspawner.CustomSpawner.performWorldGenSpawning(CustomSpawner.java:1106)
    at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:43)
    at net.minecraftforge.event.ASMEventHandler_6_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
    at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:578)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1243)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
    at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:43)
    at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:208)
    at net.minecraft.server.management.PlayerManager.func_72685_d(SourceFile:337)
    at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:282)
    at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:405)
    at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
    at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
    at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
    at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at java.util.Random.nextInt(Unknown Source)
    at drzhark.customspawner.CustomSpawner.performWorldGenSpawning(CustomSpawner.java:1106)
    at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:43)
    at net.minecraftforge.event.ASMEventHandler_6_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
    at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:578)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1243)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
    at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:43)
    at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:208)
    at net.minecraft.server.management.PlayerManager.func_72685_d(SourceFile:337)
    at net.minecraft.server.management.ServerConfigurationManager.func_72358_d(ServerConfigurationManager.java:282)
    at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:405)
    at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
    at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
    at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
    -- Ticking connection --
    Details:
    Connection: net.minecraft.network.NetServerHandler@dfe6ec
    Stacktrace:
    at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 158991800 bytes (151 MB) / 388571136 bytes (370 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 4760 (266560 bytes; 0 MB) allocated, 4429 (248024 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
    FML: MCP v8.04 FML v6.2.60.859 Minecraft Forge 9.10.1.859 11 mods loaded, 11 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.2.60.859} [Forge Mod Loader] (minecraftforge-9.10.1.859.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.10.1.859} [Minecraft Forge] (minecraftforge-9.10.1.859.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Sushicraft{1.6.2} [[Sushicraft]] ([sushicraft] mod v.9.1.0 [MC 1.6.2][english version].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SushicraftClient{1.5.2} [Sushicraft] ([sushicraft] mod v.9.1.0 [MC 1.6.2][english version].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{2.3.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.0.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FoodPlus{2.5} [§bFood Plus MOD] (Food Plus MOD 2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.2 v1.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 767 (42952 bytes; 0 MB) allocated, 694 (38864 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Hlootoo'/200, l='Isle of Passage', x=-1126.89, y=56.00, z=-1633.12]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo


    you talked about server stuff like you were setting up a server
    if all you are doing is client side mods, its just use the forge installer, then drop everything else in the mods folder inside your .minecraft folder
    heck...server is the same way, just on the server itself not your comp


    That is exactly what I'm doing. I just put mods (ie Mo' Creatures) in the mods folder via Forge. But how do I stop what's causing conflicts?
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] The Spider Queen
    So...what do we do now that we're on the list?
    Posted in: WIP Mods
  • 0

    posted a message on [WIP] The Spider Queen
    Quote from WildBamaBoy

    Those that would like to volunteer, please quote this post and reply with your Minecraft username to ensure you get added. :)


    Hlootoo
    Posted in: WIP Mods
  • 0

    posted a message on [WIP] The Spider Queen
    I would also like to volunteer!
    Posted in: WIP Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo

    uh...mods don't get unzipped...they just get placed in the mods folder
    I mean how do you access the server files? How do you place the files on the server?


    You know what? How about you tell me how I should put the folders in. Like, the correct way. It's been a long time since I've installed mods, but I'm pretty sure I didn't place them in a server file or anything. If I remember anything else though, I'll let you know. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Kye_Duo


    map made in a previous version of MC that you are using in a newer version.
    if you don't know how to access the servers files, how are you adding the mods?


    First, I downloaded Forge (the version I need for the version of the mods I use), and then I did the process of making a mods folder and unzipping mods in there. If you need to know more, please be specific with your questions.
    Posted in: Minecraft Mods
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