More then 20, the border of the map is 4000 Blocks By 4000, there are really alot. There are even 5 cities made in this server, it has many plugins and it never lags unless people are placing chests with old ChestProtect Plugin or its Saving. Your pretty much dealing with more then 200 chests lol.
Alright. When I find something I will let you know. I was talking to someone and they have >5700 chests and have not experienced lag. so it's kind of hard if it happens to be something not related to LWC
Quote from pewito »
Hello! you will see I am trying to configure this plugin to the user group "vip" to use this service to protect the chests.
I tried putting multiple commands and can not. For now only admins can use this benefit.
Thank!
Add the command "/lwc" to the commands they can use
Hullo, indeed =3. Are you sure it's LWC? Even without LWC, it's extremely easily to dupe in chests (one such method almost guarantees 2x of the stack each time without any risk of losing said item, very easy to do!)
Yep, i'm 100% sure, we had used it, how could I forget your commands? Although with the new update it looks more proffessional.:tongue.gif: Yes, they we're using the old /CP one, and it did give them much lag while placing chests but items wern't lost nor duplicated, but with Lwc, if they placed things too quickly or removed it, the chest would eat there items. I checked myself and this server has many users that join, and many chests. :s I miss our fun times on your server though.:c
Well, I convinced a server I now go in, to use your plugin instead of the old /cp one. They like it but, problem is, the chests are making it easy to duplicated, if they move items too quick or even slow it duplicates them. Or eats them up, the server isn't laggy or anything but until the items don't dupe they can't use this, hope you can fix it.
On a side note, hope you've been well and I hope you have a merry christmas.:biggrin.gif:
Hullo, indeed =3. Are you sure it's LWC? Even without LWC, it's extremely easily to dupe in chests (one such method almost guarantees 2x of the stack each time without any risk of losing said item, very easy to do!)
Quote from ralme360 »
Quote from Hidendra »
snip
Well not exactly :sad.gif:
I can create a private chest with users and groups. But if I wanted to lock many chest i thought that if i create a chest with only one group that can open it, then i just need to modify the "members" of the group.
And I dont see how I can modify a groups members. (Hope you understand :biggrin.gif:)
~Ralme
A group is a server group. i.e. default, admins, any manually created ones, etc.
INVisible can do just this but not remove items. But! It comes with an hMod plugin to teleport to xyz coords for manual investigation-perhaps that way is better, you may realize who did it. (and if you buy within the next 30 seconds, I'll even throw in a creeper plushie!)
Yeah, check out my created threads/posts or search invisible here for it. On my phone so I don't have it handy :3
Not really an idea, but just curious about this. Wondering if anyone is interested in a gamemode framework?
Sort of like Fretta for GMod, except it uses Python for the game mode scripts. schematic + xml map level files.
It's not exactly completed, but it's very well getting there. Easy game mode creation including full team support / FFA / scoring, and everything will be in a SQL database to allow for outside interfacing (probably sqlite AND mysql will be supported) , for example a php script to view recent games played. It's getting there!
The idea would be that the server would be dedicated to the plugin, or perhaps it could be used in an off area of the server. I'll figure that out
Ideas that could be built on top of it are CTF, Spleef, classic Team/FFA Deathmatch, etc
Running CENT OS. Is 1.37 reliable? Don't mean to sound ungrateful. Your plugin is highly valuable and our server depends on it so thanks for your efforts.
=Khalysto=
Yes. 1.36 had an unexpected problem (I'm notorious for not testing everything before releases with many changes ;_:wink.gif:. 1.37 has no major issues from what I'm aware, everything is working great.
1.36 includes fixes to some bug that you want to update for. also a performance tweak--most likely only noticeable on servers with a lot of players and chests.
1.36
[*:2x4ok87r]bug fix for some chests not protecting, which caused the next bug:
[*:2x4ok87r]chest owners could clash if the chest was eventually protected (using the other side of the chest usually worked)
[*:2x4ok87r]sql performance tweak, completely removing a physical db query, which depending on server size, may be noticeable
Inventory fixes (so hacking isnt possible)
Nether
Bunch of bug fixes (mostly minor ones that aren't too noticeable unless you look)
are the two major ones i can think of that differ between the two (okay, the 1st is possible in SSP, but you don't modify your inven on SSP with the intent of causing yourself grief usually).
If you have good spatial awareness, you can pretty much avoid any creeper explosions except the ones that are so random that you don't even know how it happened.
p.s. as cliché as it sounds, this isn't creative. if you want creative with survival type gameplay, get a mod to disable creepers or turn off monsters
Are there any errors in the console?[/qoute]
Not that I noticed, I can have another look tonight...
Does the folder minecraft is in have correct permissions (writable)? i.e. lwc.db
Yes, lwc.db exists/got created and entries were even created in it.
Try out 1.35, it includes a few bug fixes that may have addressed your issue.
1.35 includes a converter for Chest Protect. If you have a suggestion for another plugin to add a converter for, pm me.
Chest Protect is 100% conversion, only lockedChests.txt is required.
To use this, you can do 1 of two things: (for both, install LWC as you normally would)
[*:2n9prbiz]SSH/CMD into the plugins directory. Execute: java -cp LWC.jar CPConverter
[*:2n9prbiz]In-game as an LWC admin. Execute: /lwc convert chestprotect
> /lwc create private
Chest type: PRIVATE
Left click your chest to complete the locking process
{left clicks on chest}
Registered chest lock.
> /lwc info
Left click a chest to see information about it
{left clicks on same chest}
Chest is unregistered
I just tried the same commands you did and it seemed to work for me.
Are there any errors in the console? Does the folder minecraft is in have correct permissions (writable)? i.e. lwc.db
Not to toot my own horn so to speak, but a vast majority of Bukkit servers are covered with Plugin Metrics, a service I created for authors like myself that wanted anonymous statistics.
0
Alright. When I find something I will let you know. I was talking to someone and they have >5700 chests and have not experienced lag. so it's kind of hard if it happens to be something not related to LWC
Add the command "/lwc" to the commands they can use
0
How many users are generally on?
0
Hullo, indeed =3. Are you sure it's LWC? Even without LWC, it's extremely easily to dupe in chests (one such method almost guarantees 2x of the stack each time without any risk of losing said item, very easy to do!)
A group is a server group. i.e. default, admins, any manually created ones, etc.
0
Yeah, check out my created threads/posts or search invisible here for it. On my phone so I don't have it handy :3
0
Hullo!
You could create a private chest with other users on it with
Similarly, on an already registered chest
The - in modify removes them from access.
For full usage and what chest admins are, type
All the rules for modifying except removing (-) also apply to creation (which is slightly documented at /lwc create). Hope it helped :3
0
Sort of like Fretta for GMod, except it uses Python for the game mode scripts. schematic + xml map level files.
It's not exactly completed, but it's very well getting there. Easy game mode creation including full team support / FFA / scoring, and everything will be in a SQL database to allow for outside interfacing (probably sqlite AND mysql will be supported) , for example a php script to view recent games played. It's getting there!
The idea would be that the server would be dedicated to the plugin, or perhaps it could be used in an off area of the server. I'll figure that out
Ideas that could be built on top of it are CTF, Spleef, classic Team/FFA Deathmatch, etc
0
Yes. 1.36 had an unexpected problem (I'm notorious for not testing everything before releases with many changes ;_:wink.gif:. 1.37 has no major issues from what I'm aware, everything is working great.
0
0
Disregard 1.36, you NEED this if you have 1.36
0
1.36
[*:2x4ok87r]bug fix for some chests not protecting, which caused the next bug:
[*:2x4ok87r]chest owners could clash if the chest was eventually protected (using the other side of the chest usually worked)
[*:2x4ok87r]sql performance tweak, completely removing a physical db query, which depending on server size, may be noticeable
0
What OS is the server being ran on?
0
Nether
Bunch of bug fixes (mostly minor ones that aren't too noticeable unless you look)
are the two major ones i can think of that differ between the two (okay, the 1st is possible in SSP, but you don't modify your inven on SSP with the intent of causing yourself grief usually).
0
If you have good spatial awareness, you can pretty much avoid any creeper explosions except the ones that are so random that you don't even know how it happened.
p.s. as cliché as it sounds, this isn't creative. if you want creative with survival type gameplay, get a mod to disable creepers or turn off monsters
0
Try out 1.35, it includes a few bug fixes that may have addressed your issue.
1.35 includes a converter for Chest Protect. If you have a suggestion for another plugin to add a converter for, pm me.
Chest Protect is 100% conversion, only lockedChests.txt is required.
To use this, you can do 1 of two things: (for both, install LWC as you normally would)
[*:2n9prbiz]SSH/CMD into the plugins directory. Execute: java -cp LWC.jar CPConverter
[*:2n9prbiz]In-game as an LWC admin. Execute: /lwc convert chestprotect
1.35
[*:2n9prbiz]Chest Protect converter
[*:2n9prbiz]bug fixes
0
I just tried the same commands you did and it seemed to work for me.
Are there any errors in the console? Does the folder minecraft is in have correct permissions (writable)? i.e. lwc.db