Modloader is simply not working for me. I downloaded the latest version and I got vanilla and modded it with a single mod: Modloader. I tried it with other 1.2.3 mods and it simply wasn't working.
Hey guys, my name's henrythe, today I'm asking for some custom maps, please tell me the genre, or I will not play it. The video will be posted on youtube. I am using the bought-version of fraps. Here's my youtube channel:
I've been playing Minecraft for a while now, and I have played mods that increased to the toughness and strength of mobs. I have been waiting for bosses so long, yet Notch only releases the Enderdragon. I mean really, that's ****, admit it. The dragon doesn't even attack you! Com'n Notch! I got pissed off. Really. This is why I'm here. I'm requesting a monster boss, that can be found uncommonly. (Not rare, uncommonly.) You can go ahead and add audio if you want, take the Aether mod for example, even though there are bosses, it's hard to get there. I'm trying to make it so it is actually in the can be seen in the NORMAL world. I request that you give credit to me if you're using this idea.
This is a nice idea, yet I know nothing about modding or texturing :sad.gif:
How do you add signatures?
I have a few ideas:
Give me credit please. Anyways, maybe mobs can be bitten and then transform in the night as well? Takes a few days for the infection to pass before it starts happening.
Yes, that's correct, I am requesting a mod that contains poison, infections, and all sorts of wacky creepy stuff! :smile.gif:
Ideas:
Mobs
1~Zombies have a chance of inflicting poison.
2~Mobs can be infected. (i.e. zombie chicken, zombie cow, zombie spider.)
3~Infected mobs can infect other mobs, passive or not.
4~Infected mobs can give off poison.
5~More Zombies!
+Non-Infected Zombie (Rare)
+Infected Zombie (Common)
+TNT Zombie (Rare, yes, we have creeper zombies now >:3)
6~Zombies follow in packs.
Terrain
1~Grass/Living terrain can be infected.
2~Areas can be corrupted.
3~[Name of Grass] has poison, and can be squeezed off into a vial to make a poison potion.
Misc.
1~Poison Potions can be smeared onto weapons to make the weapons poisoned, and able to infect OR poison.
The name will be listed of who suggests the idea, unless it is me. I request credit if a modder does use this idea.
~~~ More Descriptive:
Mobs
1. (One stands for the idea number, look above.) Zombies have a 12.5% chance of inflicting poison to you that will last for 10 seconds.
2. Mobs can be infected, they will have appearance chances, this might be impossible though.
3. This includes possibly NOT mobs like Enderman, the Enderdragon, or other mobs that can be reasonable enough to be immune to infection.]
This, this would be legendary with multiplayer, and some adjustments with the AI. Some ideas:
~A dye thrown on the floor (Q) will change the clay person's color. More quick and easy to use, while things are in the heat of battle.
~A "Customizer" which, when used with right clicking a a clay person, allows you to change their color/state without throwing things, so you can select "The One" to use the weapon, item, horse, etc.
~It would be great, if they could mine, cut trees, build bigger houses, etc. Just a suggestion, that might be a big one.
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Youtube Channel
I hope you mind, I haven't posted some videos yet, but I have recorded some. If you don't feel like showing my your custom map, its alright.
Good Day, and thank you for reading this.
~Henrythe
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This is my basic idea:
I've been playing Minecraft for a while now, and I have played mods that increased to the toughness and strength of mobs. I have been waiting for bosses so long, yet Notch only releases the Enderdragon. I mean really, that's ****, admit it. The dragon doesn't even attack you! Com'n Notch! I got pissed off. Really. This is why I'm here. I'm requesting a monster boss, that can be found uncommonly. (Not rare, uncommonly.) You can go ahead and add audio if you want, take the Aether mod for example, even though there are bosses, it's hard to get there. I'm trying to make it so it is actually in the can be seen in the NORMAL world. I request that you give credit to me if you're using this idea.
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How do you add signatures?
I have a few ideas:
Give me credit please. Anyways, maybe mobs can be bitten and then transform in the night as well? Takes a few days for the infection to pass before it starts happening.
0
0
0
Ideas:
Mobs
1~Zombies have a chance of inflicting poison.
2~Mobs can be infected. (i.e. zombie chicken, zombie cow, zombie spider.)
3~Infected mobs can infect other mobs, passive or not.
4~Infected mobs can give off poison.
5~More Zombies!
+Non-Infected Zombie (Rare)
+Infected Zombie (Common)
+TNT Zombie (Rare, yes, we have creeper zombies now >:3)
6~Zombies follow in packs.
Terrain
1~Grass/Living terrain can be infected.
2~Areas can be corrupted.
3~[Name of Grass] has poison, and can be squeezed off into a vial to make a poison potion.
Misc.
1~Poison Potions can be smeared onto weapons to make the weapons poisoned, and able to infect OR poison.
The name will be listed of who suggests the idea, unless it is me. I request credit if a modder does use this idea.
~~~
More Descriptive:
Mobs
1. (One stands for the idea number, look above.) Zombies have a 12.5% chance of inflicting poison to you that will last for 10 seconds.
2. Mobs can be infected, they will have appearance chances, this might be impossible though.
3. This includes possibly NOT mobs like Enderman, the Enderdragon, or other mobs that can be reasonable enough to be immune to infection.]
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0
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~A dye thrown on the floor (Q) will change the clay person's color. More quick and easy to use, while things are in the heat of battle.
~A "Customizer" which, when used with right clicking a a clay person, allows you to change their color/state without throwing things, so you can select "The One" to use the weapon, item, horse, etc.
~It would be great, if they could mine, cut trees, build bigger houses, etc. Just a suggestion, that might be a big one.