This pack is seriously so good. It reminds me of a pack called Derivation way back in the day. The pixel art is clean and detailed and the color palette gives you that perfect survival rpg feeling. I really hope this pack gets the attention it deserves because it's seriously hands down the goat.
Also I'm glad your sticking to this one, I really liked Eyvindr but I feel like this pack is the perfect compromise between rustic rpg and fantasy pixel art.
This pack is amazing. The only thing I can't figure out is why some of the optifine features in it won't work with the 1.13.1 version of optifine. There's a few folder name differences (Glass/Black to "Black_Stained_Glass" as an example) but I don't see why the rainbow or the night sky won't work. Anyone else having this issue with the new 1.13.1 version of optifine (the newest actual release not the beta or alpha versions)? I've also tested it with the 1.13 version of optifine and everything was working fine (ctm, night sky, etc.). So I'm not quite sure why or what the 1.13.1 update did that changed things.
Edit: I figured it out. Anything in the "mcpatcher" folder can now be moved to the "optifine" folder and works just the same. The "mcpatcher" folder simply isn't necessary anymore. So anyone having the same issue just migrate all files from the "mcpatcher" folder into the "optifine" folder and your good to go.
kid im not asking you to take money, your textures are mediocre....
im willing to support wayuki to update the textures, im sure other people are walling to donate some money to get it updated
I'm pretty sure the community is the only way this pack is getting updated. Wayukian's pretty much done. It's been 4 years since her last post. Personally, I appreciate what people have been doing to contribute. I think it's far from "mediocre".
Nice, was hoping for something playable, thanks. I'm not sure if you know but Sheep has said he's still working on an update, so hopefully it won't be necessary to have to put too much work into a fan update
Not sure if you've given credit to those responsible for some of the newer textures you've got in that pack...
That being said, I'm the one who had been working on the MCPE version a while back with some revised and new textures... and you're missing a lot more good ones!
I've been making changes as I have time, considering Microsoft keeps pushing new updates... and I'm mostly focused on Win10/Mobile versions of the texture pack. Anyway, here's a link to some additional textures that will go with this pack.
You're missing real looking birch planks (that match the boat), different doors, trapdoors, purpur blocks, Illagers, revised iron golem, animated jack-o-lantern, animated furnace, observer block, beetroots, updated tools, and more!! I also added an elytra item to match the wings in your pack!
(I also included a different version of the Ender Dragon because I don't really like the original colors... but to each their own!)
This is great was really looking forward to something like this! I've just been combining packs for a while to fill in some of the missing stuff, so this is really nice.
I've had an idea to add the alts to the default pack. With the new way Minecraft handles the textures it would be easy for me to add the alternate versions that folks could choose instead of the defaults. I'm going to consider that for the upcoming releases.
For now, most of the alts are used in the snowy, sunny, and spooky versions of Jolicraft. They're not up to date, so I haven't added them to the downloads yet, but you can access them in the meantime here:
That sounds great! I'm going to keep the pack mostly the default textures because they already look so good but experimenting with some variation is always fun! Thanks for the response Andre
Edit: The spooky cobble really fits some of the medieval looking builds I've done quite a bit better. Glad you posted these
Great news can't wait Sheep! Also I'd just like to add that with the new aquatic update I think clearer water tends to look so much better now. Maybe you've considered this already but the difference between the default water shade and a clearer one is incredible, especially with the addition of coral reefs and all the ocean life. Just a suggestion! Regardless, can't wait for the update!
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This pack is seriously so good. It reminds me of a pack called Derivation way back in the day. The pixel art is clean and detailed and the color palette gives you that perfect survival rpg feeling. I really hope this pack gets the attention it deserves because it's seriously hands down the goat.
Also I'm glad your sticking to this one, I really liked Eyvindr but I feel like this pack is the perfect compromise between rustic rpg and fantasy pixel art.
0
This is a really cool pack, keep up the good work!
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Awesome thanks for the update guys!
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So glad this packs still getting attention! It's been one of my favs for so long, thanks for all the updates guys!
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Thanks for the update. Unfortunately, I have the java edition
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This pack is amazing. The only thing I can't figure out is why some of the optifine features in it won't work with the 1.13.1 version of optifine. There's a few folder name differences (Glass/Black to "Black_Stained_Glass" as an example) but I don't see why the rainbow or the night sky won't work. Anyone else having this issue with the new 1.13.1 version of optifine (the newest actual release not the beta or alpha versions)? I've also tested it with the 1.13 version of optifine and everything was working fine (ctm, night sky, etc.). So I'm not quite sure why or what the 1.13.1 update did that changed things.
Edit: I figured it out. Anything in the "mcpatcher" folder can now be moved to the "optifine" folder and works just the same. The "mcpatcher" folder simply isn't necessary anymore. So anyone having the same issue just migrate all files from the "mcpatcher" folder into the "optifine" folder and your good to go.
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I'm pretty sure the community is the only way this pack is getting updated. Wayukian's pretty much done. It's been 4 years since her last post. Personally, I appreciate what people have been doing to contribute. I think it's far from "mediocre".
0
Nice, was hoping for something playable, thanks. I'm not sure if you know but Sheep has said he's still working on an update, so hopefully it won't be necessary to have to put too much work into a fan update
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This is great was really looking forward to something like this! I've just been combining packs for a while to fill in some of the missing stuff, so this is really nice.
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Is there another thread or area where this pack is being updated?
Edit: Nvm I found the GitHub
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The anticipations killing me D:
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That new logo looks really nice! Can't wait to see what the super secret project is
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This is great. This thread feels kind of hidden though. Honestly, I had no idea it was even being updated. Glad it is though!
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That sounds great! I'm going to keep the pack mostly the default textures because they already look so good but experimenting with some variation is always fun! Thanks for the response Andre
Edit: The spooky cobble really fits some of the medieval looking builds I've done quite a bit better. Glad you posted these
0
Great news can't wait Sheep! Also I'd just like to add that with the new aquatic update I think clearer water tends to look so much better now. Maybe you've considered this already but the difference between the default water shade and a clearer one is incredible, especially with the addition of coral reefs and all the ocean life. Just a suggestion! Regardless, can't wait for the update!