• 0

    posted a message on [Request] Shirts with banner motives (Small clothing mod concept)

    Thanks for the suggestion i might have found a dev to start working on it

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Have Mod Requests? Send Them My Way!
    Quote from ehsbsbsb»

    A very simple request:

    Every 15 seconds every player gets a random effect that lasts for 15 sec.


    there is no need to create a mod for that, you can do it with command blocks, like this guy did: https://www.planetminecraft.com/project/only-one-command-random-effects/

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Have Mod Requests? Send Them My Way!

    I already did a post regarding my request, it's a small mod, I hope you can handle it: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/requests-ideas-for-mods/2994848-request-shirts-with-banner-motives-small-clothing
    EDIT: Looking again at my idea it doesn't seem that simple to do, so if you can't do that I'd like a mod to expand armors with already existing metals, no complicated stuff (I'll send you more details by dm if you accept this second request)

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [Request] simple mod for Vanilla ore's

    I think you could use x-ray so you wouldn't waste time looking for ores, but I don't think that's what you're looking for 'cause you would still have to go really deep to mine stuff, but another solution that I suggest is making the caves more interesting, if you just want to explore than you can add an exploration part to the mining process

    Posted in: Requests / Ideas For Mods
  • 2

    posted a message on [Request] Shirts with banner motives (Small clothing mod concept)

    I have an idea for a mod that adds craftable wool "armor" (shirts and pants) that function the same way as shields do, so putting a shirt in a crafting table with a banner will make the shirt use the motive on the banner, that would make the player able to have comsetic clothes without having to create a new system (with that i don't mean it's easy to create something like this but that you wouldn't need to create craftings for the different types of clothes but you could use a vanilla way of creating them), I hope someone wants to realise this mod 'cause I think it's a very good idea.

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [Mod Request] New Rocks and Caves

    If you want more building material i would suggest quark, it's a really well made mod that adds lots of stuff (including more building materials), and you can turn on or off every single feature, here's the site https://quark.vazkii.net

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Tree Capitator like mod

    You can try Timberjack mod, i really like how the system of that mod works: https://www.curseforge.com/minecraft/mc-mods/timberjack

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Basic Ores Mod

    I would like to see a mod that adds some ores, there are some out there but there aren't what i am looking for, they are either too over-exaggerated and have no config files, so i can't remove ores I think are too absurd, I also made some assets for the mod and I'd like to have a vanilla-like ore mod that adds these ores (with a config file that makes the user able to disable or enable the ores, it's not necessary but it would be good):

    -Copper (in terms of effectivness it is between stone and iron, it's more common than iron, but less common then coal, BONUS: maybe it could be used to make copper wires that you can place on wall and ceiling and have less power dropoff then redstone, this feature is not so important, but i would be happy to see it implemented in the mod)

    -Tin (you cannot make tools out of it, but you can combine it with copper to make bronze, it's very common, but not as common as coal)

    -Cast Iron (made out of iron and charcoal, used to make steel)

    -Lead (This ore is as effective as bronze but is rare as gold, simple)

    -Bronze (Made out of copper and tin, the tools made out of bronze are a little bit more effective then iron)

    -Steel (Made by smetling Cast Iron, steel is better than iron and the tools made out of it are much more effective than iron)

    -Silver (In terms or rarity, this ore is in between iron and gold, it can make tools as effective as iron ones, but a little bit durable than gold ones)

    -Platinum (probably the best of the bunch, a little bit more rare then diamond but with bigger veins, the tools and weapons made out of platinum are better then diamond but the durability is lower, if a diamond pickaxe has around 1500 durability, platinum would have 1000)


    I would be happy to finish all the assets so if someone wants to make this mod doesn't have to make sprites.

    (If someone wants to make this mod I can give them more details about it contact me here or on discord, name: Hariq#0077)


    Assets i finished (contains some example files ripped from spartan weaponry, because i like the color of the ores in that mod): http://www.mediafire.com/file/wkzxy93d14otz99/assets_%28WIP%29.zip/file

    Posted in: Requests / Ideas For Mods
  • To post a comment, please or register a new account.