• 1

    posted a message on [PUZ] Puzzlecraft V1.3 (Cheesy name, challenging map) (Played by AntVenom)(45000+ Downloads)
    Quote from AlexGraal


    Thank you VERY much for all of this - I really appreciate it when players go above and beyond and help a lot like this. I appreciate all posts, but this helps a bunch. Thanks again!


    No problem, I always like to help because I know every bit will improve the map and any future maps that I'll porbably play, so it's a Win-Win situation :D
    Posted in: Maps
  • 1

    posted a message on [PUZ] Puzzlecraft V1.3 (Cheesy name, challenging map) (Played by AntVenom)(45000+ Downloads)
    1. The map must be converted into Anvil before playing. You should probably fix that for the next update :) Can you explain this more? When I opened the map, it had to change the format to Anvil. I don't really know how to explain it, but if you download the map and open it, it should happen to you.
    2. The drops hurt me... You might want to make the water at the bottom of the drops two deep. Unless you want to hurt the player > :) I do > :) that was my intention...you have to be in a boat. I feel dumb now... :P
    3. Personally, I think there should be a chest to save your stuff before having to jump over lava in the first level. Hmmmm, there is if you can find it. The portal isn't supposed to be there, that was an accident. Oh, so that was where I should have saved my stuff. Figures.
    4. Also, there is a four block jump that I think is impossible in said level, at least, I couldn't do it. Could you check that? 4 blocks is the maximum you can jump with sprint. Its possible. Hard though! Then that was just my terrible parkour skill showing through :)
    5. Still about level one, there are infinite portal blocks in the hidden chest. Are they supposed to be there? This might not be a problem. Accidental placement :P
    6. There is a place in the maze where dirt is visible after breaking clay (I notice it in episode 2 [to be uploaded next Thursday] so you can see where there.) Damnit! nooooo!!! My bad, I first noticed it in the first episode at around 14:00. to find it :D
    7. Maybe add a hint about the maze? I spent WAY too long in there. But maybe that's just my fault. :P Well that was my intention! Guess that's what mazes are for :)
    8. Update the signs. Many of them are still from the older version. Elaborate please? Before Puzzle 7 there is a sign saying "You made it to the final puzzle!" or something like that even though you've added two puzzles. There might have been more that I've forgotten but if you watch my playthrough you'll see them. Or maybe just go through your own map :D
    9. The Cake Level is WAY too lag inducing, and didn't work for me - there were quite a few things, it's all in episode 4 so once I upload it I'll update you. [It'll be uploaded in three weeks] All right :P I'll take a look at it and may revise it. Thanks.
    10. I have a feeling some of the switches on the Minecart puzzle were the wrong way because I only needed to switch one. Yes they were x.x
    11. And that's it! :D Besides all that, even with some of that, I really did enjoy the map and had a lot of fun. Thanks for making this! :D Thank you for playing!
    Posted in: Maps
  • 1

    posted a message on [PUZ] Puzzlecraft V1.3 (Cheesy name, challenging map) (Played by AntVenom)(45000+ Downloads)
    Hey! I just finished uploading Episode 1 of my Playthrough of you map, and I must say, I really enjoyed it! :D

    <iframe width="640" height="480" src=" frameborder="0" allowfullscreen></iframe>


    Don't know if the embed code will work, so here's the link:

    Just a few (lots of) things:
    1. The map must be converted into Anvil before playing. You should probably fix that for the next update :)
    2. The drops hurt me... You might want to make the water at the bottom of the drops two deep. Unless you want to hurt the player > :)
    3. Personally, I think there should be a chest to save your stuff before having to jump over lava in the first level.
    4. Also, there is a four block jump that I think is impossible in said level, at least, I couldn't do it. Could you check that?
    5. Still about level one, there are infinite portal blocks in the hidden chest. Are they supposed to be there? This might not be a problem.
    6. There is a place in the maze where dirt is visible after breaking clay (I notice it in episode 2 [to be uploaded next Thursday] so you can see where there.)
    7. Maybe add a hint about the maze? I spent WAY too long in there. But maybe that's just my fault.
    8. Update the signs. Many of them are still from the older version.
    9. The Cake Level is WAY too lag inducing, and didn't work for me - there were quite a few things, it's all in episode 4 so once I upload it I'll update you. [It'll be uploaded in three weeks]
    10. I have a feeling some of the switches on the Minecart puzzle were the wrong way because I only needed to switch one.
    11. And that's it! :D Besides all that, even with some of that, I really did enjoy the map and had a lot of fun. Thanks for making this! :D
    Posted in: Maps
  • 1

    posted a message on Curse of the Ender Pearls [Custom Adventure Map]
    The Curse of the Ender Pearls
    By: Halowazzupman

    Rules:
    1. Difficulty can be anything other than peaceful.
    2. No breaking blocks.
    3. Only place blocks if you have to.
    4. No mods.
    5. Have fun!

    Story:

    You find yourself in the midst of a plane wreckage with fire everywhere. After looking around, you see a lighthouse, dock, and a path leading to town.
    After that you’re on your own! I’m not going to say any more, because I want you to find everything by yourself (though there are pointers here and there…)

    This map was built almost completely in 1.8 creative mode! The only time I used MC Edit was to place the skeleton spawners.
    Keep in mind that this is my first map! So please leave any constructive criticism, questions, comments, etc.
    If you do a playthrough of this map and post it anywhere, please leave me a link! Same goes for reviews.

    Important Note:
    If you are playing in 1.9, the map will be reverted back to creative mode. PLAY 1.8!!!

    More Information:

    - Don't go into the mountains! There's nothing there!
    - This is a pre-1.9 map, so don't use the ender pearls to teleport...
    - The stuff in the town is mainly there just to complete the town, you can take it (and use it to build bridges?) but it's not really part of the way the map was originally intended to be played.

    Map and everything (including ideas) © Halowazzupman 2011

    Signature Stuff and Banners

    I don't really have too much here, but feel free to link stuff and if you want to create something for me, please do!



    Downloads/Milestones:

    30/09/11 (September 30/2011): Original release!

    04/10/11 (October 4/2011): 200 downloads! Wow, I never imagined this map growing that fast!

    15/10/11 (October 15/2011): 250 downloads! Yay!

    16/10/11 (October 16/2011): 325 downloads! Holy s***! Seventy-five downloads in one day!

    03/11/11 (November 3/2011): 350! Yes!

    Download Link:

    http://www.mediafire.com/?m84s1x251f6qg5p


    Screenshots + Trailer:





















    Playthroughs and Reviews:



    ChaoticCrafters playthrough:





    Munkcmunkdo's Playthrough (incomplete):



    Posted in: Maps
  • 1

    posted a message on ◄The Dawn of Civilization►
    ((Hugs - no, but according to how many posts have happened it seemed like it.))
    Posted in: Forum Roleplaying
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