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    posted a message on PokeCraft Reforged - Catch 'Em All

    1.2.1 - Long Awaited Rondure Association's Rank Implementation!
    - You have waited long enough. The Rondure Association makes it appearance and now has a Rank Up Quest Line associated with it!
    - Rank up with the Rondure Association how to learn how to Craft the Pokeballs that you have desired so much of.
    - Some minor updates to other Mods.


    Authors Note: This update contains a number of quest updates As always, with any update you should backup your saves but especially when there is a quest update you should back up your data. Once you are logged into your word be sure to /bq_admin default load so that you can sync the new quest lines into your current world.



    Posted in: Mod Packs
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    posted a message on PokeCraft Reforged - Catch 'Em All

    1.2.0 - PokeCraft Reforged's Return!
    - This update marks HalestormXV's personal return the Minecraft community.
    - It appears 1.12.2 is still the sweet-spot for the Modding World.
    - All Mods in this pack have been updated to their most recent version.
    - Forge has been updated to its last release for 1.12.2
    - Removed Endergetics as it seems to have dropped 1.12.2 support.
    - Removed Get Pixelmon Button from the Main Menu because it's now on Curse/Twitch!
    - Glad to be back and supporting my packs again!


    Author's Note

    I stepped away from the Minecraft World in general because life just put me in a difficult position and I had to make a number of sacrifices. All of my projects both Minecraft and Non-Minecraft were put on hold. I am happy to be back and although you never know what will happen tomorrow you can always control what is happening now. And now, I am back in the Minecraft World and working on this pack and one other unreleased pack. Updates may be slower, but I will continue to put work into this as I can see that its popularity hasn't really dwindled, especially now that Pixelmon is actually on Twitch/Curse. Thank you for the continued support, and sorry to those left wondering. It's a pleasure to be back. ~HalestormXV


    Download:

    Posted in: Mod Packs
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    posted a message on PokeCraft Reforged - Catch 'Em All

    I uploaded a hotfix. The BetterQuest book mod author changed his file-name so it didn't get recognized in the upload and got removed from the 1.1.6 version (only reason I didn't catch it is because my Dev build had it in there already). The version 1.1.7 re-implements it. Thanks for pointing it out to me.


    It is up to you but if you don't want to wait for curse to approve the hotfix you can unlock the profile click on the "Get More Content" and manually add in the QuestBook. But Curse is actually pretty good with this pack and they approve my uploads fairly quickly. So perhaps in about an hour or so from this post it will be live on the TwitchApp.


    EDIT: In the future if you see I am taking too long to respond on this thread (especially for game-breaking ones like this issue) please make a post on the project overview page over at Curse. I check the Minecraft forums often but I check my project overview page much more frequently and will catch things much quicker if they are posted there.

    Posted in: Mod Packs
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    posted a message on PokeCraft Reforged - Catch 'Em All
    Quote from crazyteacher4u»

    For some reason, I am unable to see the recipe for the Pixelmon anvil. The quest book says it's the next thing to do, but I cannot craft it. All the other quests above have been completed. The trader's market quest continues to want me to exchange my coins, which is fine. I cannot complete the steel quest because the pack no longer has the other steel (I started playing after that update). I really enjoy the modpack and would like to progress. Thanks for any help.



    Sorry for the delay in response to this as my computer was misbehaving these past few days. This was an error on my part and should be fixed with this update that is pending approval at the time of this post.


    Just as a note as to how it is done (as this came out with the recent update, make sure you did /bq_admin default load):


    You will have to complete the Proper Defense quest and the Steel Smith quest. This will then unlock the quest to obtain Professor Oak's theory. Once you get that you utilize that book and unlock the recipe for the anvil.

    Posted in: Mod Packs
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    posted a message on PokeCraft Reforged - Catch 'Em All

    Authors Note: This is a relatively large update as my Computer was suffering from a number of BSoDs for a few days and those are a pain to debug. No data was lost as I store everything separately, but it wasn't possible for me to upload the update until I fixed the BSoDs. Anyway, this update contains a huge number of mod updates and two new quest lines. As always, with any update you should backup your saves but especially when there is a quest update you should back up your data. Once you are logged into your word be sure to /bq_admin default load so that you can sync the new quest lines into your current world. Currently the Tinker's Construct question is still in the air. So if you think I should add Tinker's Construct to this modpack and remove some of the weapon and bow mods in here please vote at this link: http://strawpoll.me/18277470


    v 1.1.6 - Pixelmon Snap!

    - New Pixelmon Snap! Questline
    - New Pixelmon Bedizenment Questline
    - Updated AutoRegLib
    - Updated EffortlessBuilding (Remember "default" ALT key opens the menu)
    - Updated FairyLights
    - Updated Gamestage Books
    - Updated InControl
    - Updated JourneyMap
    - Updated JustEnoughDimensions
    - Updated JEI
    - Updated MetalChests
    - Updated MysticalLib
    - Updated Psi
    - Updated SmoothFont (may need to reset font settings)
    - Updated TBone (MetalChest Lib)
    - Updated Capsule
    - Updated Inspirations

    Posted in: Mod Packs
  • 1

    posted a message on Custom NPCs
    Quote from mutoplay2015»

    I tried it but it still kept transforming over and over again. After further testing I found out that the script knows the variable has changed, but despite that the transformation still happens again and again. Here is my code after adding a variable:



    I changed some stuff in the code but although you can now kill the boss it still won't stop with the thunder strikes and the explosion particle, so unless people don't like being struck lots of thunder bolts and a fake explosion I guess it's fine now? I still want the thunder and particle to stop once it happens once though.



    Check my post above. I do the exact same thing to turn off my bosses explosion move. You can easily accomplish this by setting a variable to true when you want the move active and false when you don’t want it active. You can see I declare mine right at the start var explosionTrigger = false

    Posted in: Minecraft Mods
  • 1

    posted a message on Custom NPCs

    Here is a method of doing phase checks:


    https://pastebin.com/U7WFHGMY

    Posted in: Minecraft Mods
  • 0

    posted a message on PokeCraft Reforged - Catch 'Em All

    I have been asked a number of times about Tinker's Construct in this pack. What are your thoughts. I am not opposed to it but would rather collect a consensus.


    http://www.strawpoll.me/18277470

    Posted in: Mod Packs
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    posted a message on PokeCraft Reforged - Catch 'Em All

    *Author Note: This update contains a quest update. If the quests do not sync automatically simply utilize /bq_admin default load to refresh the database and the new quest should appear. This quest is unlocked after completing "The Steel Smith" and "Proper Defense" quests.


    v. 1.1.5
    - Update to Lycanite
    - Updated Better Questing
    - Updated Cooking For Blockheads
    - Updated JEI
    - Updated MysticalLib
    - Updated Waystones
    - Modified Some Scripts
    - Added a new Quest to Unlock some of the Basic Pixelmon Machines for Crafting.

    ------------------------------------------------------------------------------------------


    v 1.1.4
    - Massive Changes to Some Scripts
    - Added in the Capsule Mod
    - Updated Metal Chests

    ------------------------------------------------------------------------------------------

    Posted in: Mod Packs
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    posted a message on PokeCraft Reforged - Catch 'Em All

    v 1.1.2
    - Implemented Chaos Theory Questline
    - Implemented New Loot Satchels
    - Implemented Additional Drops for Chaos Theory Mobs
    - Updated Shadowfacts Forgelin
    - Updated JEI


    **Author Note: This update contains some quest changes. You may need to do /bq_admin default load for the quests to properly resync if they don't automatically sync.


    v. 1.1.3

    - Updated LootTweaker
    - Updated Lycanites
    - Updated Spice of Life
    - Updated Bookshelf
    - Tweaked some Quests

    Posted in: Mod Packs
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    posted a message on Naruto-Anime Mod

    Oh well I have no more free time to work on the server and so I left the project...


    Pablo, here you are: http://www.mediafire.com/file/i4x3ych7sd1vur1/Naruto-Anime-Mod_V0.9.17_Beta_1.7.10-1.0.jar


    Sorry to hear that you have left the project. Will it be posted on CurseForge? Or is this yet to be determined? Or can you not make that decision as Mathioks has been MIA. I only ask because I'd like to port this over to CurseForge and perhaps add him in as the author as well as the rest of the team working on this and I am not quite sure of the hierarchy of your team so don't want to mess with any licenses.

    Posted in: WIP Mods
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    posted a message on PokeCraft Reforged - Catch 'Em All

    Author Note:

    I originally planned to have a number of quests added into this update but I opted to forego that as some of the Mod updates were just too important and fixed to many critical issues, especially the /dank/null update. As a result, this update contains all mod updates and not any quest updates. Quest updates will come likely by the end of this week and/or weekend.


    v 1.1.1
    - Update to /dank/null - should resolve the items deleting issue
    - Update to BetterQuesting - Standard Expansion
    - Update Keyboard Wizard
    - Update LibrarianLib
    - Updated MetalChests
    - Added TBone library (depdency for MetalChests now)
    - Updated p455w0rdslib for /dank/null
    - Updated TimeStages
    - Updated Wizadry

    Posted in: Mod Packs
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    posted a message on Custom NPCs

    Anyone have a sample of how to utilize this with InControl? We were discussing it on Discord a while ago and their were some samples posted but I lost them. As well as what it would look like to have them spawned in with Scripts active? I know the entity is singular for all NPCs and generally their data is stored within the NBT.

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] Fairy Tail - Woooow! - Official Server

    This server his been shut-down it was going for about 3 or 4 years. The modpack is still around and doing well so a new server can be made from it but that is why you are getting a connection refused.

    Posted in: PC Servers
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    posted a message on PokeCraft Reforged - Catch 'Em All

    Major Update to v.1.1.0

    - Updated Bookshelf
    - Updated CraftTweaker
    - Updated JEI
    - Updated JEI HarvestCraft
    - Updated SpiceOfLife
    - Major Update to Scripts - Infernal and Demonic Mobs are now locked behind Stages
    - Updated some Quests and modified rewards for better Balance
    - Added more Milestones to further increase MaxHP
    - Updated some Keybindings to resolve some conflicts (should only apply to new users)


    Special Notes:

    This is the first major update since the release of the PokeCraft Modpack. A host of scripts have been modified and added into the game. Currently Elemental, Demonic, and Inferno Lycanite Mobs are locked behind stages. More on unlocking them will reveal itself as more updates come out.


    The Quest Database has also been updated. You may need to ReSync your Quest Log. It may not be necessary for all users but for those who have existing worlds the simplest way to check if you need to ReSync the log is to check the "Some New Mechanics" quest line and the quest that requires Kiwi Juice should now offer some additional rewards. If you see that it only offers one reward simply input the command "/bq_admin default load" and this will reload the Quest Database and SHOULD preserve your progress. As always make backups just to be safe.


    More milestones have been added to the food list. So go ahead and eat a variety of different foods to further increase your Maximum HP.


    Lastly, the Rondure Association has made itself known. The first Rondure Location has been implemented into the WorldGen. Rondure Association Headquarters should now RARELY spawn in WorldGen. The particular location that has been implemented offers a Special Vendor who utilizes Coins instead of PokeDollars to purchase goods as well as a Taskmaster who will eventually give Quests for the Rondure Association. Also in this particular base you will find a Magic Chest that will refresh its inventory every 15 minutes or so.


    Although the pack should sync up the settings to your World automatically, to ensure that the Rondure base is actively in your world gen in the event that the settings don't sync, do the following. Check your world save folder's structure folder. If you do not see RondureBase_1 in the structure/active folder then copy it from your Modpacks root directory structure/active folder.

    Posted in: Mod Packs
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