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    posted a message on Server Latency issues
    Two of my friends and I like to occasionally play on our own little MC server, generally modded. I'm pretty sure mods aren't the problem here, which I'll explain deeper into the post.



    I host the server on a separate computer than I play on, currently over wireless, however I tested both and the problem persists. Port Forwarded, Static IP.



    Me and one of my friends, we both live in Western NC, have no problems with latency on the server. The other friend, who lives in Ohio, does. Five or so second latency, which is pretty extreme.



    This problem just appeared one day, never had an issue before. I'm at a complete loss on what to do.



    Playing Don't Starve Together, the Ohio friend had no issues with latency. Playing the Forest Co Op, there was problems when I hosted, and when my other friend hosted. So I'm fairly sure it's not my end causing the issues, unless it would have something to do with the Static IP setup, since I help the others do that to their PC.



    Prefered DNS server is 8, 8, 8, 8, and the Alternate is 8, 8, 2, 2. Not sure if that affects anything, but I'd been reading things about the DNS server lately.



    I can't really think of anything else to include, I'll be happy to give any more additional information required.
    Posted in: Server Support and Administration
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    posted a message on Feed the Beast Infinity Problems
    Actually, that seemed to have helped a bit. I dropped my max frames from 60 to 30, decreased RAM allocation to 8 Gigs, and disabled Clouds. Running about 25-30 frames, which is playable. Might take the load off even more by hosting the server on a separate computer.



    Regardless, while not exactly the answer I was looking for, it would appear the problem has been improved, so thanks for that.
    Posted in: Mod Packs
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    posted a message on Feed the Beast Infinity Problems
    Due to insignificant privileges to post this on FTB's Forums, I've turned to the MC Forums, as I'm sure this isn't just a single modpack related issue.



    The reason I'm getting this problem is due to the large number of mods, I am aware. Fastcraft is installed on this, as well.



    What I'm confused about is in the attached picture.



    I've ten Gigs of RAM dedicated to Minecraft, and it's only using just over five of that, so I know RAM isn't an issue here. What bugs me is that my CPU isn't maxed out, yet I'm still getting poor frames (Actually, the 28 in that screenshot was from standing still for so long getting Snipping Tool up, I'm running 5-15 when I'm doing anything).



    Is there any way to improve this?

    Did Minecraft switch to running on GPU instead of CPU with one of the recent updates? (Never had a problem like this before, so I don't think it hit hard on GPU before)
    Posted in: Mod Packs
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    posted a message on [1.8] I am disappointed.
    Quote from mg127»
    You are just 1 out of 1000 who don't know what to do with these changes they did.

    They did so much for the API (i hope release will be 1.9 or 1.10) you can't appreciate. internal handling of blocks, light, texture etc. the listed commands are just the things you see that they added, most changes are internal. all of those commands will be part of the API in some way.
    Pure speculation: every command will translate into a function API-wise (with identical input vars)

    PS: they added a "custom world" option where everyone can adjust values for the terrain generation.
    PPS: they will never create realistic terrain if you mean that with worldgen overhaul.

    Also, on that topic (not sure if it's been said, no way I'm reading this entire flaming post) the Lighting System got a really nice fix. Before in Minecraft you could have difference couloured lights, like In Redpower, but it would still emit white light. It was possible to make the light itself coloured before, but unfeasible. Now it's actually something modders are working on, which may seem minor, but I'm practically jumping out of my pants. DISCO INFERNO!
    Posted in: Recent Updates and Snapshots
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    posted a message on Mod Discussion
    Define what you mean by plugins and other software.

    If you mean Bukkit Plugins, Mods and Plugins are two VERY different categories.

    Other Software I take to mean like Modpack Launchers (Feed the Beast) and alternate MC Launchers (MultiMC) (Both of which I HIGHLY recommend).

    If you're looking for mods, I point you to direwolf20 on Youtube, as he's pretty much the Minecraft Mod King.

    A few of my personal favourite that don't add too much to the game but still add usefulness -

    - Not Enough Items - Chickenbones

    - Inventory Tweaks

    - Extra Utilities - RWTema

    - Ender Storage - Chickenbones

    - JABBA - Professor Mobius

    - Iron Chests - CPW

    Those are some that just add a few nifty and helpful blocks/items/GUI that I cannot play Minecraft without.
    Posted in: Mods Discussion
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    posted a message on Aincrad (To Scale) Into the Build Stage!
    Hah. I was actually thinking about this project last week. Unfortunately, I've lost all progress due to a crash on my old Laptop. However, I would be interested in trying this again in 1.6.4, or 1.7.2/10 if I can actually get people interested in the project this time. Last go round there was only three people at most, and one person was so/so.
    Posted in: Maps
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    posted a message on Attempting to install "Life in the Woods" Modpack w/ Forge (Versions 1.6.4) FIXED gg
    Er, try using MultiMC. After you create a new Instance and want to install mods, in the Edit Mods section go to Loader Mods, install Forge through that, then all your other mods go in the mods section.

    Also, if you want a premade modpack, check out Feed the Beast.
    Posted in: Java Edition Support
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    posted a message on Attempting to install "Life in the Woods" Modpack w/ Forge (Versions 1.6.4) FIXED gg
    Not familiar with Shaderpack, and I've not used Optifine since the 1.6 update. However, since I know what Optifine does, and I can assume that Shaderpack modifies some of the same files, try uninstalling one/both of them and see if that fixes the issue. I also know that Optifine used to have problems with 1.6.4 Forge, not sure if that was fixed in later 1.6 updates/1.7+ updates.
    Posted in: Java Edition Support
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    posted a message on Minecraft Comes To Life Mod Crash. Help?
    Crashing on startup of the game or loading of the world? Considering the error report, I'll assume the latter, and I would recommend using MCEdit to kill all entities around -200.50, 65.00, 280.50 and see if that helps. From what I can tell, you've too many entities in a chunk, or perhaps a villager just decided it was going to go ape ­ and kill everything (most likely being corrupted upon new mod install).
    Posted in: Mods Discussion
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    posted a message on Feed the Beast - Infamy Modpack - Last Team Standing
    First off, I'm not entirely sure if this is the correct place for this post, but it seemed the best place to me.
    Minecraft, Feed the Beast, 1.6.4 Infamy Modpack. Last Team Standing!

    Team listings will come once teams begin to form.

    The first run will be more of a test than actual gameplay, to see what parameters and limitations need to be set.
    At the start of each round, a randomly generated world will be used. This will make exploring for bases more interesting.
    Four teams of four, a total of sixteen people, will play at once.
    When all four teams have assembled on the server, a four hour countdown will begin. During these four hours, teams will explore, build, mine, and prepare.
    At the end of those four hours, war begins. Exploration for enemy bases, defending your own, and fighting off enemy players.
    Players are advised to stay within a 1000 meter radius of spawn, but at this point it is not a hard rule.
    Once the four hour grace period ends, the round will continue until only one team is left standing.
    Players who die will return to spawn, where they will wait until the round ends (May possibly find a mod that lets players become invisible so they can fly around and watch)



    Voice Communications for all sixteen players at once will be done using Raidcall, though the four player teams may use whatever voice transmission software prefered for their team (May be subject to change, as things progress)


    Application:
    I don’t want to limit people based on their age, but if you’re young, immature, and annoying, don’t apply.

    Experience with Feed the Beast (1-10 and a brief explanation)
    Experience with the Infamy Modpack and/or the mods included (1-10 and your most used mods)
    Maturity (1-10)


    The server will be hosted on my computer, which at the same time I will be playing on, so expect some lag at times (Part of the reason why 1000 radius is recommended). I will be dedicating four Gigs of RAM to the server, but I’ve yet to test how well that will hold up.

    I, personally, have at least a little experience with most the mods in this pack, very few do I use regularly, so I will be learning as I go. So don’t feel shy about applying if you don’t have much experience. As long as you can learn and are willing to use external resources and Google then you’ll do fine.

    Leave any questions, comments, or concerns in the comments below.

    Raidcall information will be given out to accepted applicants, all server information will be listed there.
    Posted in: PC Servers
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    posted a message on Really Need help please! Error when installing Forge
    Right click and choose to open it with Java? If that doesn't work, try downloading a slightly older version of the installer. If neither work, then I'm at a complete loss.
    Posted in: Java Edition Support
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    posted a message on Really Need help please! Error when installing Forge
    From the Start Menu, search %appdata%
    There you will see your .minecraft, and inside that folder is a folder named Saves. Inside there is where your game worlds are saved, you can move those folders somewhere else to avoid deleting them.
    Posted in: Java Edition Support
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    posted a message on mods folder missing
    The Mods folder does not appear in your .minecraft by default, in order for that to appear (and function) you must install Minecraft Forge or Mod Loader *Cough* Forge *Cough*.
    Posted in: Java Edition Support
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    posted a message on Can't download forge, any version
    This is more an issue to be posted on the Minecraft Forge Forums, however I'll see if I can't try and help identify your problem here.

    From your post, I am unable to tell whether you are able to successfully download Forge from their website or not. If so, then I presume your issue is installing Forge.

    For that, delete your current .minecraft Folder, to insure nothing is corrupt. (You may backup any saves you wish to keep)
    Launch a new Vanilla Minecraft 1.6.4 version through the Minecraft Launcher, then close the game, and the launcher.
    Run the Minecraft Forge Installer. Path to your .minecraft Folder if it has not already done so, and hit install. If it works, then you're done installing Forge. If not, then there's nothing that can be done here, I would ask for help on the Minecraft Forge Forums or IRC. Though if it does not work it might have something to do with your internet provider preventing the download of certain files, or parental controls, though that's just a wild guess.
    Posted in: Java Edition Support
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    posted a message on Really Need help please! Error when installing Forge
    I'll make a checklist of things in order that you need to do to install successfully.

    - Delete your current .minecraft Folder, to insure nothing is corrupted (You may backup any world saves)
    - Start up Minecraft Vanilla in 1.6.4 through the launcher once, then close. (Close the launcher as well)
    - Download the latest version of the Minecraft Forge Installer from here - http://www.minecraft...hp?action=files
    - Open the installer, make sure it is pathed to your .minecraft folder (unless you have Minecraft saved to somewhere else)
    - Run the installer, once it finishes reopen the Minecraft Launcher, and select your new Profile, which by default is named Forge.
    Posted in: Java Edition Support
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