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    posted a message on ComputerCraft Program Library
    update-

    Fixed my Transmitter - Reciever program

    Quote from Kyoshiku

    Name of program: Fallout 3/NV style 'hackable' terminal
    Functions: opening doors, with a lot of work.
    Download link/Copy of code: http://kyoshiku.net/fo3_term.rar
    A description (Optional):
    Terminal to open a single door, in Fallout 3 style.

    Top output goes to the door to open it, bottom input for the reset(from a secure room would be good.)

    Important! all files must be in the local computer running the program. You can't just dump this one into /roms/programs/. Put them all into the /saves/worldname/computer/#/ for the computer(s) you want it in.

    Cool
    just yesterday i thought about the mod wasteland and texture pack last days
    and that with this mod you can do a computer that you can hack with fallout 3 style
    but then i thought its too difficult for me :[

    +1 from me :]
    Posted in: Mods Discussion
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    posted a message on ComputerCraft Program Library
    Quote from streetstar5

    Wow - testing it in my world, but its a bit confusing to setup

    Actually its really simple
    all you need to change in the code is the "bla bla bla" which is what you want the reciever to do

    the transmitter asks you what direction you want the pulses and how many pulses

    Edit :

    im fixing some things in the code right now so if someone want to you use it please wait untill im done :]
    Posted in: Mods Discussion
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    posted a message on ComputerCraft Program Library
    I programmed transmitter and reciever.
    You have 10 options on each side of the transmitter computer
    which means 40~ if you dont count the top and button, and 60 if you do.
    You can tell the transmitter to send 0-10 pulses and choose the side it will send to.
    The reciever counts how many pulses were sended to him in a delay of 0.1 from pulse to pulse and 1.5 seconds total for each set of pulses. And you choose what it will do for each set.

    Transmitter
    function Check(way)
    if way~="left" then
    if way~="right" then
    if way~="top" then
    if way~="button" then
    if way~="front" then
    if way~="back" then
    return true
    end
    end
    end
    end
    end
    end
    return false
    end
    function check(nus)
    if nus==nill then
    return true
    end
    return false
    end
    term.clear()
    term.setCursorPos(1,1)
    while true do
    write ("Enter Which Side To Send The Pulse ")
    print(newline)
    write ("(left, right, back, top, button) ")
    print(newline)
    Side = read()
    while Check(Side) do
    write("Side Doesn't Exitst , Write Again")
    print(newline)
    Side = read()
    end
    write ("Enter The Number of Pulses (0 to 10) ")
    print(newline)
    Num = read()
    Num = tonumber(Num)
    while check(Num) do
    write("Write a number")
    print(newline)
    Num=read()
    Num = tonumber(Num)
    end
    redstone.setOutput(Side, true)
    sleep(0.5)
    redstone.setOutput(Side, false)
    while Num > 0 do
    Num = Num - 1

    sleep(0.05)
    redstone.setOutput(Side, true)
    sleep(0.05)
    redstone.setOutput(Side, false)

    end
    term.clear()
    term.setCursorPos(1,1)
    end

    Reciever
    term.clear()
    term.setCursorPos(1,1)
    write ("Automate Working Started- Now Executing ")
    while true do
    sleep(0.01)
    if redstone.getInput("front") then
    print(newline)
    write("--------------------------------------------------")
    write("Initialized")
    write("--------------------------------------------------")
    Counter = 0
    i = 0
    sleep(0.4)
    while i<1 do
    sleep(0.05)
    i = i + 0.05
    if redstone.getInput("front") then
    j = 0
    while j==0 do
    sleep(0.05)
    i = i + 0.05
    if redstone.getInput("front")==false then
    Counter = Counter + 1
    a = tostring(Counter)
    print("Pulse " .. a .. " ")
    j=1
    end
    end
    end
    end
    write("Sum:")
    print(newline)
    if Counter == 0 then write("I Got 0 :[") end
    if Counter == 1 then write("I Got 1 ") end
    if Counter == 2 then write("I Got 2 ") end
    if Counter == 3 then write("I Got 3 ") end
    if Counter == 4 then write("I Got 4 ") end
    if Counter == 5 then write("I Got 5 ") end
    if Counter == 6 then write("I Got 6 ") end
    if Counter == 7 then write("I Got 7 ") end
    if Counter == 8 then write("I Got 8 ") end
    if Counter == 9 then write("I Got 9 ") end
    if Counter == 10 then write("I Got 10 :] ") end
    end
    end
    How To Use: You will need to edit the reciver reaction for each set of pulses sended to him- in short you tell him "Do this when you get 5 pulses, and this when you get 3 pulses" .
    Edit the 'write("I Got * ")' parts in the code

    Notes:
    1.The reciever only recieve from the front
    2.It takes 1.5 (max) sec for the transmitter to send all the pulses
    and always 1.5 for the reciever to recieve them and procces them
    3.The first pulse you see which lasts half a sec is only telling the reciever to start record how many pulses he get and to respond accordingly.

    Edit:
    Its working
    and will tell you when the side you choose doesnt exist so it wouldnt break the transmitter program
    .
    Now when you write somthing in the transmitter that is not a number when it asks for how many pulses - it tells you its not a number and it doesnt break the transmitter
    Posted in: Mods Discussion
  • 0

    posted a message on [1.4.7]Wireless Redstone v1.6.1
    After i install the mod i cant craft the blocks and cant see them on tmi either
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] AETHER - V1.04_01 Launch Bug Fixed - BUG FIXES - Crystal Trees, Enchanted Grass, White Apples!
    Wow i've been waiting so long
    i hope there wouldnt be any problems with other mods i got
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] Death Mod V.0.1
    Quote from brokengoggles13


    Planned for this mod:
    - Add a button that allows you to spawn at your original spawn point
    - Add a button that allows you to spawn at the last place you slept
    - Add a feature that when you die and have a chest in your inventory it will be placed where you died and all of your inventory items will be stored in it.



    About n.2
    if you click Respawn its already does that so why to make a mod about somthing there is in the game

    About n.3
    there is a mod that does that its called "Death chest" and again there is no point doing a mod which has already been created
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] TMI Patch v2
    it seems like this patch is not compatible with IC2 v 1.42
    it crashes when i open the inventory after installing this patch
    Posted in: Minecraft Mods
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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    Im really waiting for Gravitycraft
    is it going to be released any time soon?
    Posted in: Minecraft Mods
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    posted a message on [1.1] Wasteland Mod v0.8 - Includes Ruins! 30,000 Downloads! Official Server to play on!
    I just found a house with a bucket of water
    I can very easily now fish as much as i want :biggrin.gif:
    the second problem is looking for trees and making a bed without sheeps (which is like 20 robo spiders)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] TMI Patch v2
    Its working but i still cant get it to show all the items even though it shows more now
    i also cant find the tmi cfg file

    help?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1] Wasteland Mod v0.8 - Includes Ruins! 30,000 Downloads! Official Server to play on!
    Quote from siim686

    What I do to get by is be constantly on the move and rely on cannibalism(rotten flesh) if I run out of food.

    Yea i got some even though its almost doesnt fill my stomach at all
    Guess i need to find oasis so i can fish :]

    edit: also i barely come out at night to hunt zombies because of their new voice
    its creeping me out

    "WHERE IS HE???"
    "KILL ME..."
    Posted in: Minecraft Mods
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    posted a message on [1.1] Wasteland Mod v0.8 - Includes Ruins! 30,000 Downloads! Official Server to play on!
    Im actually having hard time finding food
    anyone know what should i do?
    I cant farm cant eat animals cant do fishing
    What can i do ? lol
    Posted in: Minecraft Mods
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    posted a message on [1.1] Wasteland Mod v0.8 - Includes Ruins! 30,000 Downloads! Official Server to play on!
    Quote from walrusteam8

    Reminds me of Fallout, try to make your own mobs and characters


    With the "Last Days" texture pack its actually is fallout (kinda)
    the only thing missing as you said are the mobs like ghould and such
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.1] Simple Physics 1.8
    Quote from nanapipirara

    This mod doesn't work for me. It shows up in the world creation menu, I turn physics on. I can craft nails and stuff, but nothing ever falls down. :sad.gif:

    Did you put the files in "mods" directory or the minecraft.jar itself
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    I installed Planes mod but when i try to craft the plane itself the result box show nothing
    im sure the recipe is just like the recipe in this thread
    Posted in: Minecraft Mods
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