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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    Quote from kristhelord

    Your minecraft will crash

    Quote from PureTryOut


    Just try and you will see :)
    Your Minecraft will shutdown before you have any chance to play.

    I think there are ways to fool the mod to thinking im the one on the list
    but I guess I wouldnt enjoy it as much with all of those bugs so I will just wait for the official release
    I also hope It will be compatible with the other big modes out there by then (or even now)
    Posted in: Minecraft Mods
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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    If you put the mod for download and im not on the list

    what is preventing me from just downloading it , installing it and playing it? I dont really get the "You can't play if you're not on the list."
    Posted in: Minecraft Mods
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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    Finally ,
    you are so close to finish it for 1.2.5

    or at least it seems that way

    Keep the good work
    Im really looking forward for this mod :]
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from raa1337

    That's your problem.



    Did you expect PUTTING A BLACK HOLE in your world wouldn't hurt FPS a little?

    Are you saying that from 200 fps to 18 fps is a little?

    Quote from Sage Harpuia

    It is the particicle effect and your videocard that doesn't like that one in particoular...also longer the tunnel, the more the facy effect.

    Is it because I have an ati video card and not nividia?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Any attention???

    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Azanor - any help with portable hole?

    from 200 fps to 18...
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Sevenedges

    It's known that VSync prevents tearing at the expense of CPU. I don't know why it is - I'm not a hardware enthusiast by any means.


    thats the thing which is weird
    vsync on should make less strain on your gpu since it needs to make less fps
    and the graph in minecraft is cpu activity I guess
    so why when vsync is on - the cpu AND the gpu are working alot harder?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    When looking at a hole - done by the portable hole
    my fps dropped from 200 to 10-20

    screenshot:
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    max fps:
    http://up353.siz.co.il/up1/vjmmkmngzayj.bmp

    vsync :
    http://up353.siz.co.il/up3/dlti2aoiym4n.bmp

    is it suppose to be like that?
    and why do I get werid fps drops on vsync if my fps is so high on max fps?
    for example I installed thaum craft and when I look at the portable hole my fps drops to 80~ from 120+ at max fps
    and when looking at the portable hole with vsync - my fps drops from 60 to 40-30
    and like I said before my gpu activity is 50% when my setting are on "max fps"
    and my gpu activity is 99% when my setting are on "vsync"
    and im talking about ingame not in the menu
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Portable hole is really buggy

    it cuts my framerate in two and spiking the graph at F3 when I look at the hole I made

    also after a few seconds from creating a hole , the game crashes
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from sp614x

    Do you mean CPU usage?
    The VSync option is implemented in the graphics card driver. OptiFine does not control how it works, it can only turn it ON or OFF.


    I mean gpu usage
    I have ati gpu card and I can see that when I do max fps then the "activity" is 50%-70%
    while getting alot of fps, 100+
    and when vsync is om it is at 100% activity and 60 fps with drops to 55

    I dont have it in other games with vsync on only in minecraft from what I know

    also the "Far view" lowers the fps alot when on at render distance of normal which is not that much far from "far view" off and render distance on far

    when acually my gpu activity is 20% when "far view" is on and my cpu is 40-60% and yet I get 20 fps
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Somthing is just wrong with the vsync option.............
    When I do "max fps" the fps is 130~
    and the GPU usage is 50%-60%

    but when I choose vsync" the fps is 60 and the
    gpu usage is 99%-100%
    Posted in: Minecraft Mods
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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    I hope you can still update it for 1.0.0 and not 1.1 since Im not going to update untill most of the mods im using will be updated too and Im sure its also true for alot of other people here
    Posted in: Minecraft Mods
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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    Quote from Ivorius

    Fire, water and trees are blocks. With the new engine, it is possible to rotate blocks, although the player can't really do it himself. They will be autorotated according to the world they are in, and according to nearby gravity wells (so planets can actually have grass on every side ^^).
    Falling sand and arrows are both usual entities, so you can rotate them as well. For example, you can make arrows fly in a straight line by shooting them though a gravity director, or you can make item transportation systems by building pipes with directors in them :smile.gif:.



    In the release version, you won't notice that anymore. The camera will rotate exactly the way you would expect it too, and smoothly, too :biggrin.gif:. The base part of that is already done, and it won't need that much more work.




    It's perfectly OK! As long as there aren't 1000 people asking question that I have already answered, I love responding ^^
    (Also, that keeps bumping my thread up lol :tongue.gif:)


    Man thats going to be so cool
    I cant even imagine what crazy things im going to do with it :DDDD

    I also have some other questions since its not a problem
    when you put a mob spawner on a floor so it will be able to spawn the mobs.
    If you put it in a place without close floor it wouldnt spawn any mobs.

    So basicly can you rotate it so it can , for example spawn mobs on the ceiling? and the mobs will also be drawned upward aswell? I guess the planet things can change the mobs gravity but will it affect the spawner aswell?

    And how exactly do you choose the size of the plannet?
    can you make a small room with reversed gravity for example? Which means a very small "planet"

    Also what will happen in snowy biomes? if there is a reversed area
    and the snow will land on the button of the block which will face upward.
    the snow will cover the button of the block? or it wont cover it at all?.
    Posted in: Minecraft Mods
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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    Quote from Ivorius

    Haha, no :happy.gif:
    The biggest part of the API will be done by MineT. It was his idea, and I will certainly help, but I've got close to no experience doing API's, while he does.

    Also, live status update: I've now finished the base base engine in the new engine. Everything normal like placing or destroying blocks, walking and similar now fully works. That means, now I will work on mob interactions, TileEntities, block and world rotations, particles and stuff. That should be much quicker since I've done the main part now.
    Such a relief it finally works again :happy.gif:

    I also wanted to ask about the options in the mod since im 100% sure im going to play it

    I saw in one of the videos that drops also can fall to the sides for example
    can you do it with other things? like fire burning side ways, water falling to the sides, sand falling up, trees growing to the sides, arrows fall up after passing trough a gravity changer thing.

    Also i saw the planet thingy in your vid
    and will it change? the way your sight is instantly changed in a confusing way. I know the world is blocky and not round but maybe it is possible to do it?

    Sorry for writing so much im just really curious :tongue.gif:
    Posted in: Minecraft Mods
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