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    posted a message on Ice & Silk Touch
    Quote from Spiriax

    Freaking /sign on that!

    I would like to be able to gather ice too, both for building purposes and for other things.

    It sounds silly, but I guess this thing with ice creating water sources when destroyed is a difficult bug to fix, or something. Otherwise it would be quite easy to just have them NOT create water sources in the Nether. It's kind of weird.

    Ah well, we have Jeb in charge now so if we're lucky we might see a change for this soon. :smile.gif:


    Now I'm not a coder or anything, I've only taken a CS class. But it doesn't seem like it'd be that hard. Like, if we were using pseudocode, since I have no idea how to write java. Wouldn't it be like:

    [Block-Break]
    If in nether
    Just break
    else
    if in overword
    block.value = [Whatever water value is]
    end if

    Again, correct me if I'm wrong cause I'm not the best coder in the world, but wouldn't this maybe work, if translated into java? o.o
    Posted in: 1.1 Update Discussion
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    posted a message on What do you want in the mod API
    Multiplayer support.
    Posted in: 1.0 Update Discussion
  • 7

    posted a message on Potions are Confusing!!!
    Not really, me and my friend on SMP got the hang of it in a few minutes. Not that hard homie.
    Posted in: 1.0 Update Discussion
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    posted a message on [1.0.0] ckstuntman's mods (Lamps, Wallpaper!)
    Quote from ckstuntman

    Ver. 1.0.5 is out!
    Added some coloured blocks, I will add the rest of the colours soon!

    <3 Will download now.
    Posted in: Minecraft Mods
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    posted a message on Redstone Engineers needed(For construction of an Amiga 500 Replica(
    Redpower would help a lot, and make it much smaller. I'd also use wireless redstone mod, since instead of having a long wire going through quite a few repeaters just to get to where its supposed to go, you could just have a transmitter + reciever, and save yourself a good amount of time.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on On Armor and the Enderdragon
    I recently did an adventure map with my friend, and for the end of it, no pun intended, you went to the end and killed the dragon. We were given full diamond armor, and going in there, we found that he didn't damage us, he just pushed us off the towers, which ended in our untimely demise.

    shortversion: diamond armor = no damage
    Posted in: 1.0 Update Discussion
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    posted a message on [1.2.5] The Official PokeMobs
    Okay so, somewhat major problem. I caught a pokemon and all that. then went to summon it, pressing crtl + 1 worked fine, though it zoomed in awkwardly every tiem i summoned, because my zoom key was control. So i went to change the button, i think i left it as ???, or tried to anyway. Then i got the 'saving chunks' screen, I can now no longer go back on my world, have yet to try other worlds.
    Mods I have on: Rei's minimap, treecapitator, Risugami's shelf mod, and I think that's it.


    Edit: Nevermind, i got it to work. What i had to do was change the zoom key (Cause i accidentally changed it to the click.) I had to change it on the title screen.
    Posted in: Minecraft Mods
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    posted a message on Over haul or leave alone?
    Yeah, not a complete overhaul, but things added post 1.7 really need to be changed. Like, abandoned mineshafts spawning into/across ravines, I've also seen a stronghold do that. And the villaged, a nice amount of the time they spawn horribly, and unless the ground is 100% flat you'll at least find a staircase -1 level from the gravel. The villagers, that's a joke. Personally, I think Mojang should take a pointer or two from the maker or millenaire. and as for the mineshafts, they should at least make it so that a border of stone goes around the shafts, so that even if it doesn't spawn perfectly, you otherwise wouldn't notice unless you dug. or make it so you can't have two spawned things in the same area. Like, an abandoned mineshaft wouldn't spawn right by a ravine and such. And as for multiplayer, very very glitchy, and mojang should focus more on it, since a large amount of the game is based on multiplayer (To me, at least.) Like, glitchy monsters that fly up and down, and you dont know where it is, and end up dying, or the tnt staying after it exploded. The game is very unfinished, and mojang shouldn't have 'released' it. Only change is the price being doubled (or so, i dont know the price.) and a couple of features that do next to nothing. And the end was also half-assed. Summed up, all it is, is you ending up in a random world and killing a dragon. Not much thought into it.

    ./end rant
    Posted in: 1.0 Update Discussion
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    posted a message on [1.0.0] ckstuntman's mods (Lamps, Wallpaper!)
    Like this mod, probably gonna download. Are there more colors than white? Like if you put a lamp + a dye ontop of it, or something similar, will it change the color? If not, you should put that in. :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on Minecraft.net Is Dead!
    I also can't get on. But my friend who I'm skypeing with doesn't have any issues. It may have something to do with location.
    Posted in: 1.0 Update Discussion
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    posted a message on How to get mods onto a server?
    Quote from darkmatterpotato

    Unfortunately, you cannot put single player mods onto a server.However voxel sniper is a great tool like buildcraft.Me and my friends have a server which uses :Essentials(loads of random commands, voxel sniper (just search it online) and a no leaf decay plugin. Hope it helps :wink.gif:


    Well there must be a way. I see many youtubers with mods on their servers. Ex: uberhaxornova, who has mo'creatures and countless other mods on a server. xD
    Posted in: Mods Discussion
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    posted a message on How to get mods onto a server?
    Quote from Jammanp3

    It's possible, but its a ***** to do. When your on the Bukkit website check out CraftBukkit near the top. That I believe is the basics to get you started with installing Client Mods into a server

    Thanks for the fast reply. and on the Craftbukkit thing, i've already done what the link tells me to do. I have a bukkit server, but no idea where to go from there.
    Posted in: Mods Discussion
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    posted a message on How to get mods onto a server?
    So i've started hosting a bukkit server. just for me and a few friends, and i've put in plugins and such. But I can't figure out how to put in mods into a server. Like for example, mo'creatures or buildcraft. Help would be greatly appreciated, thanks.
    Posted in: Mods Discussion
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    posted a message on Looking for Experience Let's Players!
    I do indeed say yes to all of those.
    P.s What ended up happening to that last thread where i offered to help build, and you asked for my skype and nothing ended up happening :tongue.gif:
    Posted in: Video/Series Help
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    posted a message on Creative Server Need Admins [1.8.1 No White-list]
    My name's Gutana. I'm 16, and a pretty decent builder. I enjoy large and epic things, but havent made one on a server yet, so i'd love the chance to.
    Posted in: PC Servers
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