• 0

    posted a message on What's your favorite boss battle music?


    and


    Posted in: General Gaming
  • 0

    posted a message on List of sites stealing Minecraft content. StopModReposts!
    Quote from Hombe»

    Honestly I just don't want minecraft6 and minecraft-forum down, I use those websites a lot. They don't even use adfly, so they aren't stealing money...


    Just because they don't use adfly that doesn't mean they're not stealing money, they make money from ads
    Posted in: Mods Discussion
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development
    Quote from Sales_Kital»

    I can't connect to the server today. I keep getting "java.net.ConnectException: Connection refused: no further information:"


    Try updating Galacticraft to the latest version.
    Posted in: WIP Mods
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development

    After reinstalling forge it crashed again, but this appeared in the crash report, now it works. Thanks.


    SplashProgress has detected a error loading Minecraft.
    This can sometimes be caused by bad video drivers.
    We have automatically disabled the new Splash Screen in config/splash.properties.
    Try reloading minecraft before reporting any errors.

    Posted in: WIP Mods
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development

    Minecraft keeps crashing

    Here's the crash report


    ---- Minecraft Crash Report ----
    // Surprise! Haha. Well, this is awkward.

    Time: 8/26/16 12:53 PM
    Description: Initializing game

    java.lang.IllegalStateException: Splash thread
    at cpw.mods.fml.client.SplashProgress.checkThreadState(SplashProgress.java:438)
    at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:491)
    at cpw.mods.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:405)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:569)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.IllegalStateException: Texture creation: Invalid enum
    at cpw.mods.fml.client.SplashProgress.checkGLError(SplashProgress.java:749)
    at cpw.mods.fml.client.SplashProgress$Texture.<init>(SplashProgress.java:617)
    at cpw.mods.fml.client.SplashProgress$3.run(SplashProgress.java:212)
    at java.lang.Thread.run(Thread.java:695)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at cpw.mods.fml.client.SplashProgress.checkThreadState(SplashProgress.java:438)
    at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:491)
    at cpw.mods.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:405)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:569)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (i386) version 10.6.8
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
    Memory: 90812048 bytes (86 MB) / 254574592 bytes (242 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 5 total; -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 5 mods loaded, 5 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
    UCHIJA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
    UCHIJA MC3ASMCore{0.1} [Metroid Cubed 3 ASM Core] (minecraft.jar)
    UCHIJA mc3{0.3.24.2} [Metroid Cubed 3] ([1.7.10]MetroidCubed3V0.3.24.2.jar)
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.0 ATI-1.6.36' Renderer: 'ATI Radeon X1600 OpenGL Engine'
    Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10
    LWJGL: 2.9.1
    OpenGL: ATI Radeon X1600 OpenGL Engine GL version 2.0 ATI-1.6.36, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because EXT_framebuffer_object is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because ARB_shader_objects, ARB_vertex_shader, and ARB_fragment_shader are supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)


    Posted in: WIP Mods
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development

    Will you add the grapple beam?

    Posted in: WIP Mods
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development

    In my opinion 1.7.10 and 1.8.9 versions are the ones that have the best mods.

    Posted in: WIP Mods
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development

    You could add the grapple beam and limit the space jump a bit, it would help making adventure maps.

    BTW great mod!

    Posted in: WIP Mods
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development
    Quote from Dzurgable246»

    Try getting rid of OptiFine. It worked for me.

    Getting rid of OptiFine just removes the message from the chat, it will still appear in the game output
    Posted in: WIP Mods
  • 0

    posted a message on Starminer... Reborn! [Realistic gravitational player rotation]
    Quote from piplupga»

    Nah it worked 100% for me

    That site steals downloads from developers, don't use it
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [WIP] [On Hold] The Mintendo Project - Your Favorite Nintendo Games In Block Form

    Metroid

    Metroid II

    Super Metroid

    Metroid Prime

    Metroid Fusion

    Metroid Prime 2

    Metroid Prime 3

    Metroid Other M

    Posted in: WIP Maps
  • 0

    posted a message on The Legend of Zelda: The Minish Cap - Hyrule Recreation in Minecraft
    Is this dead? Hope not... With Zelda Sword Skills implemented, this would make a great adventure map...

    And with Custom NPCs...
    If this had a download link I would finish it.
    Posted in: Maps
  • 0

    posted a message on Super Mario Maker: Minecraft Edition

    It would be cool!

    Posted in: WIP Maps
  • 0

    posted a message on 2D Craft : Reborn - Terraria Style World Generation - [WIP] v0.1

    Thanks!!

    I always wanted to see this mod back!

    Posted in: WIP Mods
  • 0

    posted a message on [Adv/Creation] 1.5.1 (bug fix) Legend of Zelda: Block to the Past 1-4 players 18000+ downloads

    From what I saw, he's not working on this anymore, it's a shame, yeah

    I asked him permission to finish up this map, but I am waiting for an answer

    Posted in: Maps
  • To post a comment, please or register a new account.