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    posted a message on [1.16.1] Steven's Traditional 64x - A 64x64 Faithful/Default Resourcepack

    Is there a proper clock/watch file for version 1.8? Or can I use the 1.9 multiple files?

    Posted in: Resource Packs
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    posted a message on Kab's Resource Pack Showcase

    Oh, this is brilliant! Now I can test out my mix-and-match texture packs. For private use only, of course.


    You know how it is. You find an awesome texture pack, but there's something not quite to your liking."Yechh, that peony is not good. Let's replace it with something from another pack. But how to test it out? Maybe there's other stuff I don't like?"


    Yep. This'll do Kab. This'll do.

    Posted in: Resource Pack Discussion
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    posted a message on Site Latency Issues

    I'm using OpenDNS.


    The funny thing is, I've blocked googletagservices and googletagmanager in Firefox. No waiting. Just an unholy amount of other stuff to load.


    I don't think it's the connection. Just about all other sites load immediately, with no freezes. And seeing that I'm definitely not the only one with this problem, I suspect you've outsmarted yourself with an overly complicated setup. It's not the ads, because they're fairly small and quick to load.


    Trying again with Chrome, it's now waiting a long time for ib.adnxs.com. The rest goes fairly quickly.


    And the editor is still like trying to type through treacle. I type half a sentence before the screen updates. That is not my connection.

    Posted in: Forum Discussion & Info
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    posted a message on Site Latency Issues

    Pale Moon 24.7, which is a speed-optimized Firefox. I'm staying as long as I can on the browser I'm using, because I'm fed up with the "change for the sake of change" attitude of "let's copy Chrome" Firefox. Lots of add-ons of course, mostly annoyance blockers. That's why I'm using Pale Moon/Firefox.


    So, to test, I just opened one of the resource pack threads. 54 seconds before it was done loading, and the PC froze twice.


    IE 8 took 43 seconds, no freezes.


    I haven't installed Chrome yet, but I might use it just to be able to use this site. But running a portable version, it took 2 minutes and 10 seconds, most of the time waiting for googletagservices. No freezes, though. Also, I'm not using adblock on Chrome to block the most annoying signatures, like I am on Firefox.


    BTW: If a signature moves, I nuke it immediately. I will only see it once. It helps with the page load speed, and preserves my sanity. People use lots of time to create awesome signatures, and I just kill them. :lol:

    Posted in: Forum Discussion & Info
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    posted a message on [1.7] [512x/256x] R3D.CRAFT SMOOTH REALISM [Missing Textures Patch]

    Your "ORIGINAL THREAD" link points to "http://../topic/1182714-17-32x-64x-128x-256x-512x-r3dcraft-default-realismsmooth-realism-v015v017/".


    Which is somewhat less useful than expected :blink:

    Posted in: Resource Packs
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    posted a message on These forums are almost unusable, why is that?

    Blocking scripts speeds up the site marginally. I'm using Firefox, by the way.


    I've now blocked all scripts except the bare minimum to make the site work. I've blocked scripts from 9 sites, and allowed only 3. It's slightly more responsive, but there are still lag issues, and moments of browser freeze.


    This is not how it should be.

    Posted in: Forum Discussion & Info
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    posted a message on Site Latency Issues

    For what it's worth, I'm having the same issues. Just trying to write this post is painful. I write something, and my words takes 5-10 seconds to appear on screen. It's even worse if I try to backspace or move the cursor. I'm in effect writing blind.


    In order to try to improve the speed, I've now blocked absolutely all scripts except the bare minimum to make the site work. I've blocked scripts from 9 sites, and allowed only 3. It's slightly more responsive, but there are still lag issues, and moments of browser freeze.


    Is this how you want it to be, moderators? That users have to pick your site apart to be able to use it?

    Posted in: Forum Discussion & Info
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    posted a message on Gerudoku Faithful


    Thanks a bunch!


    BTW, you can shrink the zip file 3 MB by throwing out all the hidden "Thumbs.db" files.

    Posted in: Resource Packs
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    posted a message on Gerudoku Faithful

    Is it still possible to get the latest 1.8 versions of Gerudoku? I really don't want Minecraft to nag me every time I mess around with resource packs.

    Posted in: Resource Packs
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    posted a message on [128x][1.8] LIFE - Photo-Realistic HD Resource Pack

    This pack is not for 1.8


    I'm guessing it's for 1.5, possibly 1.6, though I doubt that.


    How do I know? The newest file in the 64x pack is from July 2013, and the newest file in the 128x pack is from October 2013. At that time, 1.6.x was still brand new.

    Posted in: Resource Packs
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    posted a message on [ADDON] R3D.CRAFT: Default Realism Addon

    It would be nice if the pack.mcmeta files referenced the correct resolution, and perhaps also said "Addon".

    Posted in: Resource Pack Discussion
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    posted a message on uNmINeD - 2D mapper
    Quick question: Is there an *.xml definition file in the new version as in the Sets/set.*.xml files the old version used?
    Posted in: Minecraft Tools
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    posted a message on uNmINeD - 2D mapper
    I'm sad to see that the new version requires Win7/8. I'm still on WinXP, and I would rather move to Linux than upgrade. My current hardware is actually better supported on Linux than Windows. When MC requires OpenGL 2.x, no Windows version will support that.



    Too bad. At least the old version still works.
    Posted in: Minecraft Tools
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    posted a message on Mob Spawn Controls 2! Back + Better than ever! Updated
    Quote from Seikikai»

    Go On, Ptsssss

    So sorry for wanting the latest bugfixes.

    Back to the short bus with you.
    Posted in: Minecraft Mods
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    posted a message on Mob Spawn Controls 2! Back + Better than ever! Updated
    Since this mod is stuck at 1.7.2, I'm moving to Just Another Spawner.
    Posted in: Minecraft Mods
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