• 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from Thistlewhistler

    I don't know about multiplayer, but I'm in love with Rei's minimap, and I use it with Twilight Forest, but I found that the only way to work it is to install forge, install Twilight Forest in the mods section of forge, and then install Rei's minimap in your minecraft.jar file. It never worked if I put it in the mods section of forge; I had to install it the ugly route of copy/pasting it into my .jar and deleting the overwritten files.
    Hope that does something for you!


    As I said above, Rei's minimap is added to the jar tab, which puts it in the jar along with forge.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    I hope the player locations are fixed soon, it's one of the most used features of our instance of Dynmap.

    I just wanted to remind you that vanilla walls still don't show up on Dynmap :)
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from Benimatic

    I usually see this error where people have patched their server with the file for Rei's Minimap, but have patched it with the non-Forge-compatible file. Use the Forge compatible file instead.


    The Rei's Minimap thread only lists a single version of the mod. I'm assuming there is only a forge version at this point and that would mean we must be using it?

    We are using the 1.4.6 version from here: http://www.minecraft...t/topic/482147-
    We use MultiMC and add it to the jar tab.

    If another exists, please point me in the right direction.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] GuiAPI - An Advanced GUI Toolkit
    The new update just crashes:



    2012-12-30 21:16:10 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: WidgetBoolean
    2012-12-30 21:16:10 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
    2012-12-30 21:16:10 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:52)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:460)
    2012-12-30 21:16:10 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    2012-12-30 21:16:10 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2012-12-30 21:16:10 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    2012-12-30 21:16:10 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
    2012-12-30 21:16:10 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:410)
    2012-12-30 21:16:10 [INFO] [STDERR] at asq.a(SourceFile:56)
    2012-12-30 21:16:10 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    2012-12-30 21:16:10 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] Caused by: java.lang.ClassNotFoundException: WidgetBoolean
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
    2012-12-30 21:16:10 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] ... 29 more
    2012-12-30 21:16:10 [INFO] [STDERR] Caused by: java.lang.NullPointerException
    2012-12-30 21:16:10 [INFO] [STDERR] at org.objectweb.asm.ClassReader.<init>(Unknown Source)
    2012-12-30 21:16:10 [INFO] [STDERR] at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
    2012-12-30 21:16:10 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
    2012-12-30 21:16:10 [INFO] [STDERR] ... 31 more

    Minecraft 1.4.6
    Forge 6.5.0.489
    GuiAPI 0.15.2

    Reverting back to the unofficial update.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Delete this post :)
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    When jumping into the portal the server crashes with this error:



    2012-12-30 19:23:08 [INFO] [STDERR] java.lang.NoSuchMethodError: gm.transferPlayerToDimension(Liq;ILyq;)V
    2012-12-30 19:23:08 [INFO] [STDERR] at twilightforest.block.BlockTFPortal.a(BlockTFPortal.java:294)
    2012-12-30 19:23:08 [INFO] [STDERR] at lq.D(Entity.java:1011)
    2012-12-30 19:23:08 [INFO] [STDERR] at lq.d(Entity.java:955)
    2012-12-30 19:23:08 [INFO] [STDERR] at iq.d(iq.java:722)
    2012-12-30 19:23:08 [INFO] [STDERR] at md.e(EntityLiving.java:1535)
    2012-12-30 19:23:08 [INFO] [STDERR] at qx.e(EntityPlayer.java:1787)
    2012-12-30 19:23:08 [INFO] [STDERR] at iq.e(iq.java:740)
    2012-12-30 19:23:08 [INFO] [STDERR] at md.c(EntityLiving.java:1823)
    2012-12-30 19:23:08 [INFO] [STDERR] at qx.c(EntityPlayer.java:560)
    2012-12-30 19:23:08 [INFO] [STDERR] at iq.localOnLivingUpdate(iq.java:812)
    2012-12-30 19:23:08 [INFO] [STDERR] at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3734)
    2012-12-30 19:23:08 [INFO] [STDERR] at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3719)
    2012-12-30 19:23:08 [INFO] [STDERR] at iq.c(iq.java:800)
    2012-12-30 19:23:08 [INFO] [STDERR] at md.j_(EntityLiving.java:843)
    2012-12-30 19:23:08 [INFO] [STDERR] at qx.j_(EntityPlayer.java:328)
    2012-12-30 19:23:08 [INFO] [STDERR] at iq.localOnUpdateEntity(iq.java:928)
    2012-12-30 19:23:08 [INFO] [STDERR] at iq.g(iq.java:923)
    2012-12-30 19:23:08 [INFO] [STDERR] at iv.a(NetServerHandler.java:310)
    2012-12-30 19:23:08 [INFO] [STDERR] at net.smart.moving.playerapi.NetServerHandler.a(NetServerHandler.java:24)
    2012-12-30 19:23:08 [INFO] [STDERR] at eb.a(SourceFile:136)
    2012-12-30 19:23:08 [INFO] [STDERR] at cg.b(TcpConnection.java:454)
    2012-12-30 19:23:08 [INFO] [STDERR] at iv.d(NetServerHandler.java:136)
    2012-12-30 19:23:08 [INFO] [STDERR] at iw.b(NetworkListenThread.java:57)
    2012-12-30 19:23:08 [INFO] [STDERR] at ht.b(SourceFile:30)
    2012-12-30 19:23:08 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
    2012-12-30 19:23:08 [INFO] [STDERR] at ho.r(DedicatedServer.java:270)
    2012-12-30 19:23:08 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
    2012-12-30 19:23:08 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    2012-12-30 19:23:08 [INFO] [STDERR] at fy.run(SourceFile:849)
    2012-12-30 19:23:08 [SEVERE] [Minecraft] Encountered an unexpected exception NoSuchMethodError
    java.lang.NoSuchMethodError: gm.transferPlayerToDimension(Liq;ILyq;)V
    at twilightforest.block.BlockTFPortal.a(BlockTFPortal.java:294)
    at lq.D(Entity.java:1011)
    at lq.d(Entity.java:955)
    at iq.d(iq.java:722)
    at md.e(EntityLiving.java:1535)
    at qx.e(EntityPlayer.java:1787)
    at iq.e(iq.java:740)
    at md.c(EntityLiving.java:1823)
    at qx.c(EntityPlayer.java:560)
    at iq.localOnLivingUpdate(iq.java:812)
    at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3734)
    at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3719)
    at iq.c(iq.java:800)
    at md.j_(EntityLiving.java:843)
    at qx.j_(EntityPlayer.java:328)
    at iq.localOnUpdateEntity(iq.java:928)
    at iq.g(iq.java:923)
    at iv.a(NetServerHandler.java:310)
    at net.smart.moving.playerapi.NetServerHandler.a(NetServerHandler.java:24)
    at eb.a(SourceFile:136)
    at cg.b(TcpConnection.java:454)
    at iv.d(NetServerHandler.java:136)
    at iw.b(NetworkListenThread.java:57)
    at ht.b(SourceFile:30)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
    at ho.r(DedicatedServer.java:270)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)

    Minecraft 1.4.6
    Forge 6.5.0.486
    Twilightforest 1.14.0

    Works in single player, only throws error when done in multiplayer. server crashes.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from mikeprimm

    Explain - working fine, on all versions I've tested.


    Faces/Player Locations are not showing up on any 1.4.6 version of dynmap. This has also been reported by other users. No images are being placed in the faces folder.

    Currently using 1.3 alpha-2. Clean install, no settings changed.

    It was working fine on the 1.4.5 versions (After the spawn fix you did)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] Weeping Angels [V1.5.10 - 22, MAY,13] FORGE [SP/MP]
    O...M...G

    Added to my server... epic :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from mikeprimm

    **** Version 1.3-alpha-2 released ****
    • Add Twilight Forest block rendering support
    • Fix Nether rendering
    • Fix exception in v1.4.6 on no-sky worlds (nether)
    • Update RedPower2 support - handle new pr6 config files
    • Fix log spam due to certain block orientations in RP2 support
    • Update NetherOres, PowerConverters for v1.4.6


    Thanks for the update mikeprimm. Player locations are still broken and that is one of the most important features :\
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from Thronk


    Is there a config to pause or disable rendering of a certain world?
    I have a PvP world and would like players to see the terrain, but no buildings or updates, like a snapshot of the above map only.


    The only way I can think to do this is to:
    First: For the world you want the map for do "/dynmap fullrender worldname" Then once it's finished
    Second: In the config change the "fullrenderplayerlimit" to 1

    Then any time there are players in the server it won't update the map. I know this isn't really what you wanted, but I think it's the closest you'll get for now. Good luck.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from Remmke

    Using latest alpha RP2 doesn't get rendered at all... seems completly broken to me.


    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 7 of dynmap\renderdata\rp2-logic-models.txt: invalid ID - logic.logic.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerMachine models enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 7 of dynmap\renderdata\rp2-machine-models.txt: invalid ID - machine/machinePanel.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerCore models enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 17 of dynmap\renderdata\rp2-models.txt: invalid ID - base/microblock.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerWorld models enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 14 of dynmap\renderdata\rp2-world-models.txt: invalid ID - world/plants.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] Thaumcraft models enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] BuildCraft|Core textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] ComputerCraft textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] ExtrabiomesXL textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] Forestry textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] CompactSolars textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] IC2 textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] IronChest textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] Railcraft textures enabled
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerLighting textures enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 12 of dynmap\renderdata\rp2-lighting-texture.txt: invalid ID - lighting/lampOn.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerLogic textures enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 13 of dynmap\renderdata\rp2-logic-texture.txt: invalid ID - logic.logic.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerMachine textures enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 15 of dynmap\renderdata\rp2-machine-texture.txt: invalid ID - machine/frame.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerCore textures enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 13 of dynmap\renderdata\rp2-texture.txt: invalid ID - base/appliance.id
    2012-12-26 17:31:08 [INFO] [Minecraft] [dynmap] RedPowerWorld textures enabled
    2012-12-26 17:31:08 [SEVERE] [Minecraft] [dynmap] Format error - line 14 of dynmap\renderdata\rp2-world-texture.txt: invalid ID - world/plants.id


    You need to change the config path, check a page or 2 back for the fix.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from TheCrestedMingus

    Had dynmap working fine on 1.4.5, but since updating to 1.4.6 player faces will not show upon death, but I am using the new 1.3 alpha 1 that claims to fix this problem. I've determined that the 'face' folder in web doesn't appear to be loading any player faces at all, so perhaps this is the problem?


    The 1.3 update fixes it on mc1.4.5, but the 1.3 version for 1.4.6 player locations are completely broken and not working.

    We will just have to wait until mikeprimm is back from his holiday stuff (i'm assuming that's where he is since he stopped posting on the forum after he released the last update and holidays came).

    He's pretty good about fixing problems quickly. Just need to be patient :)
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Is anyone else having the problem where you can't enter creative mode in a server even as op?

    What about the banned blocks list no longer working?
    Posted in: Minecraft Mods
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Why is my copper ore smelting into manganese bars?

    All copper ore and tin ore from metallurgy smelts into manganese ingots.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.6]Private Server - 150+ Mods - Survival - Mature Players Only
    Heya peeps,

    I run a private server that is invite only usually for my friends and their friends. However, lately there has been discussion of allowing some outsiders in. So we came to an agreement and decided to post this.

    Server information:
    We play with 150+ mods, you can find most of the list here:
    https://docs.google....c3RWakRWZHV3cWc

    There is currently about 20 people playing on it. The server runs 24/7 and is always up to date and we have a new mod submission system. For new mods to be added they must make sense and be functional.

    The server is 100% legit. No cheating or exploiting is allowed. All mods in the server have been completely balanced and there are even a couple honor system quirks.

    Griefing and exploiting instead of reporting the exploit to be fixed will not be tolerated and will result in an instant ban.

    Friends are allowed only after they are cleared with the admins.

    If there's anything else anyone wants to know, feel free to ask.

    Requirements:
    To request access to our server please meet the following requirements before wasting either of our time.

    1. Must speak english
    2. Must have a mic
    3. Must be ok with being connected to the Teamspeak at all times while connected to the minecraft server
    4. Must be at least 16+ years old
    5. Must be ok with potential world resets (as they happen and sometimes we don't keep or save anything)
    6. Must not be a griefer, obviously

    NOTE: This server has extreme survival elements. You WILL die, a lot. until you get the hang of it.

    How to request access:
    Just PM me with your age, country, and let me know why you want to join our server. If we like what you have to say then you will be provided with additional information including the address to the server, the link to our minecraft instance which includes everything you'll need to connect and play, and the teamspeak info so we can help you get setup.

    We are currently searching for a new seed as we are doing a world reset for 1.4.6 + redpower.


    P.S. If you think our requirements are too restrictive in any way, feel free to play on any of the other thousands of servers out there. We are looking for decent people to enjoy the game with and we aren't interested in having anyone who doesn't understand that on board.

    Thanks.
    Posted in: PC Servers
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