Some people just don't appreciate the value of this kind of addition to the game. It's like they take MC development for granite.
- Grifstar
- Registered Member
-
Member for 13 years and 20 days
Last active Fri, Jun, 3 2016 01:18:17
- 0 Followers
- 263 Total Posts
- 28 Thanks
-
9
Ancient_Mariner posted a message on Granite in Minecraft :DPosted in: Future Updates -
47
The_catmaker posted a message on 1.6- The most dissapointing update ever? **UPDATED 1.6**Complaint: No new mobs other than horse varieties:Posted in: Recent Updates and Snapshots
1.6 is not comfirmed as a mob update. You can't blame Mojang for not adding stuff they didn't confirm.
Complaint: The skeleton/zombie horses: Aren't implemented yet. I have a sneaky feeling they wont ever be.
You can spawn those guys using 3rd party tools, and if Mojang didn't added them, you won't be complaining.
Complaint: Useless snapshots: In comparison to, say, 1.4 or 1.3 or even 1.5 snapshots, the snapshots have been small or tiny additions to the game, with the exception of the very first.
Well, don't expect a snapshot that is Diablo 3 without bugs. Those are just snapshots.
Complaint: No new biomes.
Right, Mojang confirmed on Twitter that they will add MOAR biomes and stuff and bla bla bla [/sarcasm]
Complaint: Useless features: Why should I care about attributes, resource packs. It will only be useful to 1% of the minecraft population, the map makers and such.
Attributes+resource packs+lots of random code+more random stuff = Mod API. Don't you want to replace the Endermen sound with Gentleman by PSY?
Complaint: Bad zombie spawning system: Not necessary.
What is so bad? It is not the nazi zombie paratroopers we had in the earlier snapshots. It also makes the game a little bit more challenging.
Complaint: Bug fixes: They are fixing bugs which I have never come across in my 1 1/4 years of playing minecraft (except the lava glitch, which really should have been fixed two years ago)
Well you are right Mojang is intended to make moar bugs. They are coding bugs to make us upset. Bugs create themselves.
Complaint: Ignoring all community suggestions: Horses were jeb's idea, not ours. This forum and /r/minecraft are probably checked once every month. In fact, the only time mojang has ever listened to the community for "suggestions" was way back in 1.4, witch huts.
If Mojang will impliment every single suggestion we have, Minecraft will turn into chaotic and awful game. -
31
GrumpyDragon posted a message on Isn't it weird how 1.7 gets most of it's biomes from biomes O' plenty mod?If the biomes look like they're from Biomes O' Plenty, it's because that mod has pretty much every biome imaginable. It would be near-impossible for the Mojang guys to make entirely unique looking biomes and flowers at this point.Posted in: Future Updates -
1
Yaddie posted a message on Is jeb taking Minecraft in the right direction?I'm proud to be a pre 1.8 player, and I can say that the content we have now versus the content we had then is great. What in the world is wrong with everybody? The game has to, and is going to, keep changing.Posted in: Future Updates -
20
daft_rucks posted a message on I Hope You Are SatisfiedYou stupid, spoiled, mewling pr*cks!Posted in: Recent Updates and Snapshots
The more variety the game has the better it becomes. You should welcome any and every addition.
The general level of selfishness on these forums and the horrid things that people say breaks my heart.
Minecraft is a brilliant game and we are so lucky to have new features constantly added to it.
And how do YOU show your gratitude? You whine and ***** about the most pathetically trivial things. Even complaining before you are actually hurt. How exactly do you know when something will or won't work when it's still a work in progress?
It's the same sh*t, over and over again. Complaints about terrain generation, trading, not yet having a use for some blocks, biomes too sparse, imbalance of game play, the game has gone live but there are still bugs, etc, etc, etc.
Have some f*cking patience and thank Mojang for providing any updates to the game at all. They are giving us an increasingly evolving and involving world to play in…for free.
They've already provided a well rounded game. They have your money. You are ALL more than satisfied with the value you have already gotten for that money. Mojang don't need to keep moving the game on, but we are so lucky that they do. Talk about looking a gift horse in the mouth. Some of you folk are unbelievable. Are you this petty and selfish to your friends, family and the others in your real lives?
Do you want Mojang to say to themselves “B*llocks to this, we’ve already done more than our duty here. Let’s just call it finished and move on”?
If you've had enough and don't find any enjoyment in the game any more, then GO AWAY AND PLAY SOMETHING ELSE. Every game has its shelf life in a game collection. We'll all probably move on eventually, it's the way of things. Minecraft is so rich though that its shelf life is much longer than other games. It's the bargain of the century as far as games go. Much cheaper than most releases and offering so much more game play. I can imagine me sticking around for a long time yet and the continuing updates are always very welcome.
Sure, there are some things I’d like to see, but I don’t belly ache about them like it’s the end of the world. I can see that Jeb and Co. have lots of great ideas that they want to share with us, and I’m sure that most of the things folk want will come along eventually. Unless of course Mojang decide that the ungrateful masses don’t deserve their gifts and bin it all off.
Thank you Jeb and Mojang. Don't let these immature loud mouthed idiots get you down. There are millions out here that love what you are doing.
Bring it on if you still want to. I always look forward to learning about every new addition and bug fix.
To the rest of us, report the bugs, give constructive criticism if you see game mechanics that interfere with each other, and be happy that Minecraft is alive and well and still growing. -
7
Sting_Auer posted a message on Should Water in the Nether not be allowed at all?Posted in: Recent Updates and Snapshots
Now you are just acting like an ignorant brat. I mean really, stop. Stop replying with sarcastic comments and start making some actual counterarguments to criticisms.
The point is that the nether needs to be difficult, and it needs to be difficult to get the stuff that you get from the nether. Letting you place water would, as you said, making it easier to farm the nether mobs, which would make it too easy to get those items, hence removing the difficulty of the nether.
In addition, it would allow you to save yourself from fire and lava, making the nether easier even more. -
4
Ttzara posted a message on Is climbable vines a good idea?Wood is an easily renewable source, in the other hand iron might be better uses.Posted in: 1.1 Update Discussion
You dont always spawn on jungles or a swamp so you cant get vines all the time
Ladders are more nice looking for aesthetics.
Vines grow which makes them annoying to maintain.
Ladder/ hitbox might be an issue, depending on the player.
Vines are easier to break than ladders (not sure)
I i think about more things ill post them - To post a comment, please login.
1
3
- Door and fence textures for the other wood colors (I don't even mind if it requires an additional crafting recipe to get it, this mod does it just fine)
- Stained glass
- Colored beds
- Actual tables/chairs/cupboards
- More light source variety (I love glowstone, I love redstone lamps, but I wish there was more textures for each so I don't always have to use the same ones. Also lanterns, campfires, or anything that isn't a torch, but not a block either.)
- A black variation of the quartz block. Obsidian (and eventually coal) looks good too, especially on the texture pack, but obviously they weren't really intended as a building material. At least in vanilla.
- Sandstone walls, Quartz walls, just... more stone walls in general.
- Hopefully hardened clay can be crafted into stairs and slabs too. The fact there's still no word of it is still a little concerning.
Everything else
- Ocean/water content, please.
- New mobs always makes things more interesting
- New ores
- Ruins
- More dungeons/bosses
- Improved Villager/passive mob AI (farm animals really need to stop suffocating themselves on walls)
- Gravel beaches would be kinda nice to see again
- Nether content/biomes
- Just a terrain/biome overhaul to the overworld completely so that it looks more like ExtraBiomesXL/BWG/BoP/etc.
- And of course, ModAPI
That's all the things I can think of at the moment. Although I think my response could have easily just been anything. Despite the fact don't always agree with how Jeb and Dinnerbone decide to present the new features (the horse rarity and saddles still being a big debate at the moment), I still love pretty much anything they create, and each update does make Minecraft slightly better than it was.
2
- slower crops in winter
- longer/shorter days
- snow in normal forests, maaaybe extreme hills and plains?
- change frequencies in rain (less in summer, more common autumn/spring, and winter in places that shouldn't have snow)
- seasonal mobs, maybe?
- surface snow can melt (opposed to right now only being possible with man made lights), taiga and tundra can actually have no snow in the summer.
Stuff like that I think
1
But of course, that's assuming that you're mining for your emeralds. I can see why it might be an issue if you're getting emeralds by say, selling chickens and wheat or something, and then turning that profit into diamonds.Then yeah, diamonds should maybe be a little more expensive than that. But a whole stack of emeralds for just one diamond? That's freakin' insane. Diamonds are valuable, but they aren't that valuable. Hell now that they're somewhat renewable at all I might have a reason to use them more.
And again, not every village comes with a blacksmith. You could be traveling for a hell of a long time before you even find one. There's still a big luck factor involved in all of this.
Also, this.
1
- Stair/slabs/fences for obsidian
- Would be happy if the ore blocks got the same treatment too, although I still view them more as storage units than build material. But yeah, why not. (At least do it for iron, maybe gold)
- Echoing the "why is there still no sandstone stairs" complaint.
- Smoothstone stairs and fences, Cobblestone fences
- Brand new stone textures all together (granite/marble/limestone/etc. Maybe have them in random clumps underground like dirt and gravel is, and only at certain levels)
Do them Jeb, do them now D:
That said though, yes I would like to see an update dedicated just to new decorations, but I won't be upset if it doesn't happen any time soon. There's still a mountain of bugs waiting to be squashed and other things that need attention first. I can wait.
1
Fences however, the more I think about it, I don't know if that really can happen when it uses sticks, not planks (Gates should be possible though). The only way it would work is if each wood color also had it's own unique stick id too. Which I think will just bug the hell out of everyone, if they didn't hate the new stacking already.
2
Most of these nay reasons remind me why I really hate the community sometimes. I've never had trouble with too much wood in inventory place (storing logs instead of planks is more efficient anyway), I only cut down what I need, and it's not freakin' brain surgery to know what trees you should/shouldn't cut down if you don't want certain planks. And like over people say it gives you more intensive to look or farm for particular kinds you do want to use for building. Which I also think is great.
And as for complaining that the textures look ugly, there's reasons why customize texture packs exist, just change them to a color that you do like then. (tbh I'm not all that crazy for the jungle or birch, though I might find uses for them anyway. I'm a sucker for dark woods though and the default oak was never enough for me)
As for using dyes while I seen plenty of mods that had colored wood, I really would prefer natural colors, not pink/red/blue/green/etc. (although technically you can retexture those too). Wood staining would be an okay alternative, I'd be fine if it went that route instead, but I'm not heartboken that they didn't.
Over all I still think this was a great update for anyone that builds.
1
This post made better sense in head than it looks typed out. I'm not too concerned with how ocelots are right now anyway since since it's only a pre-release and there's a good chance they'll be tweaked around with more before 1.2 comes out anyway.
1
1
I'm sad at how disappointing the 1.8/1.0 terrains have been. I remember being super hyped back in 1.7 because biomes were going to be bigger and more distinctive (because that was the only problem I did have with the old generation code). But then when it finally come out it took maybe a week to realized "no... no this isn't what I wanted."
As far as the underwater 'patches' of land, I like that clay is way more easier to get, and I always want more sand, but I do agree that it looks fugly as hell. Maybe instead Jeb should code it so that the materials are in wider chunks so the ocean floor isn't as much of a splotchy mess?