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    posted a message on [1.7.10][Beta][WIP]Colored Light - Progress and Discussion
    As soon as i saw this mod it went straight into my downloads folder. Keep up the good work, can't wait till some Colored Light Core API mods emerge. :iapprove:
    Posted in: WIP Mods
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    posted a message on Tinkers' Construct Suggestions
    mDiyo you should add quivers. Quivers when shift right-clicked would open a GUI similar to a Dispenser. When right-clicked it would be equipped. This would free up inventory space for us archers, the arrows would be used in order by damage, First the strongest, then last the weakest. You could then add modifiers to the quiver, example: Sugar reduces draw speed, Gun Powder adds a small explosion producing Punch effects, Blaze Powder would add fire aspects(The More The Merrier) , *Ender Pearls allow pin-point teleportation for half the damage, and Rope (crafted with 6 string[Yields 3]) acts as a rope ladder.

    *Would have limited usage.
    Posted in: Mods Discussion
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    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Excuse me, but may I have access to the animated capes? My user name is GreyAngelOfDeath.
    Posted in: Minecraft Mods
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    posted a message on Laser-Pointer Mod
    Sounds cool especially if ocelots chase it, I think it could use redstone as batteries or make a battery that lasts longer than regular redstone. Such as: Redstone lasts 10 seconds and Red Battery lasts 60 seconds. :iapprove:
    Posted in: Requests / Ideas For Mods
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    posted a message on TaleCraft - A Mod For Custom Maps
    Excuse me, I read and followed the installation directions installed it "Successfully," changed the version to TaleCraft, restarted Minecraft Launcher, just in case, Pressed "Play". However, the green bar fully loaded and nothing happened. Unfortunately, no log was created, since Minecraft did not start, no crash-report, or screen shot could be made.

    If I had made an installation mistake could you please inform me of it.

    Thank you for your time.
    Posted in: WIP Mods
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    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    I love dis mod, it takes the guess-work out of how much damage a mob needs to take and when to switch to fists. :iapprove:
    Posted in: Minecraft Mods
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    posted a message on Web Displays - Browse On the Internet in Minecraft!
    it was the version

    AND if you play 1.6.4 and it says please use 32 bit check to see if you are using a hd texture pack i use RD Craft and switched to default it works fine.
    Posted in: Minecraft Mods
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    posted a message on Web Displays - Browse On the Internet in Minecraft!
    Pls help i am running 64 bit windows vista and it keeps teeling me that there was a bad instalation is it the windows vista part or am i not installing it right? Seriously this is an awesome mod wish i could get it to work.
    Posted in: Minecraft Mods
  • 0

    posted a message on MachineMuse's Modular Powersuits - Finally updated again!
    Excuse me but any time i put on the armor it crashes here is the crash report.

    --- Minecraft Crash Report ----
    Time: 6/14/13 6:34 PM
    Description: Rendering entity in world
    java.lang.ExceptionInInitializerError
    at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
    at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
    at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
    at scala.Option.map(Option.scala:145)
    at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
    at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
    at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
    at scala.collection.Iterator$class.foreach(Iterator.scala:727)
    at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
    at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
    at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
    at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
    at net.minecraft.client.renderer.entity.RenderLiving.func_77031_a(RenderLiving.java:137)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_77101_a(RenderPlayer.java:187)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
    at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
    at net.minecraft.client.gui.inventory.GuiInventory.func_74223_a(SourceFile:89)
    at net.minecraft.client.gui.inventory.GuiContainerCreative.func_74185_a(GuiContainerCreative.java:775)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:107)
    at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
    at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:664)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1021)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
    at net.minecraft.client.Minecraft.run(Minecraft.java:760)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.RuntimeException: Framebuffers not supported!
    at net.machinemuse.utils.render.TextureBuffer.<init>(TextureBuffer.scala:16)
    at net.machinemuse.utils.render.GlowBuffer$.<init>(GlowBuffer.scala:19)
    at net.machinemuse.utils.render.GlowBuffer$.<clinit>(GlowBuffer.scala)
    ... 32 more


    but, if i go back on the world I can't go in the inventory or press F5 without it crashing is it the mod or my slow, crappy computer. if it is the mod is there a version it wot do this because i LOVE this mod. Thanks For your time
    Posted in: WIP Mods
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