mDiyo you should add quivers. Quivers when shift right-clicked would open a GUI similar to a Dispenser. When right-clicked it would be equipped. This would free up inventory space for us archers, the arrows would be used in order by damage, First the strongest, then last the weakest. You could then add modifiers to the quiver, example: Sugar reduces draw speed, Gun Powder adds a small explosion producing Punch effects, Blaze Powder would add fire aspects(The More The Merrier) , *Ender Pearls allow pin-point teleportation for half the damage, and Rope (crafted with 6 string[Yields 3]) acts as a rope ladder.
Sounds cool especially if ocelots chase it, I think it could use redstone as batteries or make a battery that lasts longer than regular redstone. Such as: Redstone lasts 10 seconds and Red Battery lasts 60 seconds.
Excuse me, I read and followed the installation directions installed it "Successfully," changed the version to TaleCraft, restarted Minecraft Launcher, just in case, Pressed "Play". However, the green bar fully loaded and nothing happened. Unfortunately, no log was created, since Minecraft did not start, no crash-report, or screen shot could be made.
If I had made an installation mistake could you please inform me of it.
AND if you play 1.6.4 and it says please use 32 bit check to see if you are using a hd texture pack i use RD Craft and switched to default it works fine.
Pls help i am running 64 bit windows vista and it keeps teeling me that there was a bad instalation is it the windows vista part or am i not installing it right? Seriously this is an awesome mod wish i could get it to work.
Excuse me but any time i put on the armor it crashes here is the crash report.
--- Minecraft Crash Report ----
Time: 6/14/13 6:34 PM
Description: Rendering entity in world
java.lang.ExceptionInInitializerError
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
at scala.Option.map(Option.scala:145)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
at scala.collection.Iterator$class.foreach(Iterator.scala:727)
at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
at net.minecraft.client.renderer.entity.RenderLiving.func_77031_a(RenderLiving.java:137)
at net.minecraft.client.renderer.entity.RenderPlayer.func_77101_a(RenderPlayer.java:187)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
at net.minecraft.client.gui.inventory.GuiInventory.func_74223_a(SourceFile:89)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_74185_a(GuiContainerCreative.java:775)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:107)
at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:664)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1021)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Framebuffers not supported!
at net.machinemuse.utils.render.TextureBuffer.<init>(TextureBuffer.scala:16)
at net.machinemuse.utils.render.GlowBuffer$.<init>(GlowBuffer.scala:19)
at net.machinemuse.utils.render.GlowBuffer$.<clinit>(GlowBuffer.scala)
... 32 more
but, if i go back on the world I can't go in the inventory or press F5 without it crashing is it the mod or my slow, crappy computer. if it is the mod is there a version it wot do this because i LOVE this mod. Thanks For your time
0
0
*Would have limited usage.
0
0
0
If I had made an installation mistake could you please inform me of it.
Thank you for your time.
0
0
AND if you play 1.6.4 and it says please use 32 bit check to see if you are using a hd texture pack i use RD Craft and switched to default it works fine.
0
0
--- Minecraft Crash Report ----
Time: 6/14/13 6:34 PM
Description: Rendering entity in world
java.lang.ExceptionInInitializerError
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:111)
at net.machinemuse.utils.render.Render$$anonfun$withGlow$2$$anonfun$apply$3$$anonfun$apply$4.apply(RMonad.scala:110)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.utils.render.Render$$anonfun$flatMap$1.apply(RMonad.scala:24)
at net.machinemuse.utils.render.Render$$anon$1.run(RMonad.scala:30)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:42)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$$anonfun$apply$2.apply(RenderPart.scala:16)
at scala.Option.map(Option.scala:145)
at net.machinemuse.powersuits.client.render.modelspec.RenderPart$.apply(RenderPart.scala:16)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:66)
at net.machinemuse.powersuits.client.render.item.ArmorModel$$anonfun$render$1.apply(ArmorModel.scala:65)
at scala.collection.Iterator$class.foreach(Iterator.scala:727)
at scala.collection.AbstractIterator.foreach(Iterator.scala:1156)
at scala.collection.IterableLike$class.foreach(IterableLike.scala:72)
at scala.collection.AbstractIterable.foreach(Iterable.scala:54)
at net.machinemuse.powersuits.client.render.item.ArmorModel.func_78088_a(ArmorModel.scala:65)
at net.minecraft.client.renderer.entity.RenderLiving.func_77031_a(RenderLiving.java:137)
at net.minecraft.client.renderer.entity.RenderPlayer.func_77101_a(RenderPlayer.java:187)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:563)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:310)
at net.minecraft.client.gui.inventory.GuiInventory.func_74223_a(SourceFile:89)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_74185_a(GuiContainerCreative.java:775)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:107)
at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:664)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1021)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Framebuffers not supported!
at net.machinemuse.utils.render.TextureBuffer.<init>(TextureBuffer.scala:16)
at net.machinemuse.utils.render.GlowBuffer$.<init>(GlowBuffer.scala:19)
at net.machinemuse.utils.render.GlowBuffer$.<clinit>(GlowBuffer.scala)
... 32 more
but, if i go back on the world I can't go in the inventory or press F5 without it crashing is it the mod or my slow, crappy computer. if it is the mod is there a version it wot do this because i LOVE this mod. Thanks For your time