• 0

    posted a message on REGIA ANGLORUM - THE HEPTARCHY ------>UPDATE 10.28.14<------
    Quote from Swervish

    Well, Im sad to report that deep testing of my world gens with these mods has been a failure. I have been two days into test worlds on three separate seeds and experienced catastrophic crashes. (can not restart world after crash).



    I believe the first crash was a conflict between Underground Biomes and Minecraft Comes Alive. No biggie... MCA was not a very important mod and I removed it. All went well, until just now. I turned a corner in a cavern, for a second saw an abandoned mine and than I crashed and MC wont let me reload the world at all. Of course I have a save I could back into, but thats not the point.... the point is that I believe Underground Biomes is crashing my worlds.



    And thats a big problem.

    I am counting on UB to provide the masses of colored stone bricks for castle and cathedral walls. And I cant find a suitable replacement for having very basic 16 colors of stone bricks (in my last project I had a nifty and efficient little mod called Pams Earth Craft that used dye to color bricks,,, but its not updated for 1.7.2)

    Here is the crash report;





    ---- Minecraft Crash Report ----
    // I blame Dinnerbone.

    Time: 7/21/14 9:35 PM
    Description: Ticking memory connection

    java.lang.NullPointerException: Ticking memory connection
    at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)

    -- Ticking connection --
    Details:
    Connection: [email protected]
    Stacktrace:
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_65, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1271539480 bytes (1212 MB) / 2272788480 bytes (2167 MB) up to 5726797824 bytes (5461 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G
    AABB Pool Size: 5950 (333200 bytes; 0 MB) allocated, 5723 (320488 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 95
    FML: MCP v9.03 FML v7.2.211.1121 Minecraft Forge 10.12.2.1121 Optifine OptiFine_1.7.2_HD_U_D1 82 mods loaded, 82 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.2.211.1121} [Forge Mod Loader] (forge-1.7.2-10.12.2.1121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.12.2.1121} [Minecraft Forge] (forge-1.7.2-10.12.2.1121.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PaneInTheGlass{1.1.0} [Pane In The Glass CoreMod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    malisiscore{1.7.2-0.7.3} [Malisis Core] (malisiscore-1.7.2-0.7.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    battlegear2{1.0.5.5} [Mine & Blade Battlegear 2 - Bullseye] (1.7.2-MB_Battlegear2-Bullseye-1.0.5.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bspkrsCore{6.11} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    extendedWorkbench{1.2.0.2} [Extended Workbench] ([1.7.2]ExtendedWorkbench v1.2.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    deconstruction{2.2.0} [The Deconstruction Mod] ([MC1.7.2]Deconstruction[v2.2.0].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    zolandre_newTools{b0.1} [New Tools] ([WIP] New Tools - by Zolandre [0.1][FORGE].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    actionbarextensionswapper{0.1} [ActionBar Extension&Swapper] (Actionbar-Hotbar-Extension-and-Swapper-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Backpack{2.0.0-pre1} [Backpack] (Backpacks-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BaMsGRAVE{1.4.2_01} [BaM's Grave] (bamsgrave-1.7.2-1.4.2_01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    basicwands{2.0} [Basic Wands] (Basic Wands Mod-1.7.2-V2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Baubles{1.0.0.16} [Baubles] (Baubles-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.7.1} [BiblioCraft] (BiblioCraft-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiomesOPlenty{2.0.1} [Biomes O' Plenty] (BiomesOPlenty-1.7.2-2.0.1.890-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CarpentersBlocks{3.2.4} [Carpenter's Blocks] (Carpenter's Blocks v3.2.4 - MC 1.7+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    chestsplus{@[email protected]@[email protected]@[email protected]@[email protected]} [Chests+] (Chests+-2.0.1-SNAPSHOT.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Chimneys{1.7.2} [Chimneys] (chimneys.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    chisel{1.5.4b} [Chisel] (Chisel-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    gud_cooler{1.0.1.1} [Coolers] (Coolers-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SKC-Core{1.1.0.5} [SKC Core] (SKC Core 1.1.0.5 - MC 1.7.2 - Forge 1060.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SKC-CraftableHorseArmor{1.1.1.10} [Craftable Horse Armor] (CraftableHorseArmor 1.1.1.10 - MC 1.7.2 - Forge 1060 - Core 1.1.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftingpillars{1.5.1} [Crafting Pillars Mod] (craftingpillars-1.7.2-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{3.2.0.dev.R3} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0-DEV-R3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    dabells{3.0} [DaBells] (DaBells-v3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    props{1.9} [Decocraft] (DecoCraft 1.7.2 V1.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.2.0.dev.R3} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.0-DEV-R3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DyeableBeds{1.7.2 R2} [Dyeable Beds] (Dyeable Beds-1.7.2 R4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DyeableBeacons{1.1.1} [Dyeable Beacons] (DyeableBeacons-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    eplus{1.7.2-2.0.3.1} [Enchanting Plus] (EnchantingPlus-1.7.2-2.0.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraUse{0.9} [Extra Uses] (Extra-Uses-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    examplemod{1.0} [examplemod] (ExtraDoors-1.7.2-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    extradoors{1.5.1} [Extra Doors] (ExtraDoors-1.7.2-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    fancyclocks{1.1-pre-Modjam} [Fancy Clocks] (fancyclocks-1.7.2-1.2-post-modjam.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ghostmod{ghostmod} [Ghost Mod] (Ghost Mod 1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Jewelrycraft{1.4} [Jewelrycraft] (jewelrycraft-1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    reaper_lantern{1.44} [Lantern mod] (Lantern1.44[1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    littlehelpers{1.5.1 - 1.7.2} [LittleHelpers] (LittleHelpers-1.5.1 - 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    malisisdoors{1.7.2-0.8} [Malisis' Doors] (malisisdoors-1.7.2-0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MapWriter{2.1.1} [MapWriter] (MapWriter-1.7.2-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MetallurgyCore{4.0.1} [Metallurgy Core] (MetallurgyCore-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Metallurgy{4.0.1} [Metallurgy 4] (Metallurgy-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineDeco{1.0.2} [MineDeco] (minedeco-1.7.2-1.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mythril{1.6} [Mythril mod] (mithril_mod-1.7.2-1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoarSigns{1.0.3} [MoarSigns] (MoarSigns-1.7.2-1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    modularpots{1.7.10.14} [Modular Flower Pots] (ModularPots-1.7.10.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreSwordsMod{2.6.1} [More Swords Mod] (More Swords Mod 2.6.1 For 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreFurnaces{1.3.6} [More Furnaces] (MoreFurnaces-1.3.6-MC1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cfm{3.3.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.2(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MultiPageChest{1.3.0} [Multi Page Chest] (Multi-Page-Chest-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mysticaltrinkets{1.4.1} [Mystical Trinkets] (MysticalTrinkets-1.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    startools{1.0.0} [startools] (Nether-Star-Tools-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    noteditems{ModJamBeta} [Noted Items] (Noted-Items-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    clayspawn{1.7.2a} [Pam's Clay Spawn] (Pam's Clay Spawn 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    desertcraft{1.7.2b} [Pam's DesertCraft] (Pam's DesertCraft 1.7.2c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    getalltheseeds{1.7.2a} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    harvestcraft{1.7.2d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.2f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    randomplants{1.7.2a} [Pam's RandomPlants] (Pam's Random Pants 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    simplerecipes{1.7.2a} [Pam's Simple Recipes] (Pam's Simple Recipes 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    temperateplants{1.7.2b} [Pam's Temperate Plants] (Pam's Temperate Plants 1.7.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    weeeflowers{1.7.2b} [Pam's Weee! Flowers] (Pam's WeeeFlowers 1.7.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    plantmegapack{3.00.09} [Plant Mega Pack] (Plant Mega Pack-1.7.2-3.00.09.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PocketCraft{0.0.2} [PocketCraft] (PocketCraft-1.7.2-0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    packchevsky{b4} [Potion Packs] (PotionPacks_1.7.2_b4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    reptilemod{1.7.2} [Reptile Mod] (reptilemod-1.7.2-2.5.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    secretroomsmod{@[email protected]} [The SecretRoomsMod] (secretroomsmod-1.7.2-4.6.3.359.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    spawnercraft{1.0} [SpawnerCraft] (SpawnerCraft-1.0-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pchan3{0.7} [PChan3 mods] (SteamBoat-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Sushicraft{1.7.2} [Sushicraft] (sushicraft-1.7.2-10.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SushicraftClient{1.7.2} [Sushicraft] (sushicraft-1.7.2-10.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Talismans{1.1.0} [Talismans] (Talismans-1.7.10-1.1-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TallDoors{0.4.2c} [Tall Doors Mod] (TallDoors-1.7.2-0.4.2c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Treecapitator{1.7.2} [Treecapitator] (Tree-Capitator-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    UndergroundBiomes{0.5} [Underground Biomes Constructs] (UndergroundBiomesConstructs-1.7.2-0.5i.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    warpbook{1.0.35} [Warp Book] (warp-book-1.7.2-1.0.35.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    reaper_waterpipe{1.1} [Water Pipe mod] (Waterpipe1.1_1.7.2_.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    weaponmod{1.7.2 v1.14.2} [Balkon's WeaponMod] (weaponmod-1.14.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    xpStorageChest{1.0.0} [XP Storage Chest] (XPStorageChest-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    yegamolchattels{1.0} [Ye Gamol Chattels] (YeGamolChattels-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1452 (81312 bytes; 0 MB) allocated, 1349 (75544 bytes; 0 MB) used
    Player Count: 1 / 8; ['Swervish'/2138, l='REGIA ANGLORUM II', x=680.64, y=28.00, z=783.76]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'





    any advice / pointers to a mod that provides a variety of colored stone bricks... or tell me what is actually crashing my MC?



    Thanks


    2 mods that you should definitely look into for stone variations are the geostrata mod, and the chisel mod. They have both greatly enhanced my survival builds, I love them very much :D
    Chisel Interface:

    http://www.curseforge.com/media/images/58/877/sample9.png
    Chisel allows you to change the appearance of many existing blocks including dirt, stone, stonebricks, cobblestone, limestone, marble, netherbricks, and a whole bunch more that I can't think of nor find pictures of.
    Geostrata Rock types:





    A tried and true way you might also be able to restart regia anglorum II is if you were to download the Feed The Beast modpack launcher (google is your friend), the particular "Monster" modpack has 186 mods, which include both geostrata and chisel, as well as integration between the mods and integration between many other mods. The best part about it is that you can rest easy knowing that the pack is stable.

    But I also forgot to mention that the pack is for 1.6.4
    Posted in: Screenshots
  • 0

    posted a message on StarQuest [Starships][Planets][Space][Ranks][Towns][Factions][PvP][Economy][Trading]
    Your IGN:
    greenzoid2

    Where did you hear about the server:
    These forums


    Do you understand and accept the rules:
    Yes


    What's our policy on raging:
    No raging; it's a tough server but you will be able to get the hang of it.
    Posted in: PC Servers
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    posted a message on Thinking about a new FTB Monsters server w/ gregtech, anyone interested? Possible clan competitions, need some ideas.
    This looks like a really cool idea for a server, and I would definitely be down for something like this!

    Quote from isuckatredstone

    I am totally down with this! I would join your server in a heartbeat. I've been watching Etho play on the Mindcrack FTB server with the FTB Monster pack, and it looks awesome!!


    The mindcrackers aren't using the Monster pack, they're using a custom private pack that they've called Crack the Beast. Its a pack they made themselves thats geared towards war and pvp, and Guude has said that they are planning to eventually make the pack public but for now only Mindcrackers can use it.
    Posted in: PC Servers
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    posted a message on [FTB Unleashed][16+][Whitelisted] Looking for few players for a server!
    -Posted in wrong topic-
    Posted in: PC Servers
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    posted a message on The Creature mod [1.5.2][Modloader and FML compatible][WIP]
    needs more work before anything can be said about it really
    Posted in: WIP Mods
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    posted a message on Record Maker
    When I read the title I thought you were going to say that we should be able to craft the records that already exist and I was going to disagree, but I actually really like this idea. I dont know much (anything at all) about coding but this might take a lot of time and effort to make happen though.
    Posted in: Suggestions
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    posted a message on Autocracy of Decrepia - featuring "My Survival Hill-Fort"
    wow amazing job here! Its even more amazing that its done in survival
    Posted in: Screenshots
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    posted a message on **Feyruhn** My piece of Paradise
    love it man!
    Posted in: Screenshots
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    posted a message on Looking for talented builders
    you can just pm me here, I check either every day or every second day when I am available.
    Posted in: Server Recruitment
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    posted a message on Looking for talented builders
    IGN:
    greenzoid2
    How good of a builder are you? (1-10 10 being amazing)
    I would say an 8.5
    Have you ever built a kingdom before:
    no, because whenever I apply for these servers they are either lying and are already done building, or are dead end projects. I am building a few modern and medieval-esque cities at the moment though
    What's your favorite building style?
    A tie between medieval and modern, but I love to build any style
    Do you have any screenshots/pictures of your finest work?(Post here if so)
    http://s1142.beta.photobucket.com/user/greenzoid2/library/
    Posted in: Server Recruitment
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    posted a message on Skyrim: Dragonreach Building Finished!-- Whiterun construction Underway
    great work man keep it up!
    Posted in: Screenshots
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    posted a message on [Looking For] Talented (Builders),(Admins),(Mods),(Plugin Devs) for new [LARGE SERVER] a lot of opportunity
    Builder App--

    Age:
    16

    IGN:
    greenzoid2

    Building style:
    I can build in all styles

    Previous servers you built for:
    SovereignCraft and McPanem

    About you:
    I enjoy building with other people. I often get bored quickly when building alone

    Picture proof of work:
    http://s1142.beta.photobucket.com/user/greenzoid2/library/


    Ability to work with people: (on a scale between 1-10)
    10 out of 10

    Skype Info: (Or other contact info)
    If you accept me, send me a pm and Ill give you my skype.
    Posted in: Server Recruitment
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    posted a message on Epic world left unfinished
    overall pretty nice builds good work man
    Posted in: Screenshots
  • 0

    posted a message on End Cathedral (WIP)
    looks really cool keep up the good work!
    Posted in: Screenshots
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