• 0

    posted a message on Better PVP Mod 1.16.3 Forge [Fabric | 1.15.2 | 1.14.4 | 1.12.2 | 1.8.9 | 1.7.10 | more]
    Quote from xaero96»

    What I mean't is that the mod already has "Entity Info".

    ... Well, now. So it does. I'll have to play around with that. Thanks.

    Guess I haven't been paying attention to the updates in a while.
    Posted in: Minecraft Mods
  • 0

    posted a message on Better PVP Mod 1.16.3 Forge [Fabric | 1.15.2 | 1.14.4 | 1.12.2 | 1.8.9 | 1.7.10 | more]

    Yeah. It has nice concise entity info along with displaying an avatar so you know which mob you are looking at. It also has yellow text drops after you hit a mob and do damage and green text drops when the mob is healing.

    It's a very basic mod but it does its job very well and is in every world I play. I thought it would fit into your mods quite nicely.

    Either way, I thought it couldn't hurt to ask.

    Posted in: Minecraft Mods
  • 1

    posted a message on Better PVP Mod 1.16.3 Forge [Fabric | 1.15.2 | 1.14.4 | 1.12.2 | 1.8.9 | 1.7.10 | more]

    Have you given any thought into incorporating Damage Indicators into this? It's a great little mod but, sadly, isn't being updated anymore.

    Posted in: Minecraft Mods
  • 0

    posted a message on JOURNEY INTO THE LIGHT v.1.0.5.17a | Dimensions | Mobs | Weapons | Magic | Bosses and Much More! [9K + Downloads!]

    What version is the beta for? Didn't see it stated anywhere but could have overlooked it.

    Posted in: Minecraft Mods
  • 0

    posted a message on Better PVP Mod 1.16.3 Forge [Fabric | 1.15.2 | 1.14.4 | 1.12.2 | 1.8.9 | 1.7.10 | more]

    Is there a way to color code arrows on the ground differently from experience? In a perfect world, I wouldn't want to see arrows on the ground on the map at all but I doubt that is an option. If it is,please let me know.

    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    Every time I have attempted to exit the Deeplands I'm returned to the Overworld but thrown out of the world. The first time I lost all my items and died. The second time I was able to save myself with a waypoint set for a water landing but I still lost all my levels. Is there something I can do on my end to fix it so I reenter at the proper place?

    Posted in: Minecraft Mods
  • 0

    posted a message on Arcana RPG - 5 Dimensions - 100+ Mobs - Bosses - Minibosses - Updated July 15 2016

    Do I need the Lithium pickaxe for the Hyperborium ore too? Being careful which ores I mine since they are so rare.

    Posted in: Minecraft Mods
  • 0

    posted a message on Arcana RPG - 5 Dimensions - 100+ Mobs - Bosses - Minibosses - Updated July 15 2016

    Any tips to finding Lithium? I've created whole caverns (2 full chests of nether Bricks worth) mining out nether rack and haven't found any lithium.


    Forget this one. Eventually found some in a treasure chest.

    Posted in: Minecraft Mods
  • 0

    posted a message on Arcana RPG - 5 Dimensions - 100+ Mobs - Bosses - Minibosses - Updated July 15 2016

    Anyone know anything about chasmium ore? Kept running into this ore and had to add in the WAILA mod just to find out what it was. I assume it need something special to mine it as the Emerald pickaxe from orespawn isn't dropping anything.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8][SMP/Bukkit][Forge][DungeonPack][+24 Dungeons][+3 Bosses][+2 NPC-Villages] Finally Updated

    Ignore below - tried the link from MinecraftSix and it took me to the page with the 1.7.10 and 1.8 downloads. Not sure why they didn't show when I tried from here.



    Does the link work anymore? Aside from the issue of ad.fly being one mass of forced malware attacks and phishing scams (especially now that the 'skip ad' button actually forces an ad attack on you) the dropbox page only has versions up to 1.6.4.

    Where are the 1.7.10 and 1.8 that the title makes it sound like should exist?

    Posted in: Minecraft Mods
  • 0

    posted a message on Arcana RPG - 5 Dimensions - 100+ Mobs - Bosses - Minibosses - Updated July 15 2016

    I think this will do it (see attachment). It's an option you gain with Optifine.



    I think he just want to disable the Armor praticel. not all particels^^
    Posted in: Minecraft Mods
  • 0

    posted a message on Arcana RPG - 5 Dimensions - 100+ Mobs - Bosses - Minibosses - Updated July 15 2016

    I use Optifine for that. It allows you a lot more control under the options menu.





    Any way of disabling those particles around the player whenever I have potion effects? Screenshot: http://prntscr.com/9cv792
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] Caveworld 2 - Adds more new cave dimensions!



    Quote from Gragore»

    OK, I'm lost on this one. I jump into the void and get transported into the Deep caves. I get the achievement and then endlessly fall through the void. The game refuses to save after this point giving an out of bounds error.


    I've tried deleting the deep caveworld save and set the dimension to -7 but the same thing happens. Any ideas?







    Quote from Ravin8901»

    That is strange. What version are you using either way?





    Sorry for the delay, just saw that you responded. I was using 1.7.10 at the time.

    Posted in: Minecraft Mods
  • 1

    posted a message on LotsOMobs

    I notice that this mod appears to be causing so massive log files. My PC isn't crashing but a thirty minute session might create a 70,000KB file. Right now my last three sessions have a 29,000KB, 265,000KB and a 69,000 KB files. Obviously these are much to large to post here but here is a snippet of what seems to be causing all the logging;



    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.6150983
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.30224442
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8601746
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.6150983
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8601746
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.6150983
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8601746
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.6150983
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.6150983
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
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    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.5360669
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.5360669
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.5360669
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.5360669
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.5360669
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.8295528
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.07088691
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.67096126
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.5360669
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 2
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.28285825
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 3
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:53]: Rotation 0.4298219
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:54]: MetaData 0
    [04:40:24] [Client thread/INFO] [STDOUT/]: [com.lom.lotsomobstileentity.undersea.starfish.TileEntityRendererStarfish:renderAModelAt:30]: TextureID 1
    [04:40:24] [Client thread/INFO] [STDOUT/]:


    Note the time index. That's a whole lot of information and that's just the time index for 04:40:24 and that's not even all of it. I couldn't fit it all in this post.


    Is there anything I can do on my end to stop this in the config file?

    Posted in: Minecraft Mods
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