- Got2Survive
- Registered Member
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Member for 12 years, 4 months, and 2 days
Last active Thu, Dec, 1 2016 20:48:13
- 0 Followers
- 436 Total Posts
- 42 Thanks
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TamboIX posted a message on [Challenge] Castle Building ChallengeJust starting the challenge. First dayPosted in: Survival Mode -
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LordApexMC posted a message on [1.5] [ADV] DUNGEONS! (8000+ DOWNLOADS!) V3!Perhaps someone could tell us poopheads how exactly we got out of the predicament we put ourselves in.Posted in: Maps
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Unilegger posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]Say bye bye to your computer's RAM and processor.Posted in: Suggestions -
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nostalgicleaf posted a message on Storylines?Probably the first thing you want to do is decide the time period and setting. Pre-industrial revolution london? Space station orbiting Tau Ceti E or Gliese 581 d in 1312 Post Common Era? Perhaps a generic fantasy setting?Posted in: Maps Discussion
If you want you can also develop lore and mythology for the setting that is known and believed by the characters. This isn't necessary to include in the map in any form but can help you make characters that do believable things for believable reasons.
Try to avoid using tropes like rescuing a princess, being a laboratory escaping amnesiac or being the Chosen Hero Who Saves The Maguffin. Experiment with an average anybody who is either pressed into conflict or unwillingly assigned a task. Perhaps the player is a chimney sweep that overhears a conversation they shouldn't have and is now chased by a shadowy secret society. Perhaps the player is a sanitation engineer tasked with cleaning up a sabotaged waste reclamation filter before levels reach toxicity. Perhaps the player is a courtier who killed a duke's son in a duel and is banished to a remote garrison to defend the realm from foreign dangers. Maybe the player is a robot or a mechanical man who was sent to the garbage dump because they are no longer wanted.
Write an outline for the plot. Make it whimsical if you want, or super serious. What kinds of decisions will the player have to make if any? What are the consequences? If the player can fail, what does that mean? Each point on the outline should have at least one unique area of the world built for it. At this point expand the outline, write dialogue or narration, or just jump into map building. -
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Muenzen posted a message on newbie to MC! whats the best map editing mods?I suppose you use a computer. The world edit is a quite good tool (look it up as Single Player Commands). An external program, but with very powerful tools (like animated, moving blocks, custom potions, etc) is MCEdit. It also does the same thing as world edit. For terraforming, there is VoxelSniper. It requires using it on a BukkitServer. I don't like it very much. There is also WorldPainter, which can create huge landmasses and epic mountain ranges.Posted in: Creative Mode -
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Floating_Pickle posted a message on [Shop] Floating_Pickle's Graphics (I'm back!)Hello and welcome to my shop, again! Yes, I am back at it with a attempt to do all the work I can! Currently the shop is open and all you have to do for graphics is rep my post. I will not do your work unless you do. I hope to bring the best of my abilities to you.Posted in: Art Shops
Please note: No more gifs!
Use this form to get a graphic from me, remember to rep my post first! I do check!
Type of graphic:
Theme:
Colors:
Text:
Font: (Use Dafont.com and link me, or just say minecraft font if you want that.)
Images you want implemented:
Extra:
If you are requesting a youtube background you must link me to your youtube page (Only for 25 subscribers+) or donate $5
Cards:
Youtube Backgrounds:
Avatars:
Signatures:
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IslandDefender posted a message on What Biome Do You Hate?Surprisingly a lot of hate on the snow biomes. Didn't expect this much.Posted in: Survival Mode
I hate the jungle biome. It's really difficult to move around in. I like the tall trees though. -
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AnEpicDuo posted a message on [Tutorial] How To Make A Good Custom MapI had to laugh when reading "badly presented maps" and then seing this topics formatting.Posted in: Tutorials - To post a comment, please login.
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Welcome.... TO YOUR DEATH!
DUNGEONS! V3
By Got2Survive
NO MODS OR TEXTURE PACKS REQUIRED!!!
Note: for posts regarding current version/progress on the map, skip to page 10
Story
Seeking fame and glory, you convince yourself to head to the ancient dungeons, where many a hero has perished, seeking the same as you do now. Reaching the end and collecting the sacred gems rumored only to exist inside of the dungeons is the only way to prove that you have completed the journey. So, grabbing your gear, you rest at the shack nearby and set out at nightfall.
Features
Changelog!
(May contain spoilers?)
Repriced shops.
Added more checkpoints
Added more bosses
Buffed the Baconator
Reworked the mob systems. Files got corrupted so I had to completely recreate original mobs from scratch
and re-place all of them.
Added hidden lore books throughout the map. Current books are in the form of journals.
Added railway systems (boy those were fun to make).
Added another sidequest (with optional boss!)
Made more piston stuff
Added another beacon room
Added another big drop
Tripled total map size
Made starting area more interesting
Made the map way harder
There are now more mob variations then last time.
Added a couple more traps
Added an area with a scarcity of loot (trust me, it's needed).
Made some shop items conceivably buyable (not the set of death, though, I intend for that to be end-game stuff)
Added button checkpoint system inside of main shop
Added tutorial section that will hopefully help you figure out how to use the checkpoint system
Added a few more dungeon rooms
Filled empty dispensers
Filled empty chests
Filled most of all empty rooms with mobs
Added more mob varieties (11 more than last time!)
Added second boss fight, way harder than Baconator (Almost died twice on easy)
Added another checkpoint
Added another eeeeeevilllll trap >
Added sidequest about a fallen knight
Added room with beacon
Added more aesthetics to areas from V1
Added more variety of loot!
Added food into some chests
Made areas more worth it to visit!!!
Various other minor fixes
Pics
More
Old
Vids
Please support these YouTubers who have gone out of their way to make some videos on my map
TheCampGamers
Bren Tenkage (Current version of map!)
dbzethioboy (first to make a video!)
xAIMx (Youtube: xAIMxv2)
StaticGripped
GigiRAR Channel
Quotes
Bren Tenkage:
"It's gunna be a lot harder than it looks..."
"Notch help us all once trapped chests are included in the next update..."
McTavesh (WombatCombatGaming):
"...It's really impressive, actually, it brings something new to Minecraft that you don't normally experience."
Mark111222333444555:
"Nice map, I played about half of the first dungeon and it's better than I thought it would be-the map is perfect for taking out rage on hordes of zombies, good job."
ProPride
"IS THIS EVEN POSSIBLE?!"
____________________________________________________________________________________
DOWNLOAD
V3 (12.81 MB)
http://www.mediafire...nd3ceo17z4nmcn7
http://www.mediafire...blrn03beame4lue
V1 (7.2 MB)
http://www.mediafire...71hlzs6392p9890
Thank you and please give me some feedback in the comments below, it's my first map since 1.4!
And don't forget to switch to at least easy before playing the map!
Recommended texture packs are default (as I created the map using it) or the John Smith texture pack. DokuCraft Dark is also nice!
Thanks to people who have repped my post!
Thanks to people who played my map ^.^
Thanks to all who have made videos of my map!
Special thanks to Piefarmer for making sig+banner for the map
Ye olde milestones
OVER 200 DOWLOADS AS OF 24/11/2012!!! THANK YOU EVERYONE <3
OVER 300 DOWNLOADS AS OF 25/11/2012! THANK YOU SO MUCH!!
OVER 450 DOWNLOADS AS OF 26/11/2012!! THANKS GUYS!
OVER 500 DOWNLOADS AS OF 27/11/2012! THANK YOU!
OVER 600 DOWNLOADS AS OF 27/11/2012! THANK YOU!
OVER 700 DOWNLOADS AS OF 28/11/2012! THANKS!!!
OVER 800 DOWNLOADS AS OF 29/11/2012!
OVER 900 DOWNLOADS AS OF 30/11/2012! Hoping for 1000 soon!
OVER 1000 DOWNLOADS AS OF 1/12/2012!!! Thanks!!!
Over 1200 Downloads as of 8/12/2012! Thank you!
OVER 1900 DOWNLOADS AS OF 17/12/2012! THANKS!
Over 2000 downloads as of 24/12/2012! Merry Christmas everybody!
Over 4000 downloads as of 5/2/2013! Never thought the map would get this far, really, thanks to all who helped out!
Over 6000 downloads as of 16/3/2013. I have now exceeded my final goal of downloads. Thank you everyone for your support!
Over 8000 downloads as of 09/12/2013. (Yes, I still do check this thing :P) V4 coming soon, I promise! I'm hoping to get it released by the new year.
~Got2Survive
Support DUNGEONS! by putting this as your sig!
Outdated banners/sigs (don't know if anyone would want them, but here they are anyways)
and the sig
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The game starter makes a sentence that is neutral. The next person says a negative sentence that starts with UNFORTUNATELY. The person after that says FORTUNATELY, and so on.
You can't change the events of a previous post. An example of what not to do would be this:
1: The barbeque blew up
2: Bob made some burgers on the BBQ
You can make another FORTUNATELY or UNFORTUNATELY post every other post.
Example game
P1: Bob tied his shoes....
P2: Unfortunately, Bob's shoelaces were actually rattlesnakes....
P3: Fortunately, Bob was a trained snake charmer...
P4: Unfortunately, Bob didn't have his instrument with him...
And the game would continue.
You CANNOT directly kill or say that the main character dies.
I will start the game.
Jimmy went to the bank to get some money...
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Fortunately, these two facts balance eachother out, and so Jimmy is unharmed.
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Psshhhhhh as if that's ever going to happen...
Even though everyone's complaining about it.
All the time.
*Sigh...*
Mojang.
Please fix your game....
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Then, in that villager's trading menu, you would filter the mob so that it wants to trade the book for your reward (a sword, etc). If you go into INVedit and change the number of books to 2 (it HAS to be a signed book written with the book+quill) then it will work. Re-writing the book will NOT work.
Here's an example scenario I've given you:
EDIT: I can make a tutorial video on how to do this if you're confused.