Bio


About Me
I am a proffesional level designer. My speciality is working with the Source Engine made by Valve to create Half-Life. I also use many other engines like UE3. My interest in level design was initiated by the Far Cry: Predator Instincts level editor, however my passion was strengthened by Minecraft and my map "Dungeons!" was what I would say started my level design career. If you need guidance or are interested in level design, feel free to contact me.

I like making adventure maps and playing them. I support no pics no clicks.
Interests Minecraft! Oh, and making adventure maps! (And just level design in general)

Profile Information


Minecraft Got2Survive