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    posted a message on Checking what block an arrow hit?
    Thanks a ton! Now I can have more control over my map :D
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Checking what block an arrow hit?
    I'm making a map similar to Portal, except it uses a 'Minecraft Science Handheld Teleportation Device' instead of a portal gun. In other words, instead of portals, you teleport. However, there's a problem. I want to have certain surfaces that the player can NOT teleport to if their arrow lands on them. How would I do this? I tried testing if the arrow is in the ground, and if it is, than it tests what block its in. I used



    execute @e[type=Arrow] ~ ~ ~ testforblock ~ ~ ~ minecraft:clay


    However, it doesn't work. It says 'failed to execute [insertcommandhere] as arrow'

    Is it not finding the block?
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Going Fullscreen Doesn't Work Correctly
    Basically, whenever I put minecraft in fullscreen mode, the mouse doesn't lock onto the crosshair. In other words, I am unable to look around. Whenever I click, whether it be left or right, the game immediately goes back to windowed mode. Help...?

    I'm using Optifine. I don't know if that affects too much.
    Posted in: Java Edition Support
  • 0

    posted a message on Teleporter That Teleports Player To Designated Coordinates?
    I'm trying to make a TARDIS (Time And Relative Dimensions In Space) in Minecraft. However, I can't figure out how to do the coordinate traveling. In other words, I want the player to enter the coordinates of choice in the chat, or in a command block, or something. Then, the system reads the coordinates and creates a TARDIS there, unto which the player will teleport to when they exit the interior design. Any thoughts?
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Savage RPG - [1.7] [Custom Bosses with over 250 Unique Abilities!] [Diablo Style Loot] [Dungeons] [Quests] [Classes] [Towns] [Pv
    IGN: Gnarslogge
    Age: 13
    Votes: Yes
    Questions: None
    Posted in: PC Servers
  • 0

    posted a message on Robot Guardians Mod [1.6.2] [WIP]
    Quote from Dartron

    They attack you and you cannot destroy them. I know this is still a WIP mod but I just don't see any usefulness in them at the moment

    Well, you can attack them, it's just difficult for some reason. You have to hit them at the base of their tread. Also, it's somewhat weak at the moment. And the usefulness...? I'm not really sure, honestly. Experience, maybe. Honestly, I have no idea :D
    Posted in: WIP Mods
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    posted a message on Robot Guardians Mod [1.6.2] [WIP]
    ROBOT GUARDIANS MOD

    Features:
    • Adds several new items and recipes, including an Artificial Intelligence Chip
    • Summon a Robot Guardian to fight
    • Drops another summoner to replace the summoner you lost
    Planned Features:
    • Create a passive Robot Guardian (for looks)
    • Robot Guardian only becomes aggressive if a chip it's crafted with is self-aware
    • Create stronger Robot Guardians with better drops
    Crafting Recipes
    Artificial Intelligence Chip


    Clamps


    Robot Arm (Left) (The RIght Arm recipe does not work right now due to a bug. If you want it, get it out of the creative inventory in Misc.)


    Treadmill


    Robot Vision Interface


    Robot Guardian Summoner


    Screenshots





    Installation instructions:
    1. Start with a clean .minecraft folder
    2. Install Minecraft Forge 1.6.2
    3. Open your versions folder and open .jar file with an archiver (WinRAR, 7Zip)
    4. Download robot.zip folder from link below
    5. Empty contents of robot.zip into .jar folder
    6. Close windows and open launcher
    7. Switch to Forge profile and play
    Download: [AdFly] [Direct]
    Posted in: WIP Mods
  • 1

    posted a message on What's the most annoying mob (in your opinion)?
    Quote from TheSkeletonHater

    I say the Baby Zombies are the most annoying. They run faster and catch you off guard. Plus they never burn in sunlight so that can also catch you off guard when your walking around during the day

    Funny, since your username is 'TheSkeletonHater'
    Posted in: Discussion
  • 1

    posted a message on What's the most annoying mob (in your opinion)?
    What's do you think is the most annoying mob in Minecraft? Personally, I absolutely HATE skeletons.
    Posted in: Discussion
  • 0

    posted a message on Post your CTRL-V
    http://lawyercatesq.com/
    Posted in: Forum Games
  • 0

    posted a message on XP Farms?
    I normally play on Hard
    Posted in: Survival Mode
  • 0

    posted a message on XP Farms?
    Quote from TheWesson

    The not obvious part - the important distances:
    1 - Player must stand while farming 128+ blocks away from any other spawnable surface.
    2 - Player must stand while farming 24-32 blocks away from the spawnable surface in monster spawner.
    3 - Have monsters drop 18-22 blocks from the spawning area surface if you want to kill them yourself.

    1 is IMPORTANT (if you want more than a trickle of mobs in your spawner.)
    2, the mobs can spawn further away if you think of some way to push them around or take advantage of the fact that they move around a little bit when first spawned.

    The rest is not too hard to figure out and there are lots of videos.

    There is a bug in 1.7.x such that some people don't get any mobs spawning until they change their chunk render distance. Try 2 or 8 or 10 chunks in video settings.

    Monster spawn rates will be low on a server if there are people on the server who are around other hostile mobs (the mob cap is shared.)

    Hm... I would like to know, if I cover the ground with torches stretching 128 blocks away from the spawner in both directions, will it prevent mobs from spawning in those areas? Also, are they prevented from spawning near my spawn area?
    Posted in: Survival Mode
  • 0

    posted a message on XP Farms?
    Hey guys. I've been working on a survival world for a few days, and I eventually decided to make a mob grinder. The problem was, I used almost all of my resources making this, just to find out that it won't work! I need some suggestions for good XP farms. Before you even suggest one, PLEASE DO NOT suggest any that utilize these:
    • Mob Spawners
    • Command Blocks
    • Spawn Eggs
    • Automatic Kills

    Thanks in advance.
    Posted in: Survival Mode
  • 0

    posted a message on Messed Up Graphics?
    The problem is gone. When I installed automatic updates last night, they just disappeared... YAY!
    Posted in: Java Edition Support
  • 0

    posted a message on Messed Up Graphics?
    Hm... I haven't gotten around to the installation because I wasn't having problems for a while. It was fine. Then, out of nowhere, this happens:







    I am just as clueless as everyone else. I have the latest driver, updated and everything. These graphical problems are getting more severe each time I play. :( I don't have admin permission, seeing as though I forgot my administrator password, so I can't do the installation... I am so angry right now.
    Posted in: Java Edition Support
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