• 0

    posted a message on The Evil Blue Screen Of Death

    On my new computer it has only gotten one so far, but on my laptop it got like 7

    Posted in: Computer Science and Technology
  • 0

    posted a message on OneWorldCraft is looking for staff [Instant Staff] [Just Apply] [Need Immediate Staff] [Fast Reply] [Ip: s10.minespan.com:25662]

    Argh why does it say authentication servers are down again

    Posted in: Server Recruitment
  • 0

    posted a message on TheMasterCaver's Caving Adventures in TMCW

    Is amethyst armor better then diamond? Also, what tool do you use to render those underground caves?

    Posted in: Survival Mode
  • 0

    posted a message on Bigger Crafting Tables

    Everyone is attacking him for idea farming, but he's obviously new, 25 posts. Give him a break, jeez... We all have probably broken a rule at some point.

    Posted in: Suggestions
  • 0

    posted a message on new SMP server | Needs players | Youtubers | Whitelist | Apply Now ! | like the cube
    Quote from RainbowMeme»

    I dont have a skype :(


    Me neither

    Posted in: Server Recruitment
  • 0

    posted a message on new SMP server | Needs players | Youtubers | Whitelist | Apply Now ! | like the cube

    Yea what's the IP? Will it be sent in a PM?

    Posted in: Server Recruitment
  • 0

    posted a message on I cant get creative... D:

    There was a time when I didn't like survival. At one point I just decided I should try it out, and to be honest, I couldn't keep playing on a survival world for more then a couple hours. But then I started making goals for myself, such as build a certain something or find a certain amount of diamonds. I suggest you try that out too; it worked for me.


    As as for creative, I dunno.. you have to like to build something. :P just experiment.

    Posted in: Creative Mode
  • 0

    posted a message on the minecraft PC seed vault
    Quote from BigAlanM»
    Actually, those aren't the correct numbers.

    the correct numbers are -9223372036854775808 and 9223372036854775807.

    which in binary

    are 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000

    and 0111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111.

    Since the part of the world generator that creates the part of the overworld below the surface (down to bedrock) uses the lower 48 bits of the 64 bit seed, I certainly don't expect the positive and negative seeds with the same decimal digits to produce the same world or anything like similar ones.

    Um... what?

    Posted in: Seeds
  • 0

    posted a message on OneWorldCraft is looking for staff [Instant Staff] [Just Apply] [Need Immediate Staff] [Fast Reply] [Ip: s10.minespan.com:25662]
    Quote from Richboy212»

    Ign Name: ?

    Age: ?

    Experience:2 servers one unknown?, the other bluecraft

    Position:Moderator

    Have A Mic:Yes

    Posted in: Server Recruitment
  • 0

    posted a message on OneWorldCraft is looking for staff [Instant Staff] [Just Apply] [Need Immediate Staff] [Fast Reply] [Ip: s10.minespan.com:25662]

    Why can't I get on the server? Positive I have the IP right.

    Posted in: Server Recruitment
  • 0

    posted a message on OneWorldCraft is looking for staff [Instant Staff] [Just Apply] [Need Immediate Staff] [Fast Reply] [Ip: s10.minespan.com:25662]

    IGN Name: glassinsulator12


    Age: 13


    Experience: I have been moderator on two servers.


    Position: Admin or Super Moderator


    Have A Mic: Yes/No


    Visit The Server First At s10.minespan.com:25662 [75% More Chance Accepted] Check.


    Vote For The Server [Higher chance of accepted] I'll do that soon.

    Posted in: Server Recruitment
  • 0

    posted a message on new SMP server | Needs players | Youtubers | Whitelist | Apply Now ! | like the cube

    Ign: glassinsulator12


    Name: Alex


    Age (Not required or judged but preferred): 13


    What makes you different for everybody?: What makes me different from everybody is that I have some odd skills, such as I can decorate but not build. XD I also don't swear, grief, or steal. I know some people like the big minigame servers, but I prefer small ones, like this one will probably be.


    What your good at: Interiors of houses, gardens, and my specialty is paths. (and markets) :P


    What your bad at: I am not the greatest at designing houses...


    Youtube (if planning to record): N/A


    Why do you want to play?: I want to play because I love small survival servers (especially whitelist) because then you get to know all the other players and no one griefs or does any of that stuff. I also like that on the Cube people make little shops where they earn diamonds and gold blocks. I would love to be able to do something like that.

    Posted in: Server Recruitment
  • 0

    posted a message on Shaders Mod Crashing/Extreme Lag Problems

    Here are my specs:

    Posted in: Java Edition Support
  • 0

    posted a message on Shaders Mod Crashing/Extreme Lag Problems

    So when I open up the Minecraft v 1.8 shaders mod, it is all fine, until I select one of the shaders.. Then it won't even let me click done and it causes extreme lag. After I click it a few times, it then crashes... here is the report:



    [09:02:00] [Client thread/ERROR]: ########## GL ERROR ##########
    [09:02:00] [Client thread/ERROR]: @ Post render
    [09:02:00] [Client thread/ERROR]: 1286: Invalid framebuffer operation
    GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre beginRender
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    [09:02:04] [Client thread/ERROR]: ########## GL ERROR ##########
    [09:02:04] [Client thread/ERROR]: @ Post render
    [09:02:04] [Client thread/ERROR]: 1286: Invalid framebuffer operation
    GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre beginRender
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    [09:02:08] [Client thread/ERROR]: ########## GL ERROR ##########
    [09:02:08] [Client thread/ERROR]: @ Post render
    [09:02:08] [Client thread/ERROR]: 1286: Invalid framebuffer operation
    GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre beginRender
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram
    GL error 0x0501: Invalid value at pre-useProgram

    Posted in: Java Edition Support
  • To post a comment, please .