WARNING! This is a 2GB file!.
Main World
Started: Alpha 1.2 (Or thereabouts.)
Resource Pack: Mostly default
Currently changed blocks: Stone slabs and stone bricks, I have done myself for a long time, Terracotta I have just color picked the muted colors and just done a flat color, Andesite (Basalt) & Diorite (No speckles),red sandstone & variants and coarse dirt.
Shaders: N/A (Kuda shaders on older pics, Chochapic High for main, interiors = internal)
Data pack (NEW): 4 bark blocks, 12 trapdoors, anti-Enderman griefing, coal to ink, moar stairs and rotten flesh to leather
Brief Introduction (Compacted version): Created in Alpha v 1.2.0, before the original Halloween update, I found this mountain from the back that had a a single block width of water came out the side. I wanted to build a room directly below the waterfall (Widened over time of course) so that there was no glass needed, a water-window you could see through. This was my initial idea. Around the front the mountain was a huge hollow area with lava pouring down in front of the hollow. I had an idea to build a level floor half-way up in the hollow, behind the lava fall, and create a living area. Before the top of the mountain there was another small hole/cave nook which would become the bedroom. These were my two premises for building there.
Since the end of 2014 I've been doing a "Re-generation" improving areas inside and outside my mountain home, open plan living new ideas all the time to improve things. The main little jobs are done (Apart from the ongoing Mount DOOOooom Project and "Chunk Wall Plaza".), now I'm onto the bigger projects, I never tire of it.
Overview:




At the front of the house we have the plaque forged in a slab of obsidian, in this area we also have access to the Underground food farms, the tree farms, kennel entrance and the entrance tunnel to the Horse/donkey and sheep barn buildings.
Food farms:
Facing away from the farm:


Due to recent changes to storage in May 2020, the donkey "loading bay" tunnel was moved from the kennel entrance and now resides just outside the boundary wall nxt to the everyday stables (Which also makes more sense.)


This directly leads into the lobby before storage and storage entrance to the library. Previously this was the lower underwater storage extension idea that was scrapped, although the above still remains non-accessible and sealed off but with an option to renew in the unlikely event of needing even more storage.

Kennel Entrance (Cont...)
From the "Tunnel" underneath the living room. (From the dog kennel entrance door.)


The door just inside the kennel entrance leads to the access corridor towards the main lobby. (Dinning room, main entrance to storage). As you enter this door the stair way leads down to the - Library and library study, snow factory, mob grinder and Nether portal.
First up the Library:








Study hall (As of 22nd Feb 2020), formerly the old villager trading hall:



Carrying back on down from the library entrance, Snow Factory:



Snow factory:

Mob grinder:


Finally the Nether Portal area



As we approach the main home entrance there is also a little side entrance to the right for the bunny enclosure. This can also be accessed from the lobby by storage via a water column elevator.



Back in the day the extension was an old darkened mushroom farm - only accessed by the rear corridor from the living room before I knocked through and modernized. The stairs you see in the extension leads down to the dog kennel also.
Near the door to all these areas, back in the Living Room, is the door to the rear corridor and back entrance to the home:




Originally in Alpha, the water-windowed corridor was a viewing room, but in this modern day it's now a walk-through from the back entrance through to the dinning room:
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Dinning room:



kitchen


reverse angle:

Back patio leads to the pool, formerly a 16 block high mountain.






In the back wall behind the pool there used to be changing rooms which were gutted and sealed over. With the modernization, I opened these areas up and the mountain above it so that whole back area behind the pool became a back-lot for the pool
Originally I approached the mountain from the back, one of my first ideas was to build a room underneath the (Then less wide) waterfall coming out the rear of the mountain with a window hole but no glass, using the water-fall to flow in front, a water-window if you will.
Back inside the corridor are the stairs up to the bedroom with on-suite bathroom:









Along a short corridor from the bedroom (Previously the original en-suite bathroom location and spare bedroom before that) is the V.I.P. room over looking the pool:



Overlooking the pool:



Below that, lies the private garden.

Back at the V.I.P. room, the door to the left of the water window leads to a small lobby and flight of shallow stairs out near the top of the mountain towards the Observation deck. Originally a hole at the side of the mountain (In Alpha) that was formed into a room.




Go back through and through the VIP room and back down the stairs, and you're back in the lobby By the dinning room where there is a large painting of the home in Alpha - and the water elevator down to storage! Also the Wool Emporium, Concrete Mixing room, Enchantment and Map room, the armory, an office and into the science lab.












Returning to where you came into storage, The double doors immediately to your left lead to: (Main upper) Enchanting room, and Map room, (Middle) Concrete mixing Room and (Lower) the Wool Emporium.



Map room:

Concrete Mixing Room:

Wool Emporium



Back to main storage and in the galley: the lava incinerator, the door to the office suite & armory:



Office:

Armory:


Onto the science lab. In 2017 I swapped the "Community room" and the lab around so you enter the former one first then the science lab. The lab, in it's new location means I can expand it and make it much much bigger, whereas I've always felt it was quite cramped.





Decontamination upon entry:




From the initial science lab is the Potions Storage.


Behind reception there is also a door to the Nether Wart farm:


*The whole science lab area, potions room, reception were all one very big dark cave originally until BETA, used as a mob area. Outside the back of the science lab is the emergency minecart exit.
SEE: Minecart Network section further down the page.
Tree farms:
The Oak and birch trees have now joined the rest on top of the nearby mountain, where the maze used to be.
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Neutral Mob pens:






Horse & Sheep Barns:
Originally located on the reverse wall of the swimming pool, this recently moved (LATE April 2015) to behind a neighboring mountain by the entrance home with tree farms (Formerly a maze)on top and the Dark Oak/ Acacia tree farms via a new tunnel burrowed through the mountain base.
through the tunnel to the buildings:


sheep barn:


The pathway also continues from the sheep farm to a bridge crossing a small lake/nature reserve.
Back Home:
St Primus church
Originally I build across the across in Alpha, because I could, and to see what was over there. I ended up building a cobble hut that stood empty for several months as I had no idea what to do with it. Sometime in Beta I converted it into the first version of the church.
In December 2014, I rebuilt this church. After an initial idea to just double-height it I had many ideas on how to improve it, including one wacky idea to box round the mountain behind & beside it and excavate it inside for the new size of the church. In the end, I decided to build on the ground (Grass) behind the church incorporating some of the existing church. Although this would give the long length of the church I needed (And proper stained glass window sizes with the new height) it would mean I'd have to extend into the mountain somewhat, the old church inside was then demolished and the rest of the new build completed in January 2015 to what we seee today.
In November 2019 however, with my roofs having developed and improved over time - it was time to give the old roof a new look like Mount DOOOooom.





Low-key rear entrance:

Lookout Mountain Observation Platform
So in late 2016 I was going to build a vicarage just down from the church (Still possibly on the cards) but my friend said halving the mountain would look unnatural and there was too little room to build on top. He did come up with the great idea for a tower on top of the mountain however which is when I envisioned a circular beauty with balconies, look-out platforms and lots of stained glass windows.
Access is from the bottom of the mountain via a tunnel and spiral stairs up through the said mountain.

Art Gallery
By the floating water tunnel, is the recent new entrance to the re-installed Art Gallery.
*As of 04th January 2019 this can also be accessed by that entrance as a corner corridor was added inside to link to the stairs down from the top.







Chunk Plaza station & Half-way House
*In the past (Alpha/Beta)this was halfway to another huge area of land with snow and infinite burning forest. Unfortunately this world got accidentally deleted - twice, so that area of land re-generated and was no more. Pity I loved that area and used to have a cemetery there too; so this was house was halfway between my current home and there. It began as a facade covering the 16x16 gap in the chunk error wall, but in the last couple of years I extended and used either side of the chunk walls as extensions, giving me much more room!
Trying for the log cabin feel.
To the Chunk Plaza station, Formerly the Half-way House station and then the half-way house location.
As of October 2018, the old station and the mound of land behind it have been demolished. The old station house was fashioned out of the odd land mass there in Beta so the build molded around it, there was never any "design aspect" in it's creation when made a proper building. After several years it was retired, as it doesn't "Cut it" as a place in today's world. After flattening the old place, it has been re-developed into two separate platforms linked by a stairwell gangway across from one to another and has been re-named into the Chunk Plaza station.
Only the inside of the small modest station building remains to be built.
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Half-way House:



Kitchen diner: (Still W.I.P.)

Living Room:



Leads into the back (Formerly storage) into the divided corridor & bathroom:



Upstairs to storage: (Still W.I.P.)



Future lava incinerator/water storage/anvil area?:

Bedroom from the reception lobby stairs and en-suite bathroom on the right as you go up. Plus the very nice view from the large bay window:




En-suite bathroom:




Mount DOOOOoooom:
I found this mountain in Beta, it was odd-shaped and had two dirt columns sticking out at the top; it reminded me of something out of Lord of The Rings! It also looked ugly as it was on a chunk border. I named it so however, in reference to a Monty Python film. The original plan was to keep the original shape as much as possible, but convert it all to stone. By 2012, I had done so much but gave up, for most of that year nothing continued to get done to 2013. Over the years the main tower has been re-built 3 - 4 times and pushed back further in location in 2019, from 2014 were the biggest changes however with perimeter walls, corner towers with two gate towers between the front two and the elimination of the "Stem tower" (Squarish build on top of a back mountain with the later lower mountain being removed to just a thinner tower connecting to the top building) , all helping to remove the flat chunk error side.
Extensions were added to the back of the base of the old Stem Tower to give it more width, a rounder appearance instead of a flat wall as well as a beta tower being removed. One year after the corner towers were built - or at least three of them, the fourth was finally built due to a land mass previously being a problem, detailing on the outside as well as balconies for the corner towers and the inside grounds converted to grass. The one block plank bridge across the ocean was also made into a fuller cobble stone bridge with spruce plank flooring. In 2019, the old redstone block decoration was removed and all four corner towers in November received new "Bell shaped" roofs. A chunk wall along the coast from the fourth tower was also flattened and landscaped right up to a skeleton dungeon I found at ground level further afield. An underground tunnel now runs from the fourth tower to the skeleton farm, as well as a monorail (W.I.P.) from the fourth tower's balcony to the bridge at the Half-way House connecting four areas - home, St Primus church, the Chunk Plaza & Halfway House and Mount DOOOooom.














Behind Mount DOOOOoooom and across the ocean, is multiplayer island - a shrine to the first ever house I built on the first ever Minecraft sever I joined, and others is succession. Built where they cannot be harmed. They still look n00bish because I was back then and it's meant to be a replica, not a modernized version of them.




Chunk Plaza
Due to the oldness of the world there's bound to be ugly chunk walls, much further to the left of the Half-way House, is another ugly chunk wall I have been converting into shops & homes in a re-generation since November 2015.


Current ongoing W.I.P:


Oriental garden
Formerly the site of the old apartment block (September 2011, extended & redecorated 2013, demolished: May 2016); I first created an oriental garden or tried to. The main stay of which was the oriental gate, in 2017 I started the oriental home - already half-built in another world originally. This has consequently been taken down.

Minecart Network
Dotted around the world are various minecart lines, all of which in recent months have been uniformed and color co-ordinated. The old rail cart system ran along a long length of wood planks across the ocean, to the left side of the old cobble bridge. When the right side of the bridge changed biomes years ago, it stopped boats getting out that way due to ice, so the only way out by boat was under the bridge. Which they couldn't because of the planks across the surface of the ocean for the minecart tracks.
This was changed in 2014 however, I tunneled underwater for the new glass tunnel, which then continued underground all the way to Mount DOOOOooooom. In 2016 This is mostly demolished now to make way for the new tunnel as seen earlier. Creating the old one I had no potions back in beta or stained glass, so this one is a lot prettier and easier to do this time round!
First up is the one at the back of the science lab leading to the Horse & sheep barns and the main line which as the end of the platform comes out at the back of the oriental house.

To the Emergency minecart exit:



JAN 2020: A new division has been made in this hallway, the left door now leads to the Minecart for the Donkey/Horse and sheep farm. Previously this was the storage for potions with the science lab V2, but when that moved it was redecorated as a hazardous area entrance, eventually it was closed off and sealed up for years hiding an empty (however light with torches) room. To the right is the stairs for the new extension hallway. Previously the stairs came down onto the minecart track from outside, they have now been re-routed down a new section of hallway (Last screenshot) to these stairs. (Exit only gate)

Back to main railcart tracks:





The door to the right leads out to:

The main stairs up on the left side lead out the back:


At the end of the platform there's also stairs to toilet facilities:


At the back of the main home there are two lines going off in two very different directions, one to the Half-way House station. This one is in fact on the left parallel to the old one which is these days exclusively for Donkeys & horses.



Next, is the main lines, formerly situated under the main bridge across the ocean; this one can be found these days via the floating glass tunnel round the back and goes underwater via St. Primus station, and on to Mount DOOOooom. It also continues to the multiplayer House shrine. In the immediate reception area however there's also a second line in recent months that leads to the Iron farm.
*This links to the old minecart tunnel formerly under the main bridge and then on to the station underground just along from the church. There's also a new tunnel that leads to the Trading House.





Main line:

St. Primus station:



Carrying on to Mount DOOOooom:

Other bits and bobs:
W.I.P. Tunnel from Mount DOOOooom's 4th corner tower to the Skeleton farm:

Old alpha-built watch tower on the main home shore line:
(with neighboring spider dungeon)










Please give any thoughts, questions, comments, opinions welcome. Especially as it takes a lot of time to compile the pics and make these threads.
1
Requests aren't taken down after completion normally, as they believe most people will be smart enough to see the age of the post/fulfillment of the post.
1
Please stop revive old threads which have FULFILLED requests already.
1
Coolio
4
I dislike when people praise undertale as the greatest game of all time.
1
Cat Investigator
1
not sorry
1
never opening spoilers again
1
It just takes practice and remembering recipes :/
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8/10
(Look not weeb trash finally)
1
Awe that sucks