Quote from AgentPaint
Guys, you do know what a donation means, right? Getting something in return is not a donation.
Somehow I get the feeling that this should be posted in big red letters on the front page. It seems like people forget what donation stands for imho.
1
I'm wondering though, can I get this to work with the SkyBlock plugin? It gives me this "an internal error" message whenever I try the /island command but /mcmmo will work just fine.
0
0
0
0
0
0
0
Awesome! Thanks for the explanation, should definitely help with my pack development.
0
0
I will post my modlist as soon as I update it so the install will be easier.
Also, the only mods that required permission was mystcraft, rotarycraft, & meteorcraft and I have already obtained them. I will eventually submit my modpack to either FTB or ATL after i get some feedback from any players. As of finishing this post, I only need permission from GraveStoneMod (already PM'ed). I will go ahead and post configs seeing as you will need to download the mods yourself for now.http://www.minecraft...kers-construct/
Download: https://www.dropbox..../HungerCraft.7z
Modlist: https://docs.google....drive_web#gid=0
0
Ah, thanks. I'll definitely do that then.
0
<ConfigSection>
<OptionDisplayGroup name='groupStdOres' displayName='Minecraft Ores' displayState='shown'>
<Description>
Distribution options for the vanilla Minecraft ores.
</Description>
</OptionDisplayGroup>
<ConfigSection>
<OptionChoice name='coalDist' default='layeredVeins' displayState='shown' displayGroup='groupStdOres'>
<Description> Controls how Coal is generated </Description>
<DisplayName>Coal Type</DisplayName>
<Choice value='layeredVeins' displayValue='Veins'>
<Description>
Single short, wide veins found near ground level and only sparsely filled with ore. Most common in swamps.
</Description>
</Choice>
<Choice value='strategicClouds' displayValue='Clouds'>
<Description>
Rare, sparsely populated clouds of ore extending over several chunks. Found only in swamps.
</Description>
</Choice>
<Choice value='vanillaStdGen' displayValue='Clusters'>
<Description>
Small evenly scattered clusters of ore. This is the vanilla coal generation.
</Description>
</Choice>
<Choice value='none' displayValue='None' description='No coal is generated at all.'/>
</OptionChoice>
<OptionNumeric name='coalFreq' default='1' min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupStdOres'>
<Description> Frequency multiplier for Coal distributions </Description>
<DisplayName>Coal Freq.</DisplayName>
</OptionNumeric>
<OptionNumeric name='coalSize' default='1' min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupStdOres'>
<Description> Size multiplier for Coal distributions </Description>
<DisplayName>Coal Size</DisplayName>
</OptionNumeric>
<MystcraftSymbol name='coalClusters' displayName='Coal Clusters'/>
<MystcraftSymbol name='coalVeins' displayName='Coal Veins'/>
<MystcraftSymbol name='coalClouds' displayName='Coal Clouds'>
<Instability>:= 50 * (age.coalClusters + age.coalVeins + age.coalClouds - 1)^3</Instability>
</MystcraftSymbol>
</ConfigSection>
Just an example, I'm not entirely sure what I need to change to actually disable it. Could someone repost it with what changes I need to make?
0
0
EDIT:
Also, I just have a quick question. Can I make luckyblocks spawn hostile mobs with specifically enchanted dartcraft armor?
0