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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from IceRevanant

    Nyarko is just that awesome mordeth XP

    Ikr :3

    Also, on a positive note, the server is kind of open for viewers. It was set up so you can only view limited buildings, so players aren't able to copy and work we have complete.
    Make sure to download the texture pack when it updates, because it will have some of the mod's sword textures overwriting the regular sword textures, for people to mess around with.
    The IP is: redstonecity.net:25575

    Quote from Mordeth

    His profile picture may be female

    ...but he's a guy.

    Its not all that uncommon.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from xlucassm

    Why do not you add some type buildings on the map as: Cities,new mobs and Some buildings on the map.

    Working on all that, read the other posts please >>

    Quote from Bluewolf1257

    I fricking love you. Please keep this going, and when I get a chance I'll donate. I recently got to the latest SAO episode, and Have been working around to watching .Hack, after playing the game. Maybe incorporate warp crystals?


    Marry me?

    We were thinking about warp crystals, but have decided just to use a bukkit plugin, since it would only be for the server anyways.
    And no thanks, I'm straight xD
    Posted in: WIP Mods
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from hockeydads

    Can you make a 64 or higher res version of the swords? (or just Eludicator) i want them to fit my 64x texture packs :(

    Sorry, but we aren't really concerned with that right now. It is a possibility for a future update though.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from bladej

    mobs?

    Yeah, they are in the works.
    Sorry for lack of updates, we have little time to work. We have midterms in a few weeks as well, so more updates should come out during winter break.
    Quote from IceRevanant

    Ghosty? quick question about the little busters visual novel. around how much does it cost? Ive been looking around and I cant find it.

    $70 - $80; Japan import.
    I just pirated it, ofc.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from wolfkid319

    not much talking on this forum anymore :( is it dead?

    No, it isn't, we just haven't had a reply in a while. One of our members is going to be making a more official post elsewhere on the forums soon, and we will try to direct all traffic there when it is created.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from bladej

    taking tooooooo loooooonggggggg >.< whatever... what about ALFheim online? will you put anything about it? I don't know much about it but it would be nice e.e

    I'm sorry D'x
    I've got tons of school work I always have to complete, so I don't get much time to work. I can't say when the next update will be out, but we will work on some new stuff this weekend to put out (not that it will fully compensate for no updates for 1 month).
    This post was mainly a place-holder, as we wanted to let people know there was someone working on a mod for this already. Until we get some more solid content, updates will come out slowly. Sorry about that.

    Also, this is called Sword Craft Online. Meaning its based on the Sword Art Online "game" in the anime, not the anime itself. There won't be any ALO or GGO weapons (probably).
    Posted in: WIP Mods
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from wolfkid319

    any new progress on the mod?

    *Sigh* Some, but its taking forever to complete.
    Posted in: WIP Mods
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    posted a message on Sword Art Online (Modded)(Need Testers and Builders)(SAO)(Skills)(rpg)
    Quote from CrazyBeggar

    Not my business anyways, I was just trying to make the people be more patient. Also, can you send me a link to the thread, I want to take a look at it, maybe participate, if possible.
    http://www.minecraftforum.net/topic/1473859-131-sword-art-online-mod-pre-alpha-002-5/page__st__260
    E
    njoi~
    Posted in: PC Servers
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    posted a message on Sword Art Online (Modded)(Need Testers and Builders)(SAO)(Skills)(rpg)
    Quote from CrazyBeggar

    You guys could give tabbiner some time, since there are some guys pissing him/her off and lots of people applied to the server since then. Episode 16 was nice, by the way.

    To be honest, he was being mean to us first, and we just retaliated.
    Posted in: PC Servers
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Dude never, NEVER, quote the main post. It is WAAAY too long.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from bladej

    it didn't work for me (this image is a gif)

    are u planning to do a SAO texture pack? it will surely be hard and I have no Ideas but it would be amazing

    We were after the server came out. We don't have time to focus on that now.
    Posted in: WIP Mods
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    posted a message on Sword Art Online (Modded)(Need Testers and Builders)(SAO)(Skills)(rpg)
    Quote from tabbiner

    accepted for tester but we have stopped accepting builders also ghostymctoasty thats low ur team posts bad comments about my server wow just saying now please leave this post alone ghostymctoasty's team i havent done anything to you

    Actually you have, you constantly bad mouthed us in almost every post of yours.
    Posted in: PC Servers
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from Mordeth

    Good to know, thanks.

    No prob.
    Posted in: WIP Mods
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    posted a message on Sword Art Online (Modded)(Need Testers and Builders)(SAO)(Skills)(rpg)
    Quote from tomatocurry1

    Aaaaaaaaaand his back.
    It seems that you're trying to play the justice here.

    Even if you say he's lying. So what?
    Does his lie ruin your life?
    Why are you playing hero if it has nothing to do with you?
    Did you want to show off and play the hero who reveals all evils?

    I already kind of picked up some of his ridiculous claims, but that's what makes life fun.
    If you were lied to, then you were lied to. What are you going to do about it?
    Just let the people who want to do this kind of stuff stay here.
    The reason why they're here is because they want to do this kind of SAO building stuff, right?
    Can you at least provide them the chance, even if false, of doing anything like this? Can you provide them with hopes they had?
    If you can't just let them be. They're all petty things that happen in life.
    Let them experience life.

    I too have not seen the physical evidence from them yet.
    But if you're going to corner them, do it without using word plays.
    Simple contradictions are not 100% reliable since words can come out and can be understood wrong, but actions can't.
    Join with tabbiner. Ask when you can work. If they let you work. Then see for yourself. If they had gotten anything done at all.
    If they don't, keep asking him. He will be either making false claims or stop replying. If that happens, then post it on here.
    If he kept going around and around, say that you tried to work with him but he kept making excuses.
    If he stopped replying, then post why he doesn't reply to you. If he still does not reply to that post, then it's a checkmate and he loses all the faith from people asking to work.
    That is the more effective way of proving someone wrong.

    And wait did crystal even speak those words?

    His post got deleted and I believe Tabbiner got a suspension.

    Quote from tomatocurry1

    Join with tabbiner. Ask when you can work. If they let you work. Then see for yourself. If they had gotten anything done at all.

    Also, Crystal and Roran are working on my team, and will not be joining with Tabbiners
    Posted in: PC Servers
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    posted a message on [WIP] [1.3.1] Sword Craft Online (The Originial SAO Mod)
    Quote from Mordeth

    Thanks for the tips. Unless I'm mistaken, you just get the code from the wiki, right?

    One more thing...

    If it were me, I'd use modloader. Its the most common API, and if you're just going to code right from the minecraft.jar file, then your mode will most likely not be compatible with any other mod.
    Posted in: WIP Mods
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