I don't know if i'm the only one, but turning POM on causes wired artifacts on blocs without specular map(bricks, stonebricks, dirt, grass) and doesn't work on block with specular?(birch log).
Specs:
Java Standard Edition Version 8 Update 73 (8.0.730.2)
I'd use the getBlock and getPlayerLocation (the second one might be named something different) methods and do some math with the x y z coords to figure it out!
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yeah, but cubix is only worth if you are going to make a profit from the resulting texturepack/models, if not then it WAY to expensive, even in sales
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I don't know if i'm the only one, but turning POM on causes wired artifacts on blocs without specular map(bricks, stonebricks, dirt, grass) and doesn't work on block with specular?(birch log).
Specs:
Java Standard Edition Version 8 Update 73 (8.0.730.2)
Windows 10 (build 14393), 64-bit
Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
Graphics:
-NVIDIA GeForce GTX 860M (driver: 21.21.13.6909)
Optifine 1.11.2 HD U B5
Seus V11.0
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I try, but it doesn't work, if anyone has the code, please post it
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Can you explain that?, or give an example?