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    posted a message on MCAdmin revision 163
    Quote from Vovolov »
    Windows 7 64 bits specifically, maybe? Could it be the stupid Atheros network chipset causing more trouble? Could it be that when I go into my Control Panel the Java app. says it's 'Java (32 bit)'?

    Install the 32 and 64. That might help.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Secret mob on SMP? (Cave dweller)
    This could be confirmed/denied by a quick check into the Minecraft_Server.jar.

    AND it's denied. No files to be the skin of this thing.

    I mean, it's possible it's a product of just drawing lines with code, and then filling in the polygons, but I don't think it's hugely possible.....
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on MCAdmin revision 163
    I get the creeper problem, the "Server done goofed" problems, and now I can't connect to my own server. It breaks on the "Downloading terrain" screen.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Laggy downloading terrain screen
    Can I get some help here?
    Posted in: Legacy Support
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    posted a message on Laggy downloading terrain screen
    When I go to connect to my minecraft server, using 192.168.1.5(that IS the right IP), it does one of two things.

    1) It gave me a 'Connection Lost! - End of stream' error. I managed to fix this by updating java.
    2) It goes into the 'Downloading terrain' screen, locks up my mouse(which i can fix with ctrl alt del) and just plain doesn't work.

    It worked fine yesterday at 6PM, but not later on at 10PM.

    I'm running the latest server and client, as well as the latest version of MCAdmin.
    Posted in: Legacy Support
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    posted a message on MCAdmin revision 163
    May I suggest a feature I would like to see? Would it be possible to open up the players folder, select a certain user, and then view their inventory?

    Just wondering if this would be possible. Thanks for making a great server by the way.

    EDIT: Am encountering two problems. The press t then x problem, and this:
    11/28/2010 7:22:44 PM [MCAdmin] Something Done Goofed- Failed to load ban list System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at MCAdmin.Program.LoadBannedIPs()
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Why no favicon?
    Seriously, why does the forum website still not have a favicon? It's not immensely important, nor do I care all that much. It just has me wondering why neither the forums, nor the wiki, have a favicon.
    Posted in: Forum Discussion & Info
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    posted a message on Wow... Seriously?
    Roblox doesn't want users talking about similar games, because they know they suck.
    Posted in: Discussion
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    posted a message on Lava running over sand = glass?
    It would make sense, and it would be an easy way to make glass..... I wouldn't mind if this was added, but honestly, I don't see a huge use for it.
    Posted in: Suggestions
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    posted a message on Which logic gate?
    But I want any change to either of the switches to be able to not only open the door, but close it as well.
    Posted in: Alpha - Survival Single Player
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    posted a message on Which logic gate?
    Yknow, I tried that. I'm not sure if it worked right, though, as I don't entirely understand how those diagrams work. Could you please make an in-game example of one that takes the least amount of space? Perhaps example A, C, or E?
    Posted in: Alpha - Survival Single Player
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    posted a message on Which logic gate?
    So, I've been constructing a setup for some doors on one of my saves. I'm trying to get it so that two sets of double doors are equally responsive to a switch inside and a switch outside. I have it set up so that the doors all react the same when the inputs are messed with, but a problem I am having is this. I need a logic gate (or set of logic gates) that, if the two inputs are equal, being either on or off, the output is on. But if the two inputs are not equal, (ex. one on, one off) the output will be off. It will be equally acceptable if the output values are switched (off for equal inputs, on for unequal inputs) Does anybody know how this is possible? I've tried multiple gates, including XOR, XNOR, etc. Anybody have any help?
    Posted in: Alpha - Survival Single Player
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    posted a message on weird expierience
    Seriously, stop lying. Nothing is beneath the bedrock. It's impossible with minecraft in its current state.
    Posted in: Discussion
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    posted a message on MineCraft Creepypasta
    Sounds like some random creepypasta that was only adapted to fit minecraft.
    Posted in: Discussion
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    posted a message on I FOUND THE COVENANT!!!
    [/thread]

    'Nuff said.
    Posted in: Discussion
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