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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Sorry for not knowing this :'(

    But could someone tell me the data value to make TNT explode like it used to, once it got hit?

    I've tried a couple values and they didn't work.

    Maybe the ./give command using just vanilla MC doesn't accommodate data values like it says?


    I wish SPC was updated.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from WaterTipper

    Vechs, add a "Legendary Zisteaunian Manpance" at the last dungeon of Inferno Mines! (or whichever map you're currently working on)

    It would be a :LPANTS: with Protection VII, Power X, and Unbreaking IV.
    However, it would only have a single hit on it left, so the player would have to find a renewable source of iron to craft an anvil and actually be able to use the manpance.
    (No super-OP speedrunners!)


    By Power, did you mean Sharpness?

    :3
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from boothesecond

    In East Commons, I was exploring, and in the sandstone wall I found a small speck of light. When I pillared up to it, I found a rail line, and in one direction I found the VM. Am I supposed to find the VM, cause I remember you don;t get the VM till IS4(I think).


    Did the exact same thing..

    It sort of looks like Vechs intended it to be an option, but those enderman..

    I wonder if the great Vaks could answer this question? :)
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from Combak

    Hey guys, do Ender Crystal Spawners work? And can they trigger pressure plates?


    In testing, I've found that they crash the world, but that was in 1.2.5 and 1.3, they may have patched it.

    I'm not sure if they trigger pressure plates or not.. :P
    Quote from Vechs

    Herro :)


    For my own amusement.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from Combak

    But you only- oh. What was the first account then?


    And why is it the cross product of Death and Rage? I didn't even know they were vectors!

    Well, this accurrately summarizes the experience of anyone whose first Super Hostile map is Legendary.


    This was my friend's first experience with a Vechs map:

    Spellbound Caves...


    D:
    Posted in: Maps
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    posted a message on MineManiacs [1.4.2] [Vanilla] [Survival] [Whitelisted]
    IGN: Garblahooga

    Age:15

    Location: California

    Skype (Or you can PM me it): Garblahooga

    YouTube Channel: None.

    How often you'll be able to play roughly: At least an hour a day, maybe up to 3 or 4.

    How long you've played Minecraft: Since Beta 1.3

    What you think you can bring to the server: I think I can bring some big builds and a nice community member :)

    Your maturity level (Be honest please) 1-10: 7-9, depending on whom I'm with.

    Reason(s) you should be accepted: I think I should be accepted to your server because I think I can bring a lot to your server and would love to join a great community!
    Posted in: PC Servers
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Hey, I was wondering if anyone knew of any mod that would make the MC sand game mechanics go back to how they used to be?

    It'd be great for some of Vechs' maps.
    Posted in: Maps
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    posted a message on New MindCrack Inspired Survival Server: [18+] [24/7] [Whitelist] [Vanilla] [Friendly Community] [See More Inside!]
    Why: I want to play minecraft as it was meant to be, without hackers, griefers, and other idiots. :P
    I also personally think that Minecraft was meant to be played with other people.

    Age: 14 years old

    (Minimum:13 years)


    Years of Playing Minecraft: I've been playing minecraft since 1.3 beta. Between 2 or 3 years.

    (Minimum: 1 year)


    How Mature Are You: I think that I am 7-9. I like to get things done, but I can still have fun when I'm around people I'm comfortable with.

    (Rate on a scale of 1-10 and why you think so)


    Any Specialties: I'm great with redstone, and love to build communities with other people. Not sure this would fit the description, but I love making adventure maps for my friends. I look forward to developing new kinds of automatic farms to give me more time to make more farms. :)


    Anything Else?: I think I can contribute a lot to this server, and have been looking for a legit
    whitelisted vanilla server ever since I've started MC.

    Minecraft Username: Garblahooga
    Posted in: PC Servers
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    posted a message on [1.4.2] New SMP Vanilla Server- [Mindcrack Inspired] [Mature] [Whitelist] [24/7]
    IGN: Garblahooga
    Age:14
    Rate your Maturity level (1-10): 8-10 depending on whom I'm with.
    Region where you reside: California (Pacific Coastal)
    How often do you plan on playing: More than an hour most days.
    Why you want to join: I've honestly been looking for a legit vanilla whitelisted server ever since I started Minecraft. Just a place where I can relax, not have to focus on hackers and griefers, mess with redstone, and play Minecraft as it was meant to be played.
    Plans for Server: I plan on building an XP farm in the end if one hasn't been made yet, make an epic base and join or make a town.
    Have you been banned from a server before: No.
    Skype Name (recommended): Garblahooga
    How long have you been playing: Between 1.3 Beta and 1.4 Beta, so a couple of years.
    Pictures of Builds (highly recommended): I couldn't find any screenshots of the builds I've made on my old vanilla server (now deceased) but I do have a picture from a CTM map I'm developing. This area is called Whispering Caverns:

    Also, I'm new to uploading photos to the forums, so I'm going to test all these links. Sorry if it spams the page :/

    Whispering Caverns

    http://i1354.photobucket.com/albums/q698/Garblahooga/2012-10-28_094156.png

    Posted in: PC Servers
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    posted a message on [WIP] Minecraft Ultra Hardcore Server
    IGN= Garblahooga
    Age: 14
    Why i want to play: I love Ultra-Hardcore (especially the idea) and would love
    to just have fun with people :)
    Posted in: PC Servers
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Anyone know the best strategy to take out all the spawners in Grove of Ssshrooms?

    I've already grabbed the wool, but I want those mooshrooms!

    Help?
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from Hybran

    You think Zap doesn't know that already? T_T


    Meh, wasn't thinking...

    But....

    *puts head down in shame*
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from Zap_12100


    Yes, to an extent, using the /toggledownfall command.
    Can't control if it's thunder or not. Can't control specific biomes. It's basically a vanilla rain toggle.

    (So it'll always be snow in a Taiga, always never rain in Desert, etc.)


    Yes, but you can change biomes using all sorts of tools.

    :3
    Quote from wrightforce

    For a long time, Vechs didn't have nearly as large a following. It really jumped up after Yogscast played Canopy Carnage. Regardless of how they played the map, it drew a lot of people into the series. Things really cascaded from there. But before that, most of it was pure Vechs ingenuity.


    And also, honestly I don't think that the Lord of Evil Vechs, May He be Forever Great, really uses player ideas except for general things, like a theme to a map.

    Tell me if I'm wrong, but I don't think he uses suggestions much unless they're REAAALLY good and are necessary.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from StratMaster007

    I HEARD VECHS ISN'T MAKING ANY MORE SUPER HOSTILE MAPS

    OMGOMGOMGOMGOMGOMGOMG


    GOSSIPGOSSIPGOSSIPGO... oh..
    hi Vechs? heh.. heh..


    Garblahooga was slain by Vechs1
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from kamyu


    My color test bedrock still works.





    If you think it is an issue with on of my spawner schematics then I would have to see the schematic. I haven't bothered updating to the recent MCEdit builds since the older version I have works fine for my purposes.


    I don't think it's one of your schematics.. I'm just creating my home and I'm probably editing values that clash with each other or sommat.. :/

    Or, again, it's MCEdit's new update.

    Probably that.
    Quote from Garblahooga

    I don't think it's one of your schematics.. I'm just creating my home and I'm probably editing values that clash with each other or sommat.. :/

    Or, again, it's MCEdit's new update.

    Probably that.


    Yep.. It was MCEdit. :/
    They just fixed it. -,-
    Posted in: Maps
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