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    posted a message on Extreme Reactors - A Big Reactors port to MC 1.9.4, 1.10.2, 1.11.2 and 1.12/1.12.2

    Just leaving a note: I am going to add this mod to my modpack

    Posted in: Minecraft Mods
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    posted a message on Retro Modding: Alpha 1.2.6 and Beta 1.7.3
    Quote from FyberOptic»

    I occasionally go back and play various old versions of the game, as evidenced by other things I've released in the past. Lately I was looking for a change of pace again and decided to do a bit of modding to Alpha 1.2.6 to make it slightly more enjoyable, similar to some of the features I added into 1.1.2 (but never released). I just thought I'd pack it up in case anyone else is interested in playing with it as well. Afterward, I ended up implementing similar features into Beta 1.7.3 as well.


    I added or changed the following:



    • Food stacks to 16x (configurable in GUI)
    • Can't eat food if already full
    • Axe is effective on crafting tables, wooden stairs, wooden doors, lattice, and fence
    • Pickaxe is effective on redstone ore, furnaces, stone stairs, iron doors, hoppers, bricks, rails, and End stone
    • Furnace drops its inventory when broken
    • Shift-click support implemented in player inventory, crafting, and chest GUIs
    • Set default inventory key from 'i' to 'e'
    • Gave all items an unlocalized name
    • Holding F4 accelerates world time
    • Fixed bug that causes Minecraft to fail to load options file
    • Added local console
      • Added "/give [id] [count] [damage]" command, works with numeric IDs or names (not case sensitive), count and damage optional
      • Added "/god" toggle, enables invulnerability
      • Added "/creative" toggle, instant block break, item stacks don't decrement, no block drops, god mode, can fly, infinite arrows, mobs won't attack first
      • Added "/time" command, with the same syntax as modern Minecraft
      • Added "/heal" command, brings your life back to full
      • Added "/items [query]" command, returns names containing search string
      • Added "/tp [x] [y] [z]" command to teleport, substitute a coordinate with a non-numeric value to keep the current one
      • Added "/flight" toggle, enables only flying capability, no dig speed reduction (I suggest using in combination with /god)
      • Added "/killall [radius] command, kills all entities within specified radius, or 8 blocks by default
    • Increased depth buffer from 16 to 24-bit, fixes lots of z-fighting issues
    • Allowed bypassing block activation when placing item by holding sneak key
    • Added hopper
    • Adapted beta's leaf decay since Mojang disabled alpha's due to a loop bug
    • Added crafting recipe guide to crafting table GUI, click edge of GUI to slide out
    • Reduced mob reach similar to later versions, particularly useful for zombies
    • Added rudimentary (and incomplete) minimap, toggle with M
    • Added dual furnace, create by right-clicking a side of a furnace while holding another
      • Added furnace recipe: iron ingot + redstone = redstone-infused ingot
      • Added furnace recipe: cobblestone + redstone = redstone-infused cobblestone (has no purpose, mostly a test block)
    • Avoid crash on player load for items that don't exist
    • Added ambient occlusion to block rendering (aka "smooth lighting", isn't perfect, can be disabled in options)
    • Fixed rendering of grass block as item
    • Added recipes for redstone-infused sword, pickaxe, shovel, axe, and hoe; equal to iron other than slightly improved durability
    • Added configuration GUI in options to modify certain settings back to vanilla behavior
    • Removed restrictions on where fence can be placed
    • Allowed torches to be placed on fences
    • Prevented mouse click from carrying over into game when exiting menus
    • Made fence connect to solid blocks
    • Added wooden lattice blocks, interconnectable with fence, recipe is like the fence but turned vertically
    • Made F3 debug screen toggle on/off rather than holding it
    • Reworked mob spawner internals a bit, and gave them a GUI if you're in creative mode
    • Added Endermen
      • No special spawn rules, same as zombie, skeleton, and creepers
      • Damaged by water
      • Teleport away from sunlight
      • Attacks when looked at (unless creative mode), or when attacked first
      • 5% chance of spawning with End Stone block
      • Won't attack from being looked at while carrying End Stone, until after it's placed
      • Can have block moving disabled on options GUI, or disable Endermen altogether
    • Added End Stone
      • Can spread to adjacent blocks when placed by Endermen
      • Only spreads at night
      • Only spreads to unobstructed neighboring grass, dirt, gravel, or sand
      • Emits particles until spread capability is expended (when metadata = 0)
      • Spread can be disabled in options GUI
    • Added brightness GUI, press F8 to activate


    • Food stacks to 16x
    • Can't eat food if already full
    • Axe is effective on crafting tables, wooden stairs, and wooden doors
    • Pickaxe is effective on redstone ore, furnaces, stone stairs, iron doors, hoppers, and bricks
    • Added local console
      • Added "/give [id] [count]" command, works with numeric IDs or names (not case sensitive)
      • Added "/god" toggle, enables invulnerability
      • Added "/creative" toggle, instant block break, item stacks don't decrement, no block drops, god mode, can fly
      • Added "/time" command, with the same syntax as modern Minecraft
      • Added "/heal" command, brings your life back to full
      • Added "/items [query]" command, returns names containing search string
      • Added "/tp [x] [y] [z]" command to teleport, substitute a coordinate with a non-numeric value to keep the current one
      • Added "/flight" toggle, enables only flying capability, no dig speed reduction (I suggest using in combination with /god)
    • Increased depth buffer from 16 to 24-bit, fixes lots of z-fighting issues
    • Allowed bypassing block activation when placing item by holding sneak key
    • Added hopper

    -- Installation --


    Create a new MultiMC instance of Alpha 1.2.6 or Beta 1.7.3 and just add the respective zip as a JAR mod from the Edit Instance window.


    Note that this won't work in the vanilla launcher due to tweaks they apparently try to apply to the game at startup.


    -- Download --


    Beta 1.7.3 - Version 001


    Alpha 1.2.6 - Version 008

    Alpha 1.2.6 - Version 007

    Alpha 1.2.6 - Version 006

    Alpha 1.2.6 - Version 005

    Alpha 1.2.6 - Version 004

    Alpha 1.2.6 - Version 003

    Alpha 1.2.6 - Version 002

    Alpha 1.2.6 - Version 001


    -- Changelog --


    Beta 1.7.3 - Version 001 - March 27th, 2015

    • Initial release!

    Alpha 1.2.6 - Version 008 - April 18th, 2015

    • Fixed smooth lighting issues
    • Added brightness GUI, press F8 to activate
    • Fixed obfuscation list, Endermen now respect do-not-spawn config setting in release version
    • Reduced number of Enderman spawning at a time

    Alpha 1.2.6 - Version 007 - April 8th, 2015

    • Added support for lattice blocks to connect vertically with specific blocks other than fence (including themselves)
    • Fixed torch placement on lattices by adding some "isSideSolid" support
    • Made pickaxe effective on rails
    • Fixed rails to be placed on lattice
    • Added Endermen
      • No special spawn rules, same as zombie, skeleton, and creepers
      • Damaged by water
      • Teleport away from sunlight
      • Attacks when looked at (unless creative mode), or when attacked first
      • 5% chance of spawning with End Stone block
      • Won't attack from being looked at while carrying End Stone, until after it's placed
      • Can have block moving disabled on options GUI, or disable Endermen altogether
    • Added End Stone
      • Can spread to adjacent blocks when placed by Endermen
      • Only spreads at night
      • Only spreads to unobstructed neighboring grass, dirt, gravel, or sand
      • Emits particles until spread capability is expended (when metadata = 0)
      • Spread can be disabled in options GUI

    Alpha 1.2.6 - Version 006 - April 4th, 2015

    • Fixed MCP to target Java 6
    • Removed restrictions on where fence can be placed
    • Added saving whether you're in creative/flight/god mode
    • Allowed torches to be placed on fences
    • Prevented mouse click from carrying over into game when exiting menus
    • Changed texture on back of dual furnace to connect
    • Made fence connect to solid blocks
    • Added wooden lattice blocks, interconnectable with fence, recipe is like the fence but turned vertically
    • Added ability to specify item damage after item count in /give command
    • Made bow shoot infinite arrows when in creative mode
    • Made F3 debug screen toggle on/off rather than holding it
    • Reworked mob spawner internals a bit, and gave them a GUI if you're in creative mode
    • Made axe work on fence and lattice
    • Added /killall command, kills all entities within the specified radius, 8 blocks by default

    Alpha 1.2.6 - Version 005 - Match 30th, 2015

    • Added dual furnace, create by right-clicking a side of a furnace while holding another
      • Added furnace recipe: iron ingot + redstone = redstone-infused ingot
      • Added furnace recipe: cobblestone + redstone = redstone-infused cobblestone (has no purpose, mostly a test block)
    • Avoid crash on player load for items that don't exist
    • Added ambient occlusion to block rendering (aka "smooth lighting", isn't perfect, can be disabled in options)
    • Fixed rendering of grass block as item
    • Added recipes for redstone-infused sword, pickaxe, shovel, axe, and hoe; equal to iron other than slightly improved durability
    • Added configuration GUI in options to modify certain settings back to vanilla behavior
    • Prevented map toggle from activating when a GUI is active

    Alpha 1.2.6 - Version 004 - March 29th, 2015

    • Made mobs not attack you in creative mode
    • Fixed render brightness of inside of hopper to account for light level
    • Added crafting recipe guide to crafting table GUI, click edge of GUI to slide out
    • Reduced mob reach similar to later versions, particularly useful for zombies
    • Added rudimentary (and incomplete) minimap, toggle with M

    Alpha 1.2.6 - Version 003 - March 27th, 2015

    • Adapted beta's leaf decay since Mojang disabled alpha's due to a loop bug
    • Added "/tp [x] [y] [z]" command to teleport, substitute a coordinate with a non-numeric value to keep the current one
    • Made pickaxe effective against bricks
    • Added flying when in creative mode
    • Added "/flight" toggle, enabling only flying capability (I suggest using in combination with /god)
    • Made block dig speed unaffected by flying when in Flight mode
    • Made hoppers work properly with double (or even quintuple) chests

    Alpha 1.2.6 - Version 002 - March 26th, 2015

    • Increased depth buffer from 16 to 24-bit, fixes lots of z-fighting issues
    • Pickaxe effective against stone stairs and iron doors
    • Axe effective against wooden stairs and wooden doors
    • Allowed bypassing block activation when placing item by holding sneak key
    • Added hopper

    Alpha 1.2.6 - Version 001 - March 24th, 2015

    • Initial release!

    how do you play?

    Posted in: Minecraft Mods
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    posted a message on Web Displays - Browse On the Internet in Minecraft!

    same problem

    Posted in: Minecraft Mods
  • 0

    posted a message on Web Displays - Browse On the Internet in Minecraft!

    WERE IS THE INSTALL LINK 1.7.10

    Posted in: Minecraft Mods
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