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Mar 10, 2015Yes, after a lot of work I finished it. Minecraft in Minecraft. Although it is playable, it is specially coded for a video. I made 2 buttons and they each were pressure plates leading to counters with command blocks making this all possible. It took me a few days and was a fun make. The command blocks each had a "clone" command. There were a lot of different frames behind the original frame.Posted in: Redstone Discussion and Mechanisms
Feb 17, 2015Ok, this is the dropper. It is hard, and I beat it. If you want it, go to google play and search Maps for "Minecraft pocket edition" and select the one by "Tom Bailey" and download it. Open the app, scroll down until you find The dropper. Install it, and it should pop up just above your corrupted worlds (these are the ones that appear to have no name).Posted in: MCPE: Maps
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Jul 14, 2015Posted in: Forum Discussion & Info
Since the "overly vague idea" report has been actively removed due to a incomplete measure of what actually IS overly
vague, I decided to attempt to crack this nut so that we may have this ruling back since vague ideas generally attract
the most attention. Leaving other ideas to sink to the bottom, unnoticed.
So without further delay
THE OVERLY VAGUE RULING:
1. If a suggestion contains a certain aspect such as a mob, block or item but has no actual information regarding to
said aspect such as health, damage, use (either pure athstetic or in-game use), durability, or how the aspect occurs via
spawning or crafting recipe.
2. The poster provides a grab for community suggestions to make his/her idea for them. For example "I don't know what
this would be/do, what do you guys think it should be/do.
3. The poster overly boasts about, or praises their idea. This makes a suggestion vague because it takes up room
that could be used to further expand the idea and also draws unneeded negative attention causing it to float on
4. The moderator's observation. Obviously, the moderator should be able to make some calls pertaining to vagueness
5. A overwhelming number of posters/critics state that an idea is too vague. This could be more or less like voting.
Having more than 4 posters/critics stating an idea is vague in one page should be enough to warrant a overly vague lock.
Lock warranted: A topic includes any of the 3 rule, most likely 2 plus moderator's observation
Overly vague lock by default: A topic has had 10 or more posters/critics state it is overly vague and the writer refuses to
update the main topic.
I am sure there are many other valid suggestions for a overly vague lock so let me know what I forgot and it will go in.
Dec 31, 2014Minecraft beds are very plain and have been since the beginning, what if you could make custom bed-sheets to customize your bed to your liking? This is something I have been thin gs about for sometime now, it may be small but it would be a neat little add on.Posted in: Suggestions
How it works:
How this would work would be you make a bed as normal, then you make a banner such as this:
(Banner made HERE)
and once it is made, you shift click the bed with the banner. The banner becomes the bed-sheets. Then if you want to remove it, you shift click it again with your hand, plain and simple. I know this is a very small suggestion but I think it would be really cool for people who enjoy decorating houses or just want to make something their own. Hope you like it!
Here is a render for a example by ThePiDay:
NOTE: I am planning on making a mod for this, please do not steal my idea. Thank you!
If you like Better Beds, please PUNCH that like button!
Dec 21, 2014Posted in: Seeds
First off I only know, for sure, about seeds for PCs (and Macs of course).
1. If you don't enter a seed (or enter zero) Minecraft will use your current computer clock tick count to create a random 64 bit signed integer to use as a seed for it's random number generator that is used to make all the decisions in the creation of a Minecraft world.
2. If you enter a text string into the seed input box Minecraft will use the Java hashcode() function to calculate a 32 bit signed integer, which will then passed on to the world generator to create your world. See my post #410 in the Seeds FAQ thread.
3. If you try to do #1 above and accidentally enter an invisible space character in front or behind your number Minecraft will assume that you entered a text string and will handle your input as in #2 above.
4. 64 bit signed integers range from -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807 for a total of 18,446,744,073,709,551,616 possible seeds. (Note: the commas are only there for clarity. If you try to enter them that way into Minecraft rule #2 above takes over.)
5. A 32 bit signed integer has a range of -2,147,483,648 thru 2,147,483,647 decimal which is a total of 4,294,967,296 (2^32) total numbers. (Don't forget zero is a valid number.)
There are several ways to get your computer to create the world that has zero as it's seed.
99.99% of all 64 bit signed integers have more than 15 decimal digits. ie they are greater than +/- 999,999,999,999,999.
That means there are two VERY large ranges of numbers that most people won't use to create worlds. Would anyone care to post what they are?
Head exploding in 3...2...1...
In the other side of the world:
-Sir... it's raining creepers!!!
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