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    posted a message on [1.5.2] Household Gods [Forge SMP][Forge/Modloader SSP]
    I wish this were updated to 1.7 or 1.8.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Oh... My... Lorde... (yeah yeah yeah).



    These models, man, these models just blew me away.



    Excellent work! Definitely going to try this mod out.
    Posted in: WIP Mods
  • 0

    posted a message on StarQuest [Starships][Planets][Space][Ranks][Towns][Factions][PvP][Economy][Trading]
    Your IGN: FreakAboutSims

    Where did you hear about the server: Stumbled upon this thread via a Google search for "minecraft space survival".

    Do you understand and accept the rules: Yes, I do; you do not have to worry about me misbehaving.

    What's our policy on raging:
    Not to rage because this is a challenge server. If you are defeated just try again and do better next time.
    Posted in: PC Servers
  • 0

    posted a message on Command Syntax Mod | Autocomplete in CMD Blocks!
    Does this mod require forge?
    Posted in: Minecraft Mods
  • 0

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    TGFR (Thank God for Reddit)

    This is awesome man. It made me realize that planet Earth is definitely one awesome world.

    I hope this will work for servers; I hope Sponge is released soon.

    It made me think of this song.

    Posted in: Minecraft Mods
  • 0

    posted a message on Wolfhound Asian
    Question: Will you be making alternate wool colors for those who do not like designs?

    I love your pack by the way.

    Finally a good Asian resource pack I can adore. :D
    Posted in: Resource Packs
  • 0

    posted a message on (WIP) Adventure Backpack Mod - Beta 0.8c - UPDATED November 22nd 2015
    Not sure if this is a bug or not, but whenever I try to put lava/water buckets in the backpack gui it crashes my game.

    Does anyone else have this issue?

    And hoping this mod has more inventory space in the future. I can see this becoming a modpack favorite.
    Posted in: WIP Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Question: Does the 1.8 version not have the enable "tweakBlockDamage" option or is it hidden somewhere?
    Posted in: Minecraft Mods
  • 1

    posted a message on Gliders Mod
    I've played the mod known as Avatar the Last Blockbender and while this mod is good in terms of what it adds, though the frequency by which structures spawn is a little ridiculous by default and the lack of option to disable abilities for use with multiplayer plugins ProjectKorra and Minecraft: The Last Airbender, I have to say the best part of the mod which I feel confident to say might be interesting to have in the vanilla game of Minecraft are the gliders.

    So I was wondering if anyone has made a separate glider mod that doesn't remove or take away the vanilla feel of the game. The gliders could also be dyable for a variety of colors.

    I'm looking for such a mod for any or all of the versions I have included in the prefix.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Simple & Secure Two-Player Trading Hut [Video]
    Is there a guide on how to construct this? The glass in the video makes it hard to copy.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on New default player skin in 1.8: Alex
    Quote from faissaloo
    Wait, I thought it was generally agreed upon that steve was neither gender...

    What this means is that the player model itself is genderless so that skin artists can have a wide array of options when creating male or female characters. Steve himself is a specific skin that is clearly male. Not sure why everyone is assuming Steve is genderless when clearly Notch was implying that the player model was genderless probably because he had custom skins in mind.

    I dunno, I haven't read that interview in sometime.

    Does anyone know if this Alex skin is available for download? Because I am only of the 50% of players to have their arms shrink and my skins just do not translate well into it besides some of the female ones which I usually play as.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Hello, I just installed this plugin, but the IP it's telling me to connect to in a browser doesn't seem to take into account for servers that need a port number.

    Whenever I do mc5.fadehost.com:8123 which is my server IP without the port. It takes me to a server that isn't mine.

    Do I need to include my own port?

    I am using bukkit for 1.7.
    Posted in: Minecraft Mods
  • 0

    posted a message on Potions 101
    Will this be updated to include some of the newer potions like invisibility, night vision, and water breathing?
    Posted in: Screenshots
  • 0

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    I hope you don't mind me asking, but is there or will there be an option to have human, testificate, or both villages spawn in a world?
    Posted in: Minecraft Mods
  • 0

    posted a message on Hardcore Peaceful
    I was Googling for a mod that can add a new difficulty called "Hardcore Peaceful" and found a thread that didn't last long, but I was unsure if it was ethical in bumping that thread since it was dated 2012. So I am going to revive this question.

    Are there any mods that can either add a new difficulty that is basically "Hardcore" (one death, one life) and "Peaceful" (no mobs).

    I recently started a new hardcore game forgetting that it has monsters when all I really wanted was the one life feature with no mobs. I have others complimentary mods to make the game interesting. Mainly the EnviroMine (adds new needs to the game such as thirst, sanity, oxygen, and temperature) mod, the Peaceful Pack (able to obtain mob droppings in other ways), Harder Peaceful (makes hunger go down).

    I really just want to be the only sentient being in the world with no other mods so a mod that can basically take away monsters from hardcore would be nice. Presumably with an option to re-enable them. I was thinking it'll be a separate option rather than a new difficulty to enable/disable mobs. Hardcore mode will automatically have this enabled by default.
    Posted in: Requests / Ideas For Mods
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