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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Okay... Now I want to build a castle floating in the sky with an enormous chandelier in the entryway. All of you are wonderful inspiration - amazing builds!

    Ooh, and I really love how Gestankfaust used the fence around the inner balconies. Super neat touch.
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from drfrozenfire

    that cobble looks a lot like the alternative in my terrain.png... did you borrow it?


    Golly... he might have a point. Just LOOK at them... They're both gray, a very uncommon color for cobble. They both consist of varying sized rectangular shapes, which is unusual for any kind of stonework. And most damning of all.... pixels. Steelfeathers used pixels for the cobble texture, JUST LIKE DRFROZENFIRE. They even use the SAME NUMBER OF PIXELS!!!

    My mind is blown. I really respected you Steelfeathers, or should we call you Stealfeathers now?







    Seriously, I believe there are only two words that can form an appropriate reply to the above accusation:









    Lol, wut?

    Or perhaps, "Are you drunk?" would be a working alternative.
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from pwned1711

    Ok... That is freaking awesome. That is just awesome. Good job! I hope you win! :biggrin.gif:
    Thanks a bunch! I'm not sure how much using someone else's design will negatively impact it though. And it's running til Wednesday, so there's plenty of time for other designs to make mine look like a ramshackle hut.

    Quote from steelfeathers

    That is pretty f***ing amazing. I am in love. I am going to steal that design, and build it myself. XD

    Needless to say, nice work.

    Thanks! And YAY for more of this house! The original artist is fantastic.

    If you do use it, the original designer may like to link or view your rendition. He was asking for links to people's 3D builds, but I'm not sure if he'll include builds from games.
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Okie dokie, here's my (first?) entry.

    Notes: I invedited in some glowstone and netherrack. The world I built this on was defunct. I had been playing legit until it crashed, which turned my main area into a snow biome. While I had lots of the basic materials on hand, I'd never built a portal to the nether and was too lazy to mine up obsidian for the portal. Also, it was based off a picture from DeviantArt that I adored (Artist: Cuculus, Picture: Medieval House Concept) rather than my own work, so maybe some points off for subpar originality?



    More outdoor shots:



    Interior shots - links to save on load time for those not interested:
    Posted in: Resource Packs
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    posted a message on smooth craft
    Quote from gregorius0100

    I guess that is completly right to be honest, but what else am i going to do? i just want to show people my first texture pack , if i could keep ither texture packs on the first few pages and post my own I would, i just wanted my first texture pack to atleast be slightly known.


    Continue working on it, but focus on integrating a style or theme to the pack that each block will follow. Working with a theme may be easier than relying on a personal artist style to differentiate you. (Some random examples: Quilt Craft - everything looks like it's made of cloth patches, or pack based on the textures of your favorite video game.)

    Look at other packs (both simple and detailed) for both inspiration and to avoid styles that have already been used too frequently. Visit some of the texture pack tutorials that people have been kind enough to write up; they're incredibly useful. Also think about reading some of the texture pack reviews people post up. They can offer a lot of insight on what works and what doesn't.

    Then, after you've worked on this some more to the point where it looks original, post your new work here and re-bump this thread. Explain what you've been doing to improve and people will most likely offer tips and comments to help you along. This forum is generally super friendly as long as you show you're really interested in putting out the best work you can.
    Posted in: Resource Packs
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    posted a message on smooth craft
    Quote from gregorius0100

    I'll admit yes your texture pack is better with more effort, but honestly if your texture pack is that good, people will comment and bring it back up

    Sadly, they often don't. Many folk only view the first several pages of a forum. Super popular texture packs that have been around a while are bumped because people know how to find them if they fall off the first few pages. But packs that haven't been around long enough to build up a following often fall into obscurity before people even see them. At that point, the artist either has to bump his own thread (frowned upon) or needs to advertise his pack in other ways.

    So many potentially awesome packs are discontinued because "Simple Pack reiteration #732" or "Doku Remix #1034" bump them off the first page and into obscurity. The artist loses heart when he mistakenly believes his work isn't good enough for people to be interested in.

    I just don't see the point to repeating the same basic design over and over and over again. There are tons of "simple" packs, most of which are rehashes of the same basic theme (the default texture pack reduced to flat areas of color).

    Simple packs such as yours aren't bad, but they ARE redundant.

    You can make a simple pack that is not boring as hell due to repetition; people have done it and continue to do it. But if you don't provide anything new, your pack will be forgotten and worse... it will likely take a unique pack down with it.

    Don't you want people to see your pack in a screenshot and think to themselves "Hey, that's Gregorius' pack; I'd recognize his style anywhere."? Or would you rather people see your work in a screenshot and not even notice, because 50 million people have already done the same thing?
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from steelfeathers

    Gah! You have me all excited now! GIMME PICS.


    I gotta get rid of the scaffolding, but... but... I need to build scaffolding to get to the scaffolding. Argh!

    I'll try and get pics up by tonight. This was hella fun. :biggrin.gif:

    (And cute little islands FTW!)
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    My house is built, but I swear... If I plummet to my death 1 MORE TIME while trying to take pictures at interesting angles, I'm going to tear off my armor, drop all my stuff on the ground, and run screaming into the arms legs stubs of the nearest creeper. :SSSS: That's the last time I build on a cliff for a contest. :tongue.gif:

    The scaffolding I've built up for picture taking is starting to look like something out of an M.C. Escher piece.
    Posted in: Resource Packs
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    posted a message on Over-Commercialization of Texture Packs
    Quote from FailedToOpen

    I don't care about copyrighting I think its fine. However I hate people who just obsess about catching that thief and forget to update their pack.

    However I HATE adfly. What ever happened to donating? I donated $5 to Ovo because I loved his pack back in version 0.3. I shouldn't be forced to give you money in order to donate your pack. It's just petty really. If I like your pack I'll actually donate money (I also buy music and buy software maybe that just says things about me). Adfly is sketchy as all hell and just bugs the crap out of me. Each time an update comes out I have to click that damn link in order to get a newer version of your pack. If the pack is unknown and I have never used it I won't even dl if it's an adfly. Leave a donate button and Ill donate, however adfly and a donate button are just silly. You're double dipping really.

    The introduction of adfly has made this some type of business where people can make money. It's silly and you see these kids making like 10 packs and week with adfly links to try and make money.

    Give me a donate button or get a job. Sorry but I just hate adfly.

    It's not double dipping.

    Having both an option to donate and an ad.fly link (As well as a direct download link, preferably, but that's at the discretion of the artist.) is much more considerate to the people who do want to support the artist in question. Not everyone has ready cash they can throw at someone, or an easy way to send money over the internet (kids often don't have credit cards, for example.). An ad.fly link provides these people with additional options.

    I ALWAYS use ad.fly links when provided by the artists I like. It's an easy way to show appreciation and I very much wish all the good artists would provide the option as well as a donate button.

    Of course, when I see remix packs or really crappy packs (looking at you, majority of simple packs) that force people into using ad.fly links... I just laugh, roll my eyes and move on without downloading. Heck, sometimes you get retards who put their pictures under an ad.fly link. Those are generally money grabs with no real interest in producing good work or the "artist" in question has no concept of how terribly he compares to other artists on the site (special snowflake syndrome). They have the right to use ad.fly, but that doesn't mean any reasonable number of people will click the links.
    Posted in: Resource Packs
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    posted a message on PAX - 1.8 Game Features!
    I haven't been this excited over a game since a child, when I was told I could have a SNES. I can't wait for this!
    Posted in: Minecraft News
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    posted a message on (32x)AcidCraft V1 - Trippy.....
    Playing with gradient map layers, I see.

    *searches blindly for some shades*

    :cool.gif:

    Gradient maps can be fun to use (and super useful when applied subtly), but instead of using one of the default gradients provided by Photoshop, tweek them or create your own. If you take into account the light and dark areas of the blocks and adjust your colors to match up (Lighten some colors, darken others depending on where they are on the gradient, and perhaps remove some colors so the eye isn't frantically jumping from one drastic color to another.), it will still provide a fun rainbow effect without making everything hard to distinguish.

    Edit:

    Quote from Austen407

    ??? No?
    To be fair... basically, yes, that's what you did. After opening the default terrain.png and resizing it using nearest neighbor, it takes exactly 6 clicks of the mouse to create your EXACT terrain.png. And that includes hitting okay twice on the gradient map menus.
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from steelfeathers

    I smell a recreation of the catacombs beneath paris.... MUWAHAHAHA


    The skellies and zombies need a cozy dream home, too!
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from steelfeathers

    Good luck to you. I'm gearing up to ride out a hurricane on the beach at the moment! Here's hoping I'm still alive come saturday morning. *runs to drink the rest of the beer in the fridge*
    Eek! Don't get blown away. I hope you don't get hit too hard with it.


    Quote from steelfeathers
    Soulsand? Did you mean netherrack? Because I wouldn't think that the soul sand could be used for a whole lot...

    But hey, if you've thought of an awesome use for it, more power to ya!

    Looking forward to seeing your entry. :wink.gif:
    Heheh, I was thinking of some catacombs used for burial - the ones where they basically used bones as legos and got creative with the walls. The more distinct bone design of your soulsand can work really well in getting that particular look.
    Posted in: Resource Packs
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    posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    I adore the pumpkins and soulsand - both of them open up so many more opportunities for decorative use than their original design. You have some major talent!

    I'd also really like to participate in the contest if time permits. Sounds hella fun. :biggrin.gif:
    Posted in: Resource Packs
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    posted a message on [1.7.3?] [256x] [WIP] My unnamed Hand drawn pack
    Continue the pack (I'd like to see what non digital textures look like reproduced in game), but do NOT waste that much money on a pack of colored pencils at this point in time.

    I don't want to be harsh, but you do not yet have the skills to make use of high quality pencils. It would be a waste of money - expensive pencils won't magically make your art better.

    Just pick up a cheap pack for now ($5-$10). You don't even need a huge variety of colors as a smaller color palette will force you to learn how to adjust/mix colors by layering strokes. Practice shading with different pencil strokes and pressures, learn how to build up color and darkness instead of just pressing hard, and try to make use of the background for highlights instead of disregarding it entirely in your composition (generally, lightly colored pencils are great for highlights on colored paper - not over dark pencil strokes).

    THEN move on to a more professional quality pencil type.
    Posted in: Resource Packs
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