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    posted a message on Better Than Wolves Total Conversion!
    Maybe you guys should not answer for FlowerChild and just let him decide if an idea is stupid. I was laughing pretty hard at that stuff. Sure, feel free to tell the suggestee if you think his/her ideas are dumb, if you want. I see a lot of people trying to speak for FlowerChild like he isn't a person who doesn't speak for himself. I've seen him post very frequently in the past 2 days I've had an account here. Seems a bit rude to try to put words in his mouth.

    I just popped in to thank the kind soul who mentioned BTW works with MCPatcher, but only with HD Textures and HD Fonts. Alas, I didn't take note of your username while scanning the thread, and I'm not sure how many pages back it is now. You just saved me a big headache though. Many thanks! =]
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Titanium237458

    The forum isn't available for me. Why? D:


    it's still down bro.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!

    Saw your other post. This should be what you're looking for. You'll have to wait until the site is back up anyway though.

    Weird google link is weird o.o

    http://www.google.co...DkpVmn_iHK0i-Yg


    Thank you, I'll check it out when it's up.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from lucazanna

    same for me, just wait a bit


    How late does it usually go on for? I was gonna hop in there to check for an updated 16x Texture pack, I can't seem to find any on here.
    Posted in: Minecraft Mods
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    posted a message on [16x, 32x][1.5]Fan Updated SplotchBlock (original is back!!)
    Quote from thepaan »
    Nice contributions, emerald. I'm really happy to see everyone keeping this up.

    I had a few minutes here and there this week since my paper got pushed back due to the instructor's absence. So, here is an HD update.

    Nurio's_SplotchBlock_HD_Beta_1.5.2.zip

    -Tweaked Zombie Pig-man. Pig eye is no longer upside-down. Fixed green line on the back. Fixed weird looking leg bones.
    -Made an HD skeleton and spider. Started to do zombie, creeper, and slime, but decided there is no need (maybe the cow) because there are not really any details.
    -Added some missing files in the "gui" folder: trap, slot, particles, and background.png.
    -Added "achievement" folder. Made bg and bg2.png.
    -Added door.png to the "item" folder. Tweaked the mine cart texture (a transparent corner was filled with gray and the two-tone top edge will never line up properly because it isn't square).
    -Changed the unpowered redstone on repeaters, torches and rails from black to dark red to match the redstone dust (I still think its a little off).
    -Tweaked the two new rails. Powered rails are now gold instead of gray with gold lining to reflect the fact that they are made only from gold. Detector rail pressure plate made slightly larger.
    -Put the grass back on the old grass texture for those who don't use fancy graphics settings.

    Also, here are some screen shots.
    http://imgur.com/a/ANQN6


    Hey, I just tried your HD pack and I saw something strange. On the corners of grass blocks (where the grass kinda hangs off the side) its see through, and you can see through the WHOLE map all the way to the bottom through those cracks. This happened in a single player map and in a vanilla server map.

    I have already used the new HD patcher and everything. I'm not sure if its something with the texture pack or if it's a local problem, because it seems like a really hard thing to overlook, its very very visible, on grass block edges, but only on cliffs, not on flat ground.
    Posted in: Resource Packs
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