Yep.But I come here for the last closed version update.
I've found that I don't have enough time for such many projects.So I've made this project open-sourced.
Everybody can modify the codes of this project,as long as the mod can work correctly.
※Patch-4
--Fixed dino-pedia on SMP(still buggy on SSP)
--AI fixed.Now dinosaurs can pick up foods themselves(allow players to make a simple feeder by dispenser)
--Fixed ancient sword may crash server
--Partly fixed dino-riding.Some of dinosaurs are controllable now.(Not all and still buggy)
Known big problems:
1.Porblems on dinosaur riding.
2.Feeder not working correctly
3.T-Rex untamable
4.Drum not working correctly
Above problem is hard in fact and need time.
Going to fix in next version:
1.Location of config file
2.Rendering problem of dinosaurs' head.
Above problems are fixed but not release yet.
Not yet confirmed problems:
1.Javelins hurt dinosaur cause crash
2.No sound
3.Dino-eggs duplicate
4.Dinosaurs randomly disappear(But I know they might get lost.)
5.T-Rex not growing.
※Patch-3
--May fixed:"Raptors and Pterosaurs fall cause server crash"
--Bug Fixed:"Fern seeds looks like gunpowder"
--Server ID config file now available.(/(server location)/config/mod_Fossil.cfg)
So I was tring to fix the problem of feeder.But bottleneck happened.
The synchronous codes of tileEntitys cannot support values,only inventory format.
So that means our feeder needed to be redesigned.
※Patch-2
--Bug fixed:"Raptor crash the world" (may fix some locked world as well.)
--Bug fixed:"Super-fast-growing Plesiosaur"
--Bug fixed:"Cultivate tub failure crash the game"
--Bug fixed:"Stegosaurus and Mosasaurus never grow"
--Bug fixed:"Nautilus clone itself while being pick"
New known bugs:
1.messaging system not function normally in SMP.
2.Water-dinosaurs' path-finding behavior not stable
Hey I love your mod! Especially the pteranodons
I've tested all the dinosaurs and mammals and here's what I've found so far.
The pteranodon tend to run all of the place at super high speeds. Almost teleporting. And when you attempt to ride it the game puts me back in the title screen with an "Internal Server error"
The Triceratops appears to work fine.
The Velociraptor couldn't hatch and crashed my game with this error report.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
This error has been saved to C:\Users\Joel\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-22_13.14.45-server.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 55b9307 --------
Generated 9/22/12 1:14 PM
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.6.0_07, Sun Microsystems Inc.
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 135436856 bytes (129 MB) / 532807680 bytes (508 MB) up to 1065484288 bytes (1016 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['KodaTheKobold'/10961, l='Dino tester', x=-383.91, y=77.00, z=119.76]]
- World Dino tester Entities: 0 total; []
- World Dino tester Players: 0 total; []
- World Dino tester Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
java.lang.IllegalArgumentException: Duplicate id value for 22!
at kc.a(SourceFile:66)
at EntityRaptor.a(EntityRaptor.java:72)
at jn.<init>(Entity.java:233)
at jw.<init>(EntityLiving.java:195)
at kb.<init>(SourceFile:13)
at jk.<init>(SourceFile:11)
at mn.<init>(SourceFile:21)
at ke.<init>(SourceFile:17)
at EntityDinosaurce.<init>(EntityDinosaurce.java:308)
at EntityRaptor.<init>(EntityRaptor.java:26)
at EntityDinoEgg.HandleHatching(EntityDinoEgg.java:311)
at EntityDinoEgg.h_(EntityDinoEgg.java:121)
at up.a(World.java:2021)
at gr.a(WorldServer.java:538)
at up.g(World.java:1986)
at up.h(World.java:1867)
at gr.h(WorldServer.java:437)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:616)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at axv.p(IntegratedServer.java:105)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
--- END ERROR REPORT 513722a0 ----------
the Failuresaurus crashes the game with error report
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Joel\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-22_13.25.56-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 742c2722 --------
Generated 9/22/12 1:25 PM
java.lang.NullPointerException
at asv.a(NetClientHandler.java:746)
at bk.a(SourceFile:87)
at ba.b(MemoryConnection.java:75)
at asv.d(NetClientHandler.java:103)
at atd.b(SourceFile:51)
at net.minecraft.client.Minecraft.l(Minecraft.java:1777)
at net.minecraft.client.Minecraft.J(Minecraft.java:834)
at net.minecraft.client.Minecraft.run(Minecraft.java:764)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 9073a9af ----------
The T-Rex seems to work fine.
The Stegosaurus doesn't grow up if you use chicken essence on it. It stays age 0. But it's hunger goes down to 1.
The Brachiosaurus blinks in and out of existence (sight?) if you hit it in certain spots or walk into it.
The Plesiosaur hatches fine. but once you use a chicken essence on it it turns invisible and grows to age 12000. (I can post a screenshot if you want)
Once you hit the age 1200 plesiosaur with lightning it lags to the point of having to close Minecraft,
The Dilophosaurus seems to work fine. more testing required though.
The Mosasaurus has the same problem as the stegosaurus.
The Mammoth works fine. Shearing works. You can hit it anywhere and it'll get hurt.
The Saber tooth seems to work fine
The Nautilus works fine.
The pteranodon and trex turn their heads around in odd angles to look at dropped items sometimes.
And big dinosaurs can't be hit unless you aim at their feet.
I hope this helps
I got your bug report.Going to fix it soon.thank you
I need help! My minecraft crashed!! Here is the file.file://localhost/Users/lynnsnew17/Library/Application%20Support/minecraft/crash-reports/crash-2012-09-22_12.55.37-client.txt I have tried to get this mod to work 3 times now. Every time i get it i log on mine craft everything is fine, then when i go to single player or texture packs or anything on the main screen the background stays dirt. Then pops up the crash file thing. I don't know what i am doing wrong, please help me!!
P.S here is a screen shot.file://localhost/Users/lynnsnew17/Desktop/Screen%20Shot%202012-09-22%20at%2012.55.39%20PM.png
Please upload your picture on imageshack or other web site than share it.
I can confirm most of what KodatheKobold has reported. I also can't seem to fine fossils on the server. I can find them in multiple worlds in singleplayer but when using them in multiplayer (minecraft_server.jar) I'm having a really hard time finding any.
The ModFossil.cfg file is stil not generated for the server but it doesn't crash as boot now with the ID errors. Yay (by Yay I mean, Yay it loads! ).
Finally got this mod working. Whats wrong with the pliosaurs? Mine are jumping up and down on the spot in the sea like demented jack in a boxes????????? They make the squid look like graceful swans by comparison Nautilus' are working fine.
Mosasaurs seem to be non existant? Are these two sea creatures bugged? .
So far, i've found no Pliosaurs in the water - all are on beaches, or half way up cliffs? Are they spawning as babies and growing bigger? They seem very small, barely a block across - I was expecting something a little more........majestic?
Those water dinosaurs are not stable enough.Please read the instruction of them in first page.
Flammalrilva so how do i fix my bad driver that shows up on my minecraft? It isn't the mod problem? WHen i use other mod it doesnt happen? only using this. D:
Well..In fact that's a difficult problem.
I even have friend that got this problem and unfixable.(Asus Laptop with ATI display)
So..You'd better google it and prey for the answer.
※Patch-1
--Bug fixed:"custom blocks and structures never generate" (AKA never found fossil blocks)
--Bug fixed:"Model size cannot update on time."
--Bug fixed:"Dinosaur skeletons have meat and skin"
--Function re-enabled:T-Rexs' block-breaking behavior.
--Function re-enabled:Starvation
Sorry I'm just reeeeaaaaally impatient now. I haven't waited for at least a month for this mod to update to not have any fossils spawn in my world! The mod works because on creative all the stuff is there and I have no other mods loaded, I have logged out and back in again, deleted my .minecraft folder and got a new one and I have reinstalled the mod! This is really annoying and I'm sorry to be posting an annoying message but if I don't get this mod working I'm just going to give up on minecraft altogether because it's crap without this mod but this mod isn't even working so what's the point!?
Ok,OK,don't be mad.
Fossils didn't appear has been recongized as a bug and the patch will be released soon.OK?
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
This can usually be fixed by updating the video card drivers.
--- BEGIN ERROR REPORT 7fe0271 --------
Generated 9/22/12 6:29 PM
- Minecraft Version: 1.3.2
- Operating System: Windows XP (x86) version 5.1
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
- Memory: 394843520 bytes (376 MB) / 518979584 bytes (494 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: ~ERROR~ NullPointerException: null
- LWJGL: 2.4.2
- OpenGL: ~ERROR~ NullPointerException: null
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: ~ERROR~ NullPointerException: null
- Profiler Position: N/A (disabled)[failed to get system properties (java.lang.NullPointerException)]
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
at org.lwjgl.opengl.Display.createWindow(Display.java:311)
at org.lwjgl.opengl.Display.create(Display.java:856)
at org.lwjgl.opengl.Display.create(Display.java:784)
at org.lwjgl.opengl.Display.create(Display.java:765)
at net.minecraft.client.Minecraft.a(Minecraft.java:393)
at net.minecraft.client.Minecraft.run(Minecraft.java:737)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8c79dc0b ----------
That's another problem and isn't because this mod.
I cant seem to make this mod work? Can u tell me why?
I have followed the instructions given from the post and after following and entering minecraft i dun see anything fossils and etc. i try using modloader doesnt work too. Suggest me a good way for it to work thx .
Really forward to try this mod D:
No,don't use Modloader.
And you must did something wrong.
I have exactly the same crash - "+ 29 more" Thats a lot of ID numbers to change and I dont want to just pluck random numbers out of the air to change. Is there any central ID config file to consult for minecraft? Or is there any tool that will help?
1
Yep.But I come here for the last closed version update.
I've found that I don't have enough time for such many projects.So I've made this project open-sourced.
Everybody can modify the codes of this project,as long as the mod can work correctly.
1
--Support MC V1.4.2
0
--Fixed dino-pedia on SMP(still buggy on SSP)
--AI fixed.Now dinosaurs can pick up foods themselves(allow players to make a simple feeder by dispenser)
--Fixed ancient sword may crash server
--Partly fixed dino-riding.Some of dinosaurs are controllable now.(Not all and still buggy)
New feeder and dino-pedia are under designing.
1
1.Porblems on dinosaur riding.
2.Feeder not working correctly
3.T-Rex untamable
4.Drum not working correctly
Above problem is hard in fact and need time.
Going to fix in next version:
1.Location of config file
2.Rendering problem of dinosaurs' head.
Above problems are fixed but not release yet.
Not yet confirmed problems:
1.Javelins hurt dinosaur cause crash
2.No sound
3.Dino-eggs duplicate
4.Dinosaurs randomly disappear(But I know they might get lost.)
5.T-Rex not growing.
0
Check it out on first page.
0
--May fixed:"Raptors and Pterosaurs fall cause server crash"
--Bug Fixed:"Fern seeds looks like gunpowder"
--Server ID config file now available.(/(server location)/config/mod_Fossil.cfg)
0
The new design idea of feeders and dino-pedias are great.Let me discuss with team members
0
The synchronous codes of tileEntitys cannot support values,only inventory format.
So that means our feeder needed to be redesigned.
So,any ideas?
0
--Bug fixed:"Raptor crash the world" (may fix some locked world as well.)
--Bug fixed:"Super-fast-growing Plesiosaur"
--Bug fixed:"Cultivate tub failure crash the game"
--Bug fixed:"Stegosaurus and Mosasaurus never grow"
--Bug fixed:"Nautilus clone itself while being pick"
New known bugs:
1.messaging system not function normally in SMP.
2.Water-dinosaurs' path-finding behavior not stable
0
Yeah,I live in Taiwan
1
I got your bug report.Going to fix it soon.thank you
Please upload your picture on imageshack or other web site than share it.
I will.
The dinosaurs become un-ride-able because those codes used on older version cannot be used on SMP.
Did you tried to reset the server world?
Hatch the eggs!
OK,I'll see it.
Checked.
I need sleep.I live in time zone of GMT+8
Those water dinosaurs are not stable enough.Please read the instruction of them in first page.
Simply put its classes in jar.
Go ahead.
Well..In fact that's a difficult problem.
I even have friend that got this problem and unfixable.(Asus Laptop with ATI display)
So..You'd better google it and prey for the answer.
0
Try the latest version and dig in new world or unexplored areas.
Fossils are rare even they generate normally.
0
--Bug fixed:"custom blocks and structures never generate" (AKA never found fossil blocks)
--Bug fixed:"Model size cannot update on time."
--Bug fixed:"Dinosaur skeletons have meat and skin"
--Function re-enabled:T-Rexs' block-breaking behavior.
--Function re-enabled:Starvation
I don't know bukkit.
0
Ok,OK,don't be mad.
Fossils didn't appear has been recongized as a bug and the patch will be released soon.OK?
0
That's another problem and isn't because this mod.
No,don't use Modloader.
And you must did something wrong.
OK,maybe I'll make a video later.
Try find them in new world or unexplored areas.
You've misunderstand the message.