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    posted a message on 1.12 - Custom Recipes

    Definitely gonna follow this thread, can't wait to see what they do with this. I'm really eager to get NBT integration for this, it'd make custom maps even more amazing.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Project FC SMP-RPG [Custom Skills & Items!] [Over 4.5 Years!] [Whitelisted] [1.11.2] [No Plugins]

    Update 1/19/17

    • The town of Agrith has been released as a Pretige 4 reward!
    • A new custom potion shop has been added.
    • Shelsea Dungeon no longer has spawners, which should make getting agility xp easier.
    • Updated the body post to accommodate for updates.
    Posted in: PC Servers
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    posted a message on Project FC SMP-RPG [Custom Skills & Items!] [Over 4.5 Years!] [Whitelisted] [1.11.2] [No Plugins]

    Thread Updated 12/29/16

    • Shelsea Village has been added.
    • Agility has been added.
    • Mining has been added.
    • Added skills to the server description.
    • Added pictures of adventure terrain.
    Posted in: PC Servers
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    posted a message on Project FC SMP-RPG [Custom Skills & Items!] [Over 4.5 Years!] [Whitelisted] [1.11.2] [No Plugins]

    UPDATE 12/6/16

    -The Mining skill has been added!

    -A page for the mining skill and a breakdown of its rewards has been added to the Wikia: http://project-fc.wikia.com/wiki/Mining

    -Three new tools have been added alongside the Mining skill.

    -Updated the body paragraph.

    Posted in: PC Servers
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    posted a message on An Introduction to My MMO Skilling System & My Problem With It (Need Help)
    Quote from default_ex»

    Try using using:


    execute @p[score_MiningExp_min=f(x), score_MiningExp=f(x)] ~ ~ ~ scoreboard players ...


    This is kind of like a shunt for executing commands when used in this fashion. The execute command will run on each player and only allow the scoreboard command to run from ones that pass the test. From there the scoreboard command then using the exact same target specifier pick the nearest player with the same conditions, which would be the player it succeeded on since the command origin shifts to the player.



    Hey that's a pretty good idea, although I imagine you'd probably want to run it as a @a command so it checks everyone instead of the closest player, right?

    Edit: Also, would I be required to put the execute command in every command block or just the repeating startup one?

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on An Introduction to My MMO Skilling System & My Problem With It (Need Help)

    Hello, I was working on an RPG leveling system based off of scoreboards, and it works correctly in singleplayer, but in multiplayer, every player seems to receive experience rather than just one person. In addition, whenever one person gets a level, everyone gets put onto the same level as the highest level player. If you want to use this/play around with it as well, feel free. I did a mining skill and here's how I did it broken down:


    I start by making a series of scoreboards to track the blocks broken in ore form.


    /scoreboard objectives add MineRedstone stat.mineBlock.minecraft.redstone_ore
    /scoreboard objectives add MineQuartz stat.mineBlock.minecraft.quartz_ore
    /scoreboard objectives add MineLapis stat.mineBlock.minecraft.lapis_ore
    /scoreboard objectives add MineDiamond stat.mineBlock.minecraft.diamond_ore
    /scoreboard objectives add MineEmerald stat.mineBlock.minecraft.emerald_ore
    /scoreboard objectives add MineCoal stat.mineBlock.minecraft.coal_ore
    /scoreboard objectives add MineStone stat.mineBlock.minecraft.stone


    After that I added two dummy scoreboards, MiningExp, and MiningLevel.


    /scoreboard objectives add MiningExp dummy

    /scoreboard objectives add MiningLevel dummy


    Next I define how much experience you get from each scoreboard stat. The way that I did this was with command blocks tracking each stat until a certain value, then once it reaches that value, one experience point is given to the player and the stat is then reset. The first command in the spoiler is in a repeat command block, followed by conditional chain command blocks.


    REMEMBER, THE FIRST COMMAND IS IN A REPEAT BLOCK SET TO ALWAYS ACTIVE

    Redstone:
    /testfor @a[score_MineRedstone_min=8]
    /testfor @a[score_MineRedstone_min=8] {Inventory:[{id:"minecraft:redstone"}]}
    /scoreboard players add @a[score_MineRedstone=8] MiningExp 1
    /scoreboard players set @a[score_MineRedstone=8] MineRedstone 0

    Quartz:
    /testfor @a[score_MineQuartz_min=10]
    /testfor @a[score_MineQuartz_min=10] {Inventory:[{id:"minecraft:quartz"}]}
    /scoreboard players add @a[score_MineQuartz=10] MiningExp 1
    /scoreboard players set @a[score_MineQuartz=10] MineQuartz 0

    Diamond:
    /testfor @a[score_MineDiamond_min=1]
    /testfor @a[score_MineDiamond_min=1] {Inventory:[{id:"minecraft:diamond"}]}
    /scoreboard players add @a[score_MineDiamond=1] MiningExp 1
    /scoreboard players set @a[score_MineDiamond=1] MineDiamond 0

    Coal:
    /testfor @a[score_MineCoal_min=15]
    /testfor @a[score_MineCoal_min=15] {Inventory:[{id:"minecraft:coal"}]}
    /scoreboard players add @a[score_MineCoal=15] MiningExp 1
    /scoreboard players set @a[score_MineCoal=15] MineCoal 0

    Lapis:
    /testfor @a[score_MineLapis_min=4]
    /testfor @a[score_MineLapis_min=4] {Inventory:[{id:"minecraft:dye"}]}
    /scoreboard players add @a[score_MineLapis=4] MiningExp 1
    /scoreboard players set @a[score_MineLapis=4] MineLapis 0

    Emerald:
    /testfor @a[score_MineEmerald_min=1]
    /testfor @a[score_MineEmerald_min=1] {Inventory:[{id:"minecraft:emerald"}]}
    /scoreboard players add @a[score_MineEmerald=1] MiningExp 2
    /scoreboard players set @a[score_MineEmerald=1] MineEmerald 0

    Stone:
    /testfor @a[score_MineStone_min=64]
    /testfor @a[score_MineStone_min=64] {Inventory:[{id:"minecraft:cobblestone"}]}
    /scoreboard players add @a[score_MineStone=64] MiningExp 1
    /scoreboard players set @a[score_MineStone=64] MineStone 0

    I used the following equation:

    f(x) = ((x+300*2^[{x}{7}])/(4))-75
    I used this to define the amount of experience needed to advance a specific level. "X" defines the level and f(x) is the amount of experience that is needed to reach said level.
    I made the levels range from 1-50; the commands I inputted into the always active repeat command block, following by conditional chain blocks were:

    /testfor @a[score_MiningExp_min=f(x),score_MiningExp=f(x)]
    /tellraw @a ["",{"selector":"@a[score_MiningExp=f(x)]","color":"gold"},{"text":" has reached Level x Mining!","color":"gold"}]
    /scoreboard players set @a[score_MiningExp=f(x)] MiningLevel x
    /scoreboard players add @a[score_MiningExp=f(x)] MiningExp 1

    Value "x" represents the level and f(x) represents the experience in these commands. I add 1 MiningExp after each level up in order to ensure that the command blocks do not continuously find the player with the level-up experience. Also, every fifth level-up, I made it give a player with the experience needed to level up an item, which I placed as, giving the player a mending diamond pickaxe:


    /testfor @a[score_MiningExp_min=f(x),score_MiningExp=f(x)]
    /tellraw @a ["",{"selector":"@a[score_MiningExp=f(x)]","color":"gold"},{"text":" has reached Level x Mining!","color":"gold"}]
    /scoreboard players set @a[score_MiningExp=f(x)] MiningLevel x
    /give @a[score_MiningExp=f(x)] minecraft:diamond_pickaxe 1 0 {ench:[{id:70,lvl:1}]}
    /scoreboard players add @a[score_MiningExp=f(x)] MiningExp 1



    Again, the problem that I'm having is that whenever one player levels up, every other player seems to as well. Say, if I gain a level, so does whoever else is on. This makes everyone level up to the same level as the highest level player. I also tried using an @r selector for the first command listed above, so that everyone wasn't targeted, but the @r would look until it found the player with the needed experience. Feel free to use this system, and help with this concept and add-ons would be much appreciated!

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Project FC SMP-RPG [Custom Skills & Items!] [Over 4.5 Years!] [Whitelisted] [1.11.2] [No Plugins]

    Update 11/30/16

    -Added a new boss along with several new custom items!

    -Added two new shops to Auten-Mortar!

    Posted in: PC Servers
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    posted a message on Flamecraft Network [NEW MAP] [Whitelisted] [Modded + Vanilla Servers!] [Closely-Knit Community] [Over 4 Years!]
    Quote from logsta55»

    1. In-game name: logsta55
    2. What are you good at?: building naturally and redstone
    3. Are you looking at Flamecraft in the long term?: yes
    4. Why do you want to join Flamecraft? (This is just feedback but would be appreciated to be answered) : looking for a server to play on sincethe last one i was on got shut down
    6. Give me a little about yourself to help me get to know you :).: love to build naturally and make unique redstone contraptions
    8. Provide pictures/videos of builds here (optional, but exponentially increases your chances).:
    9. Skype name: logan.morrow3
    10. What's your favorite color? blue but im open to try other colors


    Accepted! Check your skype for details.
    Posted in: PC Servers
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    posted a message on Flamecraft Network [NEW MAP] [Whitelisted] [Modded + Vanilla Servers!] [Closely-Knit Community] [Over 4 Years!]
    Quote from Fpg_Jordan»

    1. In-game name: Fpg_Jordan
    2. What are you good at?: I would say I'm a pretty good builder, I know a lot about the game & dabble with redstone
    3. Are you looking at Flamecraft in the long term?: Yes, I'm not the type of person to just stop doing something
    4. Why do you want to join Flamecraft? (This is just feedback but would be appreciated to be answered) : I have been on other vanilla servers but they disbanded a couple of months in and I would like to play with a group of people long term
    6. Give me a little about yourself to help me get to know you :) : I've been playing this game since 2010 and love it! I am a sophomore in high school and live in Florida. I also play sports so I won't be able to play until about 7pm on weekdays
    8. Provide pictures/videos of builds here (optional, but exponentially increases your chances).:
    9. Skype name: Fpg_Jordan
    10. What's your favorite color? potato

    Thank you for this opportunity!!


    Accepted! Check your Skype for server details!
    Posted in: PC Servers
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    posted a message on Project FC SMP-RPG [Custom Skills & Items!] [Over 4.5 Years!] [Whitelisted] [1.11.2] [No Plugins]

    Updated 11/23/16

    -Additions have been added to Auten-Mortar, including transportation methods and the Temple.

    -Thread has been completely redone.

    Posted in: PC Servers
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    posted a message on Flamecraft Network [NEW MAP] [Whitelisted] [Modded + Vanilla Servers!] [Closely-Knit Community] [Over 4 Years!]
    Quote from CasualCraft»

    1. In-game name: CasualCraft

    2. What are you good at?: I love archery. Also i have some experience tinkering with redstone. I am really creative and i like to think like no else would.

    3. Are you looking at Flamecraft in the long term?: Yes i do plan to be apart of this community for a long while, if i am accept.

    4. Why do you want to join Flamecraft? (This is just feedback but would be appreciated to be answered) : I want to experience an smp server. Also after looking at the other servers Flamecraft caught my attention and it seems just perfect for me.

    5. Do you agree to abide by the rules shown above and acknowledge that they are subject to change?: Yes i agree and will acknowledge the rules, even if they change.

    6. Give me a little about yourself to help me get to know you :).: I am kind of geeky, arsty, sporty, gullible, curious, and creative type of person. i also do track gymnastics and wrestling. I also love 2 draw and play video games

    8. Provide pictures/videos of builds here (optional, but exponentially increases your chances).:I have provided pictures of some builds. The first one is The Glowing Gardens. The second is The Portal To The Unforbidden.The third is The First Village of Earth

    9. Skype name: tay3time

    10. What's your favorite color? potato ...(it`s definitely not purple)... YEA ITS POTATO


    Accepted! Check your inbox for server details.
    Posted in: PC Servers
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    posted a message on Project FC [Whitelisted] [MMO-Styled!] [New World!] [Closely-Knit Community]
    Quote from ScaryTrousers»

    1. In-game name: samairep

    2. What are your specialties?: exploring and building

    3. What do you feel like you could add to the community?: friendliness and helpfulness

    4. What's your favorite color?: potato

    5. Tell me a little about yourself: I'm a writer living in California with my husband, I have a new puppy. I love to play Minecraft and play for hours every day. I love to be helpful and I love to build and explore and mine of course.

    6. Include pictures or videos of your builds here (optional, but increases your chances of being accepted):

    7. Skype: samairep



    Quote from Bigfoot_Gamer»

    1. In-game name: BigfootGamer


    2. What are your specialties?: Building,cool ideas for devices, and getting along with others!


    3. What do you feel like you could add to the community?: A respectful bigfoot that can assist others and be active. I tend to be nice in gifts and creative in ways of stimulating the community (pranks, gifts, random quests, and etc) I like to jump and adventure so I could also probaly start a business of selling biome coords of needed


    4. What's your favorite color?: Potatoe and gold


    5. Tell me a little about yourself: My name is Bigfoot (Biggeh if your fancy). I like to think of myself as nice, smart at times, and dumb at other times. I like to build clever bases and do grindy work.


    6. Include pictures or videos of your builds here (optional, but increases your chances of being accepted):


    7. Skype: UKnowMyBoi


    Both accepted! Check your inbox for server details!
    Posted in: PC Servers
  • 0

    posted a message on Project FC [Whitelisted] [MMO-Styled!] [New World!] [Closely-Knit Community]
    Quote from east3myway04»

    is there an age limit?


    On applications, we recommend a "don't ask, don't tell" philosophy. If you act mature enough, we're glad to welcome you. Everyone on the server is currently at least 17, but that doesn't mean we don't allow younger people.
    Posted in: PC Servers
  • 0

    posted a message on Project FC [Whitelisted] [MMO-Styled!] [New World!] [Closely-Knit Community]

    Thread Updated 11/16/16

    -Added information regarding prestiges.

    -Added information for custom items.

    -Changed the opening paragraph to clarify better.

    -Added the town of Auten-Mörtar to the map as a Prestige 3 town.

    Posted in: PC Servers
  • 0

    posted a message on Project FC [Whitelisted] [MMO-Styled!] [New World!] [Closely-Knit Community]


    Welcome to the Project FC thread! Project FC is a vanilla and whitelisted server that has some aspects that make it a twist from your regular vanilla experience! In this thread I will summarize the aspects that set our server apart from the rest, with it's MMO styled gameplay in addition to the regular vanilla experience! Now the first question you might ask is, does all this MMO stuff take away from me being able to build and do regular survival activites? Absolutely not. Project FC was designed so that nothing from the vanilla experience is taken away, but only added to.


    Prestige

    Prestige is a system that really lets you get to the custom content within the game. Prestige is a leveling system of sorts that progresses in difficulty, but becomes much more rewarding. The first three tiers are reached by sacrificing levels to up your prestige, which are 10, 30, and 50, respectively. Also, each week new content is added for a particular prestige level, so you can always have new content to look forward to! Here are some of the things that prestige offers:

    Prestige 2 (Lapis Lazuli Prestige): Access to the boss Vendicus. He drops a variety of Tier 1 weapons and armor rarely.

    Prestige 3 (Iron Prestige): Access to Auten-Mörtar, the capital city of the Auten Region. This city offers a shops, daily activites, and soon, a boss fight.


    Custom Items

    Custom items are a great addition, of course, but there's one question that strikes everyone at this phrase. Are they overpowered? Do they make vanilla items useless? No, they don't! We try very hard to ensure that these items are nowhere near as easy to obtain as vanilla items, plus we use checks and balances to be certain that this item will not disrupt the flow of a regular vanilla economy and make them useless. They can be extremely useful, with that said, and have advantages over regular vanilla items, but usually at a cost, especially with lower-tier items.


    Want to know more about Project FC? Visit the Wikia!

    project-fc.wikia.com


    Rules

    1. No stealing.

    2. No griefing.

    3. Be mature and friendly to others.

    4. No killing unless agreed upon.

    5. Your favorite color is "potato."

    6. Be active; if you aren't active, I will contact you about your inactivity first, then remove you if it continues.


    Application

    1. In-game name:

    2. What are your specialties?:

    3. What do you feel like you could add to the community?:

    4. What's your favorite color?:

    5. Tell me a little about yourself:

    6. Include pictures or videos of your builds here (optional, but increases your chances of being accepted):

    7. Skype:


    Application Status:
    Currently accepting applications
    Posted in: PC Servers
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