• 6

    posted a message on [v.0.6.3] Transformers Mod - transform!
    That was such a great cartoon! I loved that, still do! :)
    Posted in: Minecraft Mods
  • 67

    posted a message on [v.0.6.3] Transformers Mod - transform!


    If you run into any problems or issues with the mod, please report them in the Transformers mod bugtracker. If we don't know about it, we can't fix it! :(

    Technology advances with the latest update to Transformers, with the knowledge of how to process Energon and Transformium into fantastic new components. Introducing several new machines, wireless power transmission and world-bending portals!

    • Begin work with the Alloy Crucible to begin smelting Flux Alloy and Focusing Crystals, which combined with a plethora of new components, create all the parts you need to make the new machines.
    • Start powering your machines with Energon! Use the Energon Processor to refine the raw crystals into a potent fuel, which can now be transmitted along Energy Relays, Energy Pylons and Energon Transmitters.
    • Need a more reliable source of power? Why not generate it passively using the Isotopic Condenser, which generates EmB from nearby blocks of Energon.
    • You can also bottle your energon up with the Energy Column, allowing your surplus to be physically stored and transported in canisters.
    • Refined Energon can also be stored in Energon Tanks.
    • Construct the Assembly Table, with its extended crafting slots to construct Transformer Suits and End-Game technology!
    • Strive to assemble the powerful Ground Bridge, allowing the creation of two-way portals to any conceivable location in the world. Further upgrade with additional modules for further travel, remote control and even nearby dimensions!
    • Skystrike’s model has been updated to better fit with existing sets.
    • Introduced NEI Support to assist with the new learning curve.



    Download Mod

    Older versions


    You may use this mod in your modpack as long as you credit the original creators (FiskFille, gegy1000) and link back to the original post.
    Curse for Minecraft client distribution is allowed.
    Posted in: Minecraft Mods
  • 1

    posted a message on Tool Tags mod - Dye sword and tool handles! (Over 16 million combinations)
    Right now, this mod is dead due to compatibility issues. However, I might remake it in the future.
    Posted in: WIP Mods
  • 0

    posted a message on [mc1.6.4 | v.2.0.0] Elemental Swords mod (Forge)
    Quote from gegy1000

    Awesome :P

    Thanks!
    Posted in: Minecraft Mods
  • 5

    posted a message on [mc1.6.4 | v.2.0.0] Elemental Swords mod (Forge)
    Elemental Swords is a mod that adds 4 useful and really cool new swords with elemental abilities into your game - Fire, water, earth and wind! If you want to include this mod in a modpack, you will need advanced written permission from me first!

    Download (mc1.6.4 | v.2.0.0)


    The Basic Materials
    To craft each sword, you will need a certain material associated to the corresponding elements. There are 4 elemental materials:
    - Blaze Ingot, Aquastone, Subminium Rock and Air Crystal!


    So how do I get these valuables?
    Dirt, clay, and sand now has a 3,2% (1 out of 32) chance to drop 1-2 aquastones if the block is underwater.
    Similarly, coal ore has a 3,2% (1 out of 32) chance to drop 1-2 subminium rocks if the block is near stone.
    Blaze ingots and air crystals are only craftable, so I'll get to the crafting recipes in a bit.


    The Swords
    The key components of the mod, are of course the swords! They are not exactly crafted like the ones in vanilla minecraft, but as mentioned above, we'll get to those in a bit.
    Holding right-click when having a sword in your hand will start using its special ability. All swords have 512 uses.


    Tier 1 Swords

    Fire Sword:
    Special buff when held:
    Fire Resistance potion effect.
    Special ability: Expanding ring of fire, if an enemy touches it they will be set on fire.
    If you hit an enemy with it, they will be set on fire for 10 seconds.

    Water Sword:
    Special buff when held: 
    Infinite air-supply when underwater.
    Special ability: Shooting ray of water. It will deal 1 heart of damage to enemies on land, and 3.5 hearts to enemies in water.
    If you hit an enemy with it, they will get a Weakness potion effect for 5 seconds.

    Earth Sword:
    Special buff when held: Resistance potion effect.
    Special ability: Expanding wave of explosions, which will deal 1.5 hearts of damage per second.
    If you hit an enemy with it, a small explosion will be created at their location. (It doesn't damage you, though.)

    Wind Sword:
    Special buff when held: 
    You will take no fall damage at all.
    Special ability: Expanding cloud of smoke, which will send nearby enemies flying into the air.
    If you hit an enemy with it, they will get launched into the air.


    Recipes



    Now, for the last recipe, all swords are crafted like this, but with their corresponding material. (Fire = blaze ingot, water = aquastone, earth = subminium rock, wind = air crystal)


    As of now, that's all Elemental Swords has to offer. Please take note that I will update regularly! :)

    - Fisk
    Posted in: Minecraft Mods
  • 0

    posted a message on ModDated - A Minecraft Mod Updater - WIP
    Very nice!
    Posted in: Minecraft Tools
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Really well-made! Nice!
    Posted in: Minecraft Mods
  • 0

    posted a message on MC, Forge, or Mod error? (Advanced Light Sabers Mod)
    Hey,
    I am FiskFille, the REAL author of the Advanced Lightsabers mod. The mod page you linked was deleted (without my knowledge), but I would assume someone copied it. The version you had there was "experimental", since I was then new to forge. Now it's better, and the problem's been fixed. For further communication, please PM me - Here's the real page: http://www.planetminecraft.com/mod/advanced-lightsaber-mod-15-modloader-needed/
    Posted in: Java Edition Support
  • 0

    posted a message on [HELP] MCEdit filter for map [HELP]
    Simply just put a button/lever on a block, and then put an itemframe on the block. The itemframe will stay there. The reason why is simple: The item frame is actually an entity!
    Posted in: Minecraft Tools
  • 0

    posted a message on PLEASE HELP. CODING BOW ANIMATION IN 1.5.2
    Quote from CraftMuch

    Have you made an .MCMETA file?
    With the same name as your .png file containing the animation like...
    item_bow.png + item_bow.png.mcmeta
    No...? I will see if it works.
    Posted in: Modification Development
  • 0

    posted a message on PLEASE HELP. CODING BOW ANIMATION IN 1.5.2
    Quote from 1EpicTurtle

    OMB! Thank you so much Wademason8. I have now figured it out, after studying and examining the code for the bow and looking through all the codes that make the bow function. Thank you so much, I actually learnt so much about how minecraft works now. Thanks!



    I have the same issue, how did you do it? D: For being a very experienced modder, this is embarrasing! http://www.planetminecraft.com/member/fiskfille/
    Posted in: Modification Development
  • 0

    posted a message on Tool Tags mod - Dye sword and tool handles! (Over 16 million combinations)
    This document is Copyright ©(2013) FiskFille and is the intellectual
    property of the author. Only Minecraftforum.net and planetminecraft.com are allowed to host any of my material without my(FiskFille) consent. It may not be placed on any web site or otherwise distributed publicly without advance written permission. URL shorteners or other attempts to make money off my(FiskFille) mod are strictly forbidden without advance written permission. If you mirror this mod page or anything I've(FiskFille) made on any other site, I(FiskFille) may express my angst at you in the form of a lawsuit.
    These are my only official download links. Any other duplicates will be dealt with (Read disclaimer before downloading) This mod does not require modloader, or forge.
    Download (Adfly) Download (Planet Minecraft)

    Hey guys, this is Fisk, and today I'm bringing you another cool mod! This time, it is the tool tags mod! So what this mod basically does, is that it adds a very advanced and cool feature to minecraft!


    Remember how you wouldn't be able to separate your dogs, and then we got dyable collars? Remember how we wouldn't be able to tell what leather chestplate is what, and then we got dyable leather armor?
    The same day has come for the tools!

    In this mod, you can dye tools and swords! How cool isn't that? But I wouldn't be happy if I only got to choose between the basic dyes, so you can instead choose between 16.... MILLION different colors! You heard me right; 1,000,000! That's alot of zeros!




    Please, if you review this mod, make sure to tweet about this post!




    So now, we proceed to the traditional 'Screenshot time'! :D


    So here we have Steve, looking at a dyed diamond pick! Dat red color!


    And here we have him with a blue iron sword!








    Crafting recipe:




    So to craft it, you will have to put any tool and dye(s) in the crafting table (Only works with diamond, gold, stone and iron pick + sword ATM)






    I am planning to make the other tools and maybe armors dyeable too. But bare with me, it might take a while!



    I really hope you will enjoy this mod of mine, and if you do, make sure to follow this post for future updates!

    Don't forget to subscribe to me on youtube to support! (FiskFilleAR)

    If you want more info about upcoming maps, minigames, redstone builds and mods, you can follow @FiskFille on Twitter!




    That's pretty much it for now,

    Bye!
    Posted in: WIP Mods
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