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    posted a message on Four Kingdoms [16x][Custom Models][Optifine Required][Random Textures+CTM]
    You could name it "Trefarger".

    It looks really good so far, I like the style of the dirt! :)
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from Goodlyay

    Stone with repeat CTM:



    That looks really neat!
    Posted in: Resource Pack Discussion
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    posted a message on [16x] HeartStone - A Pixel Art Experience [1.7.4]
    Quote from Dragonoid12

    I'm pretty sure the technical term is 'Endframe'.

    Nononono, I mean the eye that you put in it.

    Quote from filmjolk

    so you took parts of the gold ore and incorporated it into the gold block and then you recoloured it for diamond?

    Nope.
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    I just released a pretty big update to Heartstone, check it out!
    Posted in: Resource Pack Discussion
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    posted a message on [16x] HeartStone - A Pixel Art Experience [1.7.4]
    I fixed it!
    Posted in: Resource Packs
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    posted a message on [16x] HeartStone - A Pixel Art Experience [1.7.4]
    The update will be in two parts, one coming today, the second coming when I have more motivation.The Flora Update A

    +Hardened clay
    +Most flowers
    +Some gui
    +Brown mushroom
    +Dragon egg
    +Eye of ender block(?)
    +Small chest
    +Large chest
    +Melons!
    +Wheat!
    *New netherrack
    *New glowstone
    *New soulsand
    *New netherbrick
    *New redstone lamps
    *New ornate sandstone
    *New gold, diamond, emerald and lapis ores
    *New diamond, emerald and lapis oreblocks
    *New birch and oak saplings
    *New top grass
    *New ornate stonebrick
    *New stonebrick
    *New cobblestone and mossy cobblestone

    Hope you like it!I screwed up the thread, wait a moment..
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from eleazzaar

    You realize a ton of things have changed since 1.5 or earlier? Very few resources have the same name or are in the same place.

    I realize that now, but the thing is that I was looking through an updated version of the minecraft.jar.
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from Dragonoid12

    One of them is yours, yes.

    I feel like a celebrity now! :)
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from Dragonoid12

    The heart looks more like a flame.
    They looks kinda like bells. I wouldn't want to ring one, though...



    I updated Drifting Breeze, and one of the new things in it is random CTM on the carved sandstone, with 44 different Minecraft faces (and one blank).

    -snip-

    Top left are mostly Mojang members (and C418), top middle are famous YouTubers (I wanted to keep them to a minimum), top right are my friends IRL who don't play Minecraft anymore ( :( ), most of the bottom half is people from the forums (mostly people who frequent the TAU, including me), and at the very right on the bottom are some default mobs.

    One of them looks like my skin, is it mine?
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from eleazzaar

    Could you describe your problem and attempt more vaguely? ;P

    Quote from 13thMurder

    Try fixing them, that should get them working.

    But seriously, what issue are you having?

    Is there z-fighting going on where the lid meets the base? You need to make the top pixel (or multiple pixels if you're above 16x) of the chest base match the bottom one of the lid.

    The problem is that the texture itself doesn't show up ingame, I have made a texture and put it in the "item" folder (not the "items" folder) that's where I found the texture in minecraft.jar so I suppose that's the folder it goes in in my pack.

    Does the top pixel have to match, does the texture not work if it doesn't?
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    I can't seem to get chests to work ingame, does anyone know how to fix it?
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    I'm thinking about redoing the stone for Heartstone, I'll see if I can make something good and post it here.
    Posted in: Resource Pack Discussion
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    posted a message on [16x] HeartStone - A Pixel Art Experience [1.7.4]
    Quote from XSSheep

    I like the ores and love the colours but I'm not sure about the ore blocks themselves. They just seem a little messy IMO, and I've seen some of the fabulous ore blocks you can make so these just aren't quite up to the same standard. Also, there's a shade on the diamond that could do with being a bit darker or being removed entirely (it's super close to a slightly lighter shade, close enough that you can't really tell the difference unless you look closely)

    In my opinion the ore blocks are way better than the old ones, because the old ones were too cartoony and simple, so I'll keep these until I can come up with a better design.

    And yeah that colour will be removed or changed. :)
    Posted in: Resource Packs
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    posted a message on [16x] HeartStone - A Pixel Art Experience [1.7.4]
    I have been retexturing some ores, here's the new emerald and diamond:

    Posted in: Resource Packs
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    posted a message on [16x] HeartStone - A Pixel Art Experience [1.7.4]
    Okay, it looks like we have a winner! It will be available in the upcoming update.
    Posted in: Resource Packs
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