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    posted a message on [Adv] EscapeCraft 3 - An Adventure Game for Minecraft
    Quote from Metroid_DK

    I tried: MC v1.3.2, MC - 1.4.2 and MC 1.4.4, (all with no mods, only the included texture pack) and every time I step on a pressure plate or hit a switch that is on the white blocks (included texture pack shows them as white bocks {glowstone?}) the level or pressure plats just 'pop' off and I can't replace them at all.

    *Pressure plats/buttons on stone and such are unaffected, only ones that are on the white blocks are*

    I LOVE this series, just finished the first 2, plan to play again with a friend for fun.
    But I can't play the game with this 'glitch', can you please fix/look-into this please?


    BTW: How can I donate more then $0.50 to you for your great puzzle/map?!
    I want to donate more, how can I?!

    Thank you for this great puzzle/map and help with this glitch!


    Update: Just saw the line about I have to play this in MC 1.7.3 or .1.8.1 Beta...I only have 1.3.2 minimal, does that mean I can't play this map? :(


    The map is now updated for 1.4.5!!! I will update it further after finals :) Hope you guys enjoy the now working map!!!
    Posted in: Maps
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    posted a message on How to Use 2 Sets of Mods/Texture Packs/Etc
    can somebody make a video on this? no matter how hard i try i cant get it to work. and i REALLY want it to. i put the .bat on the desktop and used the changes moonmax said. i can tell it sorta works because i open minecraft once and it works with all my saves, texture packs, etc. i run the .bat and it gets stuck on the done loading screen. please help!
    Posted in: Legacy Support
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    posted a message on [1.2.5] The Official PokeMobs
    you should be able to check your pokedex to see your pokemon and their stats and what pokemon you've caught when u right click nothing, or maybe a certain block so it doesnt pop up when u miss ur pokemon
    Posted in: Minecraft Mods
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    posted a message on Another Skin requests topic
    i really want a skin of the trololo guy, i cant find one anywhere. please make it!
    Posted in: Skins
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    posted a message on __Shattered Serenity__
    In Game Name:Fishman_ (Call me Fish :smile.gif:
    Age: 17
    Have you read the rules and agree to them: Yup!
    Where are you from: New York (EST)
    Did you vote for us? (20 Gems a day!): errr...sure! no but seriously i will if i knew what that meant :tongue.gif:
    How did you find us?: minecraftforums.net
    extras: i've been on a few servers before but they have been shut down for quit a while. i run a server for myself and 5 friends but its not public. also, i have fraps and a solid youtube channel. plus, im not half bad at redstone! hope i make it!
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on (WIP) Getting a modding team- The Apocalypse
    this looks awesome, but may i suggest you put things that are 100% in green and 50% in yellow? just so its easier to look at. also, i might be able to help with textures, i made the escapecraft 3 texture pack :smile.gif:

    EDIT: wait nvm some people are much better than me in this thread :tongue.gif:
    Posted in: Mods Discussion
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    posted a message on Renaming Items for Texture Packs
    Quote from BeastGamer

    How about a mod that uses a language file in a texture pack if it is availabe? :iapprove:


    lol this is what i wanted, i guesss i suck at explaining :tongue.gif: but yea totally
    Posted in: Requests / Ideas For Mods
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    posted a message on Renaming Items for Texture Packs
    Quote from Mr13p

    I think there's a file,within the minecraft.jar file. You can easily change as if it was a language pack.
    Here is a link to topic about language packs that can give you an outline.


    ok thanks for this i looked into it and it seems pretty easy to change. although its nice, i would like to see a mod where you could have multiple of these language files and pick one based on the texture pack since changing the language to a texture pack pretty much binds you to that pack. but thanks!
    Posted in: Requests / Ideas For Mods
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    posted a message on Renaming Items for Texture Packs
    i would like to see a mod where a texture pack maker can redesign something and have it make sense for the titles that you see when you mouse over the items. i would like to see a mod where if a texture pack maker makes, say, redstone into copper, the text would actually say copper. Or if they were doing a space theme they could make make cobblestone into moon rock etc etc. the possibilities are endless, but i would really like to see a mod that makes it possible
    Posted in: Requests / Ideas For Mods
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    posted a message on [Community Project] HEROBLOCK CITY
    Quote from MrScaryMuffin

    In either case, I remember seeing this. For Heroblock City, I wouldn't worry if they failed. I'd just let them die :tongue.gif: We can definitely work this somewhere, but unfortunately I'll have to ask that you follow the same steps that everyone else has been going and provide at least 3 small background buildings (filler buildings, if you will) before I move you up. Just to be fair, thanks for understanding!


    ok, then you can get rid of the door and what not, and np! ill start building right now!
    Posted in: Maps
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    posted a message on [Community Project] HEROBLOCK CITY
    Quote from Arabus

    i don't know why but when i get these i think mcedit schematics? i can't open them if i get a whole world it is no problem...


    so it doesnt work??? should i make a world with some of them and upload that??
    Posted in: Maps
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    posted a message on [Community Project] HEROBLOCK CITY
    ill just post it here for everyone to see, let me know what you guys think!

    i suggest placing multiple in the world, and you might need to play with the delay of the sand

    http://www.mediafire.com/?arijyi5ap6phwvy
    Posted in: Maps
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    posted a message on [Community Project] HEROBLOCK CITY
    o, and i thought about that whole "in case they fail" thing u mentioned about it, and i think i figured out a solution and ill send it to u if ud like
    Posted in: Maps
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    posted a message on [Community Project] HEROBLOCK CITY
    hey! glad to see this up! you can use that schematic i sent you quite a while ago

    also, i havent really done much else for the reason of lack of emails, so could we start those back up again? :biggrin.gif:
    Posted in: Maps
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    posted a message on 1.8 Updates: New Logo, More Info
    non-playable character, couldnt u have just used urban dictionary instead of posting that twice?? js
    Posted in: Minecraft News
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