In the mods config Minecraft Main Menu -> Mods -> Schematica -> Config -> Rendering
1)its been awhile since I used Schematica but I thought the points (red/blue) would get coords from the highlighted block by default, not the player. If its suppose to be the player ignore me otherwise it may be a bug.
2)Flip/Rotate arent working it doesnt seem. Might be me but they are grayed out
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Feb 2, 2015Firehead94 posted a message on ☣ Trinity PvP ☣ [FACTIONS] [MCMMO] [PVP/RAID/GREIF] ☛ ➂➁GB RAMNew map seed is pretty fantastic so far. Lots of open space to build new creations and fight other factions. Spawn is still a bit under construction but it serves its purpose fine. Like that I didn't start with full diamond everything and just had a base of leather armor and stone tools. Far too many server just hand you end game for free or just for voting which I think takes the fun out of the game completely. Best of luck on the new map.Posted in: PC Servers
Aug 26, 2014Posted in: Minecraft Mods
Me and 3 others also have the issue.
Seems to only happen when liquid enters a faucet/channel. The error seems to happen when it tries to flow to the next block (another channel or casting table/basin) as you see it render properly for a brief moment before the client crashes.
Seems to have been resolved
Aug 9, 2014I am getting a ton of console spam (39 times/second) when it is not raining. Looks like maybe debug code or something but console keeps reportingPosted in: Minecraft Mods
[XX:XX:XX INFO]: k
Once I turn rain on, it goes away and then comes back once it stops. Removed mod, spam goes away.
- Forge 1199
- MC 1.7.10
EDIT: Just noticed the guy above posted the same issue
May 2, 2014Was curious if you could add a Creative button to keep dishing out items and taking in items without pulling from and inventory or storing the cost anywhere. Kinda like an Admin Shop or something. Also, could definitely make a booth that charges tools/armor in exchange for items (kinda like a universal Energy-O-Mat)Posted in: WIP Mods
Apr 6, 2014Firehead94 posted a message on [1.6.2/1.5.2][Forge] denoflions Mods! (Threads condensed)Now that DoL has retired, I was curious if anyone has a copy of DenEvents, sqlite-jdbc-3.7.15-M1, and WebServerLite that they could upload for me?Posted in: Minecraft Mods
Feb 22, 2014Firehead94 posted a message on [1.6.4][Forge] Recipear 2.3.1 - Make recipes vanish [IC2/Thaumcraft4 support][ServerMod]Any news on the rewrite/upgrade you were working on?Posted in: Minecraft Mods
Feb 1, 2014Afternoon,Posted in: Minecraft Mods
I wish to include Growthcraft in my modpack. I have been following development on the 1.6.4 version for the past few months and was so excited to see it released and working. We do provide links to all mods with the authors name(s) on our site at http://www.evolution...BB3/modlist.php (about a week or so old, needs to be updated to reflect some changes). We make no profit from the modpack and all money donated to the server just goes to hosting it. The server itself is 2 years old and we have been using a custom pack since the feature was launched on the technic launcher last march. Several people on my server would love to mess around with your mod (I know I would love to). The server size is around 20 or 30 people all on at different times during the day (usually 3-7 on at once). If you need any other info, please let me know.
-Firehead94 - EvolutionRD
Threads: Currently being redone, old ones can be found at http://thread1.evolutionrd.net/ and http://thread2.evolutionrd.net/
Dec 23, 2013Posted in: Minecraft ModsQuote from Kaligraphy
There's an arcane lamp issue bug? What might that be? I haven't been keeping up with this thread as often as I used to.
Description: Ticking tile entity
java.lang.ClassCastException: thaumcraft.common.tiles.TileNode cannot be cast to thaumcraft.common.tiles.TileArcaneLampLight
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
-- Tile entity being ticked --
Name: TileArcaneLamp // thaumcraft.common.tiles.TileArcaneLamp
Block type: ID #3398 (tile.blockMetalDevice // thaumcraft.common.blocks.BlockMetalDevice)
Block data value: 7 / 0x7 / 0b0111
Block location: World: (-521,36,1461), Chunk: (at 7,2,5 in -33,91; contains blocks -528,0,1456 to -513,255,1471), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Actual block type: ID #3398 (tile.blockMetalDevice // thaumcraft.common.blocks.BlockMetalDevice)
Actual block data value: 7 / 0x7 / 0b0111
Dec 22, 2013Firehead94 posted a message on [1.6.4][Forge] Recipear 2.3.1 - Make recipes vanish [IC2/Thaumcraft4 support][ServerMod]Same issue, doesnt work on any build about 307 as far as i can tellPosted in: Minecraft Mods
Should note I tested rev307 and rev313. The ones between them were unstable so somewhere between those two they changed the recipe access in the api.
Just an FYI, dont use rev307 with mcpc+ as it causes cables and machines to not work right and disconnect.
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