Does this look like the Minecraft bug tracker? No, because it's not. Use https://www.minecraft.net/en-us/bugs/
- FirEmerald
- Registered Member
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Member for 5 years, 5 months, and 14 days
Last active Sun, Dec, 8 2019 01:01:41
- 8 Followers
- 1,750 Total Posts
- 260 Thanks
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Jun 26, 2019FirEmerald posted a message on Development Snapshot for Combat ChangesPosted in: News
And yet mobs can still attack you at whatever speeds they fancy. That's what really needs to be fixed.
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Jun 16, 2019FirEmerald posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
They're doing nothing, despite all the ignorant people blaming all of Mojang's issues on them. Carry on.
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May 20, 2019FirEmerald posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
you could've just started up some sort of donations system though. I'm sure there's plenty of users who would fund the site just to keep it running.
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Oct 27, 2017FirEmerald posted a message on Minecraft 1.13 Snapshot 17w43aPosted in: NewsQuote from CamiloCubillos»
Are you serious? Because this update was, actually, an excellent improvement on how the game runs. And you have to admit that the original code was indeed a real mess. (maybe because it was done by indie programmers?, idk).
I won't deny the original code was a mess, but the 1.8+ code is just as bad, and even worse in a lot of places. And it runs faster IF you have the RAM speed - using the debug menu shows that 1.8 has about 10-15 times the RAM usage increase per second. It's not as bad in 1.9+, but it would still be much more efficient to not have the BlockPos class in the first place. And the GLState stuff? It would be a good idea IF you were running native code, but this runs in a VM and it takes more to run through it than it would to just send the calls to GPU anyways. -
Oct 26, 2017FirEmerald posted a message on Minecraft 1.13 Snapshot 17w43aPosted in: News
Too many helper classes that don't need to be there, the highly unnecessary and detrimental BlockPos class, and the fact that (at least in 1.10.2) the blockstates will actually create a reference to EVERY. SINGLE. POSSIBLE. STATE. at runtime, which is highly unnecessary and detrimental, just like BlockPos.
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Oct 25, 2017FirEmerald posted a message on Minecraft 1.13 Snapshot 17w43aPosted in: News
no, it's because the code in 1.8 and newer is absolutely TRASH. Take it from a programmer.
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Oct 1, 2017FirEmerald posted a message on This week in Minecraft — September 30thPosted in: News
I completely disagree with adding those resolutions as defaults - this HEAVILY increases the game's size. -
May 1, 2017FirEmerald posted a message on This week in Minecraft — April 29thPosted in: NewsQuote from nanorover59»
This marketplace thing seems like it might be a good idea for the pocket and console editions, but I find it hard to imagine putting it in the PC edition.
which is why it's not coming to PC. -
Apr 30, 2017FirEmerald posted a message on This week in Minecraft — April 29thPosted in: NewsQuote from CheshireWesterfield»
The marketplace is a disaster. Sell the game for cheap then make people pay for upgrades. Once it is up and running you can bet future EULAs will prohibit modding unless they come from the "Minecraft" store.
except modding is on PC and marketplace is not (save for a few PE mods that exist) -
Apr 25, 2017FirEmerald posted a message on Marketplace Questions AnsweredPosted in: NewsQuote from LeslieGilliams»
Wow, big surprise. You do all the work and Mojang takes 70%. Talk about slavery.
70% is a pretty normal cut for something like this. -
Apr 10, 2017FirEmerald posted a message on Minecraft Marketplace and CurrencyPosted in: News
Wow. I read all these comments and it consists of 50% people who didn't actually read the whole post and apply it to PC minecraft, when it is only for PE/Win10. And then there are some people who don't realize this is actually geared towards things like resource packs and add-ons - some of which you may already pay for anyway.
Anyway, I think it could be a good idea IF the quality to price ratio is moderated. -
Mar 31, 2017FirEmerald posted a message on Minecraft 1.12 Snapshot 17w13aPosted in: News
When I try to login it crashes and gives me this message:
Exception in thread "main" java.lang.UnsupportedClassVersionError: net/minecraft/client/main/Main : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
HELP ME
You need to update your java version -
Mar 30, 2017FirEmerald posted a message on Minecraft 1.12 Snapshot 17w13aPosted in: News
Typo in the title: it says 17w12a but it should be 17w13a.
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Jan 25, 2017FirEmerald posted a message on Mod Spotlight: BionisationPosted in: NewsQuote from The_cataclysm»
I think its more to showcase the "lesser known" mods, putting the spotlight on an already popular mod doesn't make much sense.
true, but there are lots of large, but not well known mods. They're just not technically "finished" yet. - To post a comment, please login or register a new account.
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Those 'random textures' are your armor. There's no bug here.
Nevermind just noticed that you meant the XP bar (should mention that in the OP). That's likely a problem with your resource pack.0
This sounds more like a complete game overhaul than a useful suggestion, although the post is nigh incomprehensible so I could be wrong.
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I'm sorry, 10,000 nether quartz is 2,500 quartz blocks - over 39 stacks - and is more than enough for a decent sized mansion.
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I'm sorry but nether quartz isn't exactly hard to get in large quantities unless you are playing on a server with other people's bases relatively nearby.
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This 'bug' is caused by the internal server freezing. You can still move around because that's handled client-side but interacting with blocks and items, as well as initiating elytra flight, are all handled by the server.
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I did notice that but even at 1 core 3.4GHz should be enough to maintain a decent FPS. I used to play 1.7 on a single-core 2.7 GHz CPU. Regardless that should also be fixed as the i5-7500 is a quad-core CPU if I remember the i3/i5/i7 designations properly.
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I wasn't referring to the RAM allocated via launch arguments, I'm referring to the amount the game actually displays. It shows only 1GB of RAM was actually allocated, which might not be enough.
But even still, I just looked at what it says he's told it to get and it's way too high. Considering he says his PC has 16GB of RAM he should never set more than 12, and it looks like he set all 16GB of it, which is a very bad idea.
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Minecraft doesn't seem to be able to allocate enough RAM.
Also, your PC isn't exactly high-end, it's more mid-tier. It may have been high-end a few years ago though.
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make sure the java installation you are using is allowed through the firewall/antivirus - it's entirely possible that the Java installation used when running a JAR is different than the one used from command prompt.
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This idea is terrible, as per the reasons in the post above.
Absolutely NO SUPPORT
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They work when placed in the mods folder inside the instance directory. If that profile is set to a non-default directory then it's looking for mods there instead.
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Support
Someone didn't even read the OP...
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turn off colorblind mode. (it's a hypixel option)
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have you tried 'localhost' or '127.0.0.1' as the IP?
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No problem, it's just impossible to track down where the error occurred when the log is a run-on mess, which is why I say to use notepad++ which detects the unix-style line ends