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  • Fallen_Reality
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  • Member for 8 years, 10 months, and 27 days
    Last active Sat, Feb, 2 2013 14:26:24
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    Feb 29, 2012
    Fallen_Reality posted a message on 1.2 Pre-release!
    I can't use Spawn Eggs in Creative to create hostile mobs. I hear the sound, but they don't appear....
    Posted in: 1.1 Update Discussion
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    Nov 8, 2011
    Fallen_Reality posted a message on Logo Palcement Help
    I am trying to fit this Batman logo inside of my base, but the original schematic for my base was not meant to be used for overlaying. Can someone help me fit it inside the smaller circle?



    Positioned something like this:
    Posted in: Creative Mode
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    Jul 3, 2011
    Fallen_Reality posted a message on 3x3 Descending Staircase Help
    Quote from Fallen_Reality

    Is it possible to power a piston from bellow?


    OK, I figured this out, but how can I have an un-powered torch below the piston turn on when the signal is received?

    Quote from Beardedcow

    I only change one of the stairs.


    I'm trying to have a flat surface become stairs, but thanks for trying!
    Posted in: Redstone Discussion and Mechanisms
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    Jul 3, 2011
    Fallen_Reality posted a message on 3x3 Descending Staircase Help
    Is it possible to power a piston from bellow?
    Posted in: Redstone Discussion and Mechanisms
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    Jul 1, 2011
    Fallen_Reality posted a message on 3x3 Descending Staircase Help
    I'm trying to create a 3x3 staircase that goes straight down, but I am very bad at redstone circuits. I was able to get the first set, but I need to power two sticky pistons on top of each other, first the top, then the bottom to create the second set of steps, but all my attempts have failed.

    Here's a side view, chests are un-powered sticky pistons:

    :: :: ::
    :cobblestone: :: ::
    :chestfront: :cobblestone: ::
    :: :chestfront: :cobblestone:
    :: :chestfront: :chestfront:
    :: :: :chestfront:
    :: :: :chestfront:

    Any tips?
    Posted in: Redstone Discussion and Mechanisms
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    May 28, 2011
    Fallen_Reality posted a message on Tall Grass/WIld Grass Problem
    Quote from YoureDown

    yes it is.

    Btw, its a bug, just get a different kind of grass.


    Thank you for the reply! I did chose the regular grass until it was fixed. Why is it that the default texture can biome shade, but third party packs cannot?
    Posted in: Survival Mode
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    May 28, 2011
    Fallen_Reality posted a message on Tall Grass/WIld Grass Problem
    I installed the newest version of Kas/Rhodox's Painterly Pack. I chose the biome shaded versions of the tall/wild grass, but they were grey in game. Am I the only person with this problem, or is it a common problem?

    Thank you for your help.

    (If this is in the wrong section, sorry!)
    Posted in: Survival Mode
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    May 27, 2011
    Fallen_Reality posted a message on [16x][1.1]Kas's Painterly Pack [Constently Updated]
    I chose the biome shaded tall grass, but the turned out grey! Am I the only one?
    Posted in: Resource Packs
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    May 24, 2011
    Fallen_Reality posted a message on [Archive #4] Beta Survival Picture Thread


    It's still a WIP. I plan to dome the top with glass, and dig the "moat" all the way to bedrock. I'll have floating island of lava, water, and a nether portal island.
    Posted in: Screenshots
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    Apr 22, 2011
    Fallen_Reality posted a message on internal exception java.net.socketexception connection reset
    I also have this problem. I was worried it was my computer! I hope this gets fixed soon... :SSSS:
    Posted in: Legacy Support
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    Mar 3, 2011
    Fallen_Reality posted a message on Regenerating Chunks?
    But what will happen to any changes I made around my base? I have a tunnel going to bedrock and I removed a mountain where my base is. Won't doing this bring the mountain back and close my tunnel?

    EDIT: Made a copy and tried it. This is not what I wanted. Basically, removes any changes ever made. I spawned inside the mountain I removed! Thanks for trying, though.
    Posted in: Survival Mode
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    Mar 2, 2011
    Fallen_Reality posted a message on Regenerating Chunks?
    Bwa? I have no idea how to do that. Can someone explain this process?
    Posted in: Survival Mode
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    Mar 2, 2011
    Fallen_Reality posted a message on Regenerating Chunks?
    Is it possible to delete and regenerate chunks in a world without deleting the whole thing? When my world was made, it was during the time when beaches were glitched and generated rotated. Now that sandstone has been added to the bottom of beaches also, I've been wondering if this was possible. If yes, what program and how? Thank you for any help.

    I think other people would like to know, too.
    Posted in: Survival Mode
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    Mar 2, 2011
    Fallen_Reality posted a message on Fort Intruder

    We have beds now, too! Lol!
    Posted in: Survival Mode
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    Feb 26, 2011
    Fallen_Reality posted a message on [16x16] Craftslevania 2.5 ~ Now With Beds!
    Has anyone ever suggested making the moon into the "It's a Horrible Night to Have a Curse." text-box? You could include it as an optional texture.
    Posted in: Resource Packs
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