• 0

    posted a message on Project Aztec

    With the newest updates this Maze has even gotten better and even deadlier, it has claimed over 400 plus souls and still only 13 have mad it out.


    is there no one wanting to die another day like today, or brave enough t get their name on the map as a winner.


    people who die do not get there names listed so you don't have to worry that you died. The dead are only numbers.

    Posted in: MCX360: Servers
  • 0

    posted a message on DayLight Sensor Proposal

    I think this is great and all, and this sensor is only missing one thing that would make it one of the many best items in the game to work with


    This is the only function the daylight sensor is missing.


    The day light sensor activates on daylight that is a given. If you had the choice of state then it would make it better


    You could add a function to the day light sensor picking "normally on" or "normally off" this would then make it possible for people to make this work like the photoelectric cell found on street lights.


    so this would mean simply put if it is day time and it is set to "normally off" the it would not out put any current till the sun set and if set to "normally on" it would only output current during the daylight hours.


    You could stack one of these puppies on top a redstone lantern and have it cycle on during the night and off at daytime with out the use of elaborate redstone to make it somewhat similar function.


    currently it will not turn on red stone lanterns during the night and stay one till sunrise


    I propose that using the left trigger you can set the state of the "daylight sensor" to "normally on" or "normally off" like you do with the note block when you do when picking the notes in the note block.


    This would allow the players to have street lights that come on at night and go off at day light hours adding to the functionality favorably to the game player.


    I have heard this from many players all ready, why this does not work? and have explained it to them and shown them why this does not work in the current form.


    Thanks for moving this to the correct forum section ;)

    Posted in: MCX360: Suggestions
  • 0

    posted a message on Minecraft Age Limit

    My statement was not an accusation or to say that older people are a threat. It was to simply ask a question, and from these answers I do believe the file complaint should include some sort of predatory complaint feature under the communications.


    This game has allot to offer to all age groups


    I was not flinging links around, to create a riot. It was to get peoples opinions.


    Quote from EvilDogBoy»

    Should there be a maximum age limit to the Xbox 360 version and how would it be enforced.


    Are they Players or predator's?

    Posted in: MCX360: Discussion
  • 0

    posted a message on Minecraft Age Limit

    I don't know bob, Good answer.


    You could restrict it based on the "National Identification Numbers" most countries use this number and it is tied to a DOB, birth place location and last used.


    You could then enter this into your PSN and XBL account. This could limit the age limits of the Game consoles and Games, thus reducing the risk granted it will not remove all the risk.

    Posted in: MCX360: Discussion
  • 0

    posted a message on Minecraft Age Limit

    if you could what do you think the age limit should be..

    Posted in: MCX360: Discussion
  • 0

    posted a message on Minecraft Age Limit

    Should there be a maximum age limit to the Xbox 360 version and how would it be enforced.


    Are they Players or predator's?


    How do you know or even spot them quickly in time


    Here are some examples links to some credible sources below


    These are just a few the list goes on and on


    Example One


    Example Two


    Example Three


    Example Four

    Posted in: MCX360: Discussion
  • 0

    posted a message on Bats that bite by night or in dark caverns

    yes silver fish riding the back of bats is a little excessive, as silverfish d allot of damage and all the bats flying leads to dead quickly.


    Bats will need a damage level of there own.


    I don't think it would be bad if every once in a while a silverfish hithed a ride on the back of a bat now and then like the spider jockey

    Posted in: MCX360: Suggestions
  • 0

    posted a message on Project Aztec

    New Update:


    So after two people came to visit project Aztec the declined the challenge after seeing how long it took other people to escape.


    This has been converted to allow for two player teams a few months back.



    Thank you 4J for making this possible with the new host options and anti trolling options as well. This has made Project Aztec much easier to manage now.



    The numbers still remain the same with no new winners.





    Posted in: MCX360: Servers
  • 0

    posted a message on Teleport to a place

    ok so I stated the wrong ender item, now water in the nether on survival, no survival teleporting this will lead to trolling of maps and so on.

    Posted in: MCX360: Suggestions
  • 0

    posted a message on Bats that bite by night or in dark caverns

    This forum is like swimming in a hot tub full of piranha.


    To bad no one made any comments in your thread, I planned it I hunted you down on Xbox one even though I don't own one and put on my tin foil antenna so I could hear your thoughts and steal your ideas


    Report me, if you feel slighted then. it is down in the lower right hand corner I have been here for there years you two months and you act like I stole from you.


    Two people cant have two ides involving the same mobs with different actions?


    Guess what its already been done and tested the idea mixing two mobs worked like a champ. So I know it can be done.


    Here is an example of a person who did it, this is not a how to. This just shows the end result and how people have done this




    That's why I brought it up


    grow up.


    You came to my thread and posted a link to your thread in mine with no comments


    As for your two liner it is at the end of your post not in the start


    I am quoting it so you don't get the bright idea of changing it


    Quote from Saincai»

    I always wondered why bat wings are not in the game, but this suggestion would remove the uselessness of bats and make them viable mobs


    Bats would drop bat wings. These wings could then be used to make at least 2 potions: Potion of hearing and potion of blindness. Since bats are generally known to have excellent hearing and poor eyesight, these potions would make perfect sense.


    Potion of hearing: This potion would detect creepers coming up behind you and other mobs/players. Perhaps a hissing sound from creepers would be their indication they are around, other mobs perhaps just amplified noises they make.


    Potion of blindness: This potion would render the mob blind, and walk around without attacking for a set period of time. If used on a player or if you are affected, the screen goes black or EXTREMELY dark. Cure could be potion of night vision


    As for bats, they would inflict minimal damage, perhaps have an upgraded version of a bad that would inflict a poison status for a shot period of time. XP could be 1-2 or 1-3 for rabid bats. Wing drop could be 1-3.



    you are now ignored

    Posted in: MCX360: Suggestions
  • 0

    posted a message on Bat ideas

    creepers already make a hissing sound, I have to turn down the sound because mobs are s loud right now


    Ignored

    Posted in: MCX360: Suggestions
  • 0

    posted a message on Bats that bite by night or in dark caverns


    never saw that did a search it did not return anything


    This is not the same idea


    nice how your post now mentions rabid bats


    I can uncheck "Display last edited by message?" as well


    search term used "biting rabid bats"


    http://www.minecraftforum.net/search?search=biting rabid bats


    No results for "biting rabid bats" were found.


    sure thing "report me" I hijacked your thread and made it mine NOTTTTTTTTTT

    Posted in: MCX360: Suggestions
  • 0

    posted a message on Bats that bite by night or in dark caverns
    Quote from Syeonyx»

    I'm not sure it's possible to keep a hostile mob in peaceful mode by changing its behaviour, however I don't know whether that's true as I think you can still be attacked by an Iron Golem in peaceful, so don't quote me on that...


    Also 'poison bats with rabies'... Which one? They're not one in the same, however I do know what you mean; maybe a bat flying into you inflicts a minor poison effect for about 15 seconds. I don't think it should be for prolonged periods of time because, although poisoning can never directly kill you, it makes you immensely vulnerable. Especially if the bat hitting you deals initial contact damage, and you've been weakened down to half a heart.


    As for a cure, as poison would likely be the best bet, a bucket of milk - despite being nonsensical - would suffice as it is already implemented as a poison cure, as well as a cancel all potion effects solution.


    You could have second set of bats.

    Either one is fine although if you had rabies and your in pvp, you could spread the love around ;)

    Posted in: MCX360: Suggestions
  • 0

    posted a message on Project Aztec

    You never completed the map do you want to give it a go again

    Posted in: MCX360: Servers
  • 0

    posted a message on Project Aztec

    Since May 3, 2013, since this map came on line only 13 people have survived this map. I guess they are the only the best of minecraft survival.

    Posted in: MCX360: Servers
  • To post a comment, please or register a new account.