Quote from KingMiner
It's a pity that Cube World is *Impossible* to buy at the moment due to DDoS attacks.
SO much for me having fun.
Just looked at their main news page. D'oh!
Quote from KingMiner
It's a pity that Cube World is *Impossible* to buy at the moment due to DDoS attacks.
SO much for me having fun.
Quote from Divinius
I didn't even know people made 512x textures. Do they take a freakin Cray to run them?
Am I stupid? What exactly is mining fatigue?
Quote from chazonezeroseven
well it's probably not 50 dollars a day I can tell you thatmuch
and umm they get gamer friday and all kinds of little vacations of that sort
they don't work hard.
maybe the lighting will be useful to work on if he can add colored lighting, I saw a mod that added red glow to the area around lava so it definitely can be done
Quote from AntonioTheMiner
I think it might have been just easier to use the Beta lightning engine (wich RARELY had those bugs) and release 1.5 and take their time after the update to fix it, it would probably be easier.
Quote from curseoc
How long had you been wishing for this change before it happened? Was it REALLY that bad before?
Quote from curseoc
You can't? So holding down the right mouse button, and consuming 2-3 pieces of bonemeal in less than a second, as opposed to the previous one piece consumed in also less than a second has made "insta-farms" (which I can't be certain what your definition of that is) unattainable?
Perhaps they should just make a tenfold increase in ALL block mining times then? Whereas currently, with a diamond pickaxe, it takes 0.4 seconds to mine a single cube of cobblestone, but using your "longer is better" approach, jacking that up to 4 seconds per block is an improvement, right? After all, holding my right mouse button down for 4 seconds definitely puts more stress, and therefore is "harder", on the middle finger of my mouse hand. And if that really is an improvement, why stop there? Why not 20 times, or make every block take a full minute to mine?
Although I'm not sure if it's clearly defined, there is an obvious difference between unnecessary tedium (which I gave an example of above) and "difficulty".
Quote from curseoc
It was fine before, but then it was tinkered with for a problem that didn't exist. I still have more than enough bonemeal, but now I have to randomly right-click the same square between 2-3 times now (instead of just once before), but why? In what way has this enhanced or bettered the game?
I would love to hear a strong argument for why the game is better now because of this change, and how the game was suffering before without it.
Quote from ray73864
No, it still protects you from those things, just not as OP as it used to be. To balance that out, they improved the protection of Fire and Blast protection.
Personally i've always seen the standard protection as being OP, once you get diamond armour and protection 4, you were pretty much invincible.
Quote from Marburg_U
>Protection no longer is as good as all specific Protection enchants combined
Where can i find some numbers about this?
Quote from Exalm
No. That's the biggest issue. It looks like they are blind and don't see how awful local SMP is.
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and it's a really old dual core processor. And it has Vista which is known to overuse system resources and bog down anyways.
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Bad laptop for gaming.
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"Opening" a file directly still downloads it.. but only to a temp location. Downloading, then deleting it does the same thing.
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People still use that these days?
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and 30% of Steam users have uTorrent lol!
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Umm... that already exists mate.
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Also, you piqued my curiosity.. why exactly do you not want to build?
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My computer can run a 768x textures pack
and mining fatigue is the opposite of Haste... e.g. it slows down your mining.
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use revo uninstaller. windows misses a lot of stuff
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RAM is really unneeded unless he randomly decides to start scoring music or heavy rendering. I'm also sure he'd have not bothered to ask if he needed more HDD space. I'd say go for the monitor, if you don't need things like fans, headphones, etc.
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