• 0

    posted a message on New 1.10 Zombie Wave System
    Quote from Plyb»

    What are the flaws your asking about?


    I would like to slow down the spawn of zombies, because I think it increases zombies WAY to fast, and I also tried to allow the zombies to spawn in different locations, but it didn't really work to well.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on New 1.10 Zombie Wave System

    Someone please help?

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on New 1.10 Zombie Wave System

    So recently, I started to get back into making Bo3 style zombie maps, and when I was making the wave system, I notcied ALOT of flaws in the mechanisim that I was using. I've tried to make fixes for these flaws, but I wanted to know if there were any more experienced people out there who could help me out.


    This is the mechanisim I used:

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Bo3 Zombies - Redstone Help
    Quote from raunak123»

    uhm what about you come to my server? and we make the thing?


    When I get home, yes. Add me on skype: mrtvii69, and ill tell u when.
    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Bo3 Zombies - Redstone Help

    Cool bro! :)

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Bo3 Zombies - Redstone Help
    Quote from raunak123»

    uhm ok.. ill help you

    ill be posting a tutorial soon.. (after i complete my map)


    Thank you very much!
    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Bo3 Zombies - Redstone Help

    Hello fellow people, my name is EvanTheBow. Recently I've been looking alot into Black Ops III's Zombie Mode lately and I wanted to try and get back into making Zombies but I've lost most of my redstone knowledge, and such. So I need help with a few things. I'm basically trying to right now, build:

    • A Fully Functional Zombie Spawn System - One that works just like it does in Black Ops III, and if you didn't know, it basically goes like this. It starts off spawning small amounts of Zombies, and then it spawns more and more as you keep progressing through the game! Also, I would need it to not start the wave until the last Zombie from the previous round is killed off.
    • Weapon Leveling System - The more kills you get with the weapon, the more EXP that weapon has, and as you level up you can put more enchantments etc on your weapons. I really just need help tracking when the player kills zombies with the certain item/tool how would you track that.

    That's all guys! Thank you for all your help and support

    Posted in: Commands, Command Blocks and Functions
  • 1

    posted a message on Minecraft | Call of Duty:Black Ops III | Shadows of Evil Adventure Map 1.8

    Looks cool! I'll try it out now

    Posted in: Maps
  • 0

    posted a message on Looking for CHRISTIANS to play Minecraft and BO3 with!!!

    Do you have skype or kik? We can just talk bro

    Posted in: MCPS3: Looking For
  • 0

    posted a message on XD

    Your redstone is so out of date. If your watching Pixel predators videos you need to stop because those videos are out of date, and it's making your redstone look horrible.

    Posted in: Maps
  • 0

    posted a message on Infestation - A Survival Style PvE Map! Will [V1.0 Download Now!]

    Sorry for the mix up. There were a few problems that I forgot to fix when I initially released the map. If you find any bugs or have any suggestions post the in the comments.

    Posted in: WIP Maps
  • 0

    posted a message on Infestation - A Survival Style PvE Map! Will [V1.0 Download Now!]

    Infestation v0.1 will be coming soon! Keep an eye out for when it comes out.

    Posted in: WIP Maps
  • 0

    posted a message on Infestation - A Survival Style PvE Map! Will [V1.0 Download Now!]

    Infestation - A Survival PvE Map!


    Welcome To The Infestation:

    Infestation is a survival style PvE map. The map is being built by just me, so it will be a very long time until a full finished version releases but over time I will be adding more features making the map better and better. In the future there will be other maps to play on but for now I am working on trying to perfect this first map.


    Backstory:

    In Infestation you play as a solider who survived a crash while on a patrol mission. Your ship has crashed by a nearby island, and your squad is on there way to extract you, but, you only have a limited number of resources before you run out. You quickly grab your weapon and take a boat and flee to the island you crashed by. Once you reach the island, you notice something. It appears you are not the only one there....


    Features:

    • PvE Survival
    • Zombie Slaying
    • No Health Regeneration
    • Supply Drops
    • Lots of Redstone

    WIP Features:

    • Better Supply Drops (Loot Drops)
    • Cool Redstone Features
    • Unlimited Waves (Maybe)
    • Loot Crates found around the map
    • More Weapons (Maybe)

    Screenshots:




    Download

    v0.1 - https://www.mediafire.com/?zozvklxwskiuqwt

    Channel Log

    v0.1 - Map Release


    Bugs/Suggestions!

    If you find any bugs, or have any suggestions for the map just post them down below. I will be sure to read them.

    Posted in: WIP Maps
  • 0

    posted a message on 1.8 Zombie Wave System

    Aight, made it for you, hopefully good enough



    If you want to have a supply drop, you're gonna need to set that up yourself ( i don't know the specifics )


    How would I put in the sayings, like Wave 1/15 or 2/15


    nvm

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on 1.8 Zombie Wave System

    So I'm trying to build a zombie waves system for my map, but honestly, I dont know how. I have most of the other features already built into the map but this is one I cant seem to get ideas for. Can any experts out there help me?


    Here is the basic concept:\

    - Summons 15 waves of Zombies

    - Each wave gets progressively harder

    - The Wave doesn't end until all the zombies are killed.

    - Every 3-4 waves a suppy drop comes in (Bonus)


    Just to give you an idea, the map is based off of this Thanks again for all your help:

    Posted in: Redstone Discussion and Mechanisms
  • To post a comment, please .